Player Matchup

Thor
Thor
Gold I
LaterVader-_-
Thor
Gold I
Level 105
God Stats
5W - 2L
1,781 SR
Queue Stats
96W - 82L
1,684 MMR
Party 1
Bacchus
Bacchus
Platinum I
OGbootycheeks
Bacchus
Platinum I
Level 145
God Stats
43W - 47L
1,525 SR
Queue Stats
138W - 138L
2,010 MMR
Party 1
Agni
Agni
Platinum IV
nictrix10
Agni
Platinum IV
Level 127
God Stats
33W - 22L
1,667 SR
Queue Stats
110W - 120L
1,834 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 126
1,658 SR
1,842 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 161
1,599 SR
1,688 MMR
Hera
Hera
Platinum IV
 
Hera
Platinum IV
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ganesha
Ganesha
Platinum II
Haywook
Ganesha
Platinum II
Level 135
God Stats
5W - 5L
1,635 SR
Queue Stats
175W - 181L
1,816 MMR
Party 2
Bellona
Bellona
Platinum IV
littlepeewee_
Bellona
Platinum IV
Level 159
God Stats
2W - 3L
1,663 SR
Queue Stats
159W - 172L
1,748 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 0 / 5
11,535
769
17,272
11,567
6,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
17
2 / 0 / 9
10,755
717
10,456
17,680
24,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Agni
16
5 / 1 / 10
11,131
742
18,938
13,034
5,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
ThothKuzenboAchillesNe ZhaCthulhu

VS

Bans
Morgan Le FayOdinOsirisXbalanqueMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
0 / 6 / 0
8,517
568
7,447
11,364
3,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ganesha
Haywook
Ganesha
13
0 / 5 / 1
8,338
556
5,879
19,501
19,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Bellona
15
0 / 4 / 1
9,375
625
12,227
21,371
19,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
15
Kills
0
1
Deaths
15
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
6
0
0
L
Ganesha
Haywook
Ganesha
0
5
1
0.1
W
8
0
5
10.5
W
Bacchus
2
0
9
6.5
L
Bellona
0
4
1
0.13
W
Agni
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,666
Damage
25,553
42,281
Taken
52,236
37,024
Mitigated
42,883
15,391
Healing
8,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
7,447
1,628
0
466
11,364
3,798
0
5,144
5,581
32,524
269
L
Ganesha
Haywook
Ganesha
5,879
187
0
3,370
19,501
19,301
0
10,728
7,636
17,902
0
W
17,272
2,811
0
3,115
11,567
6,935
267
2,172
8,804
0
57,519
W
Bacchus
10,456
765
0
6,861
17,680
24,435
252
6,310
11,066
28,744
6,819
L
Bellona
12,227
3,217
0
4,481
21,371
19,784
0
10,520
9,302
0
37,091
W
Agni
18,938
962
440
4,975
13,034
5,654
566
5,043
7,609
57,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,421
Gold Earned
26,230
185
Minions Killed
130
0
Camps Cleared
0
909,332
Distance Traveled
783,339
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,517
568
61
4
0
222,489
0
L
Ganesha
8,338
556
0
0
0
266,964
0
W
Thor
11,535
769
62
4
0
305,301
0
W
Bacchus
10,755
717
31
2
0
295,705
2
L
Bellona
9,375
625
69
5
0
293,886
0
W
Agni
11,131
742
92
6
0
308,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role