Player Matchup

Cabrakan
Cabrakan
I-Trinityx-I
Cabrakan
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,482 Elo+
Solo
Charybdis
Charybdis
Kayhenadp
Charybdis
Level 64
God Stats
10W - 10L
1,500 SR
Queue Stats
23W - 24L
1,381 Elo+
Solo
Thanatos
Thanatos
beckofmen
Thanatos
Level 115
God Stats
1W - 3L
1,338 SR
Queue Stats
34W - 31L
1,505 Elo+
Solo
Yu Huang
Yu Huang
capta1nbird
Yu Huang
Level 82
God Stats
2W - 1L
1,495 SR
Queue Stats
185W - 171L
1,423 Elo+
Solo
Zhong Kui
Zhong Kui
naej95
Zhong Kui
Level 137
God Stats
8W - 3L
1,600 SR
Queue Stats
277W - 286L
1,476 Elo+
Solo
Team Averages
Level 93
1,487 SR
1,453 Elo+

VS

Team Averages
Level 62
1,348 SR
1,371 Elo+
Mercury
Mercury
 
Mercury
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
DevilWintrixx23
King Arthur
Level 35
God Stats
1W - 9L
1,120 SR
Queue Stats
80W - 102L
1,223 Elo+
Solo
Anhur
Anhur
LYNC71
Anhur
Level 33
God Stats
14W - 30L
1,407 SR
Queue Stats
32W - 56L
1,270 Elo+
Solo
Ymir
Ymir
arushmen69
Ymir
Level 128
God Stats
4W - 6L
1,658 SR
Queue Stats
208W - 221L
1,479 Elo+
Solo
Baba Yaga
Baba Yaga
zAl3x11r
Baba Yaga
Level 46
God Stats
0W - 5L
1,057 SR
Queue Stats
162W - 160L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
I-Trinityx-I
Cabrakan
5
0 / 2 / 0
5,512
345
595
3,964
2,350
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
Kayhenadp
Charybdis
15
0 / 0 / 2
8,958
560
11,590
9,628
3,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
beckofmen
Thanatos
16
9 / 1 / 1
9,345
584
12,182
15,972
7,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Yu Huang
capta1nbird
Yu Huang
15
3 / 0 / 2
8,690
543
11,170
6,524
2,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
naej95
Zhong Kui
15
2 / 1 / 3
8,670
542
9,800
8,429
7,083
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
2 / 3 / 0
7,928
496
3,117
16,970
5,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
DevilWintrixx23
King Arthur
11
0 / 3 / 2
7,142
446
4,572
14,313
10,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
LYNC71
Anhur
15
1 / 1 / 1
8,165
510
3,378
10,311
3,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 2 / 3
7,443
465
3,226
13,546
11,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baba Yaga
zAl3x11r
Baba Yaga
12
1 / 5 / 1
7,157
447
4,814
13,750
4,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
14
Kills
4
4
Deaths
14
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
3
0
0.67
L
King Arthur
DevilWintrixx23
King Arthur
0
3
2
0.33
W
Cabrakan
I-Trinityx-I
Cabrakan
0
2
0
0
W
Charybdis
Kayhenadp
Charybdis
0
0
2
1
L
Anhur
LYNC71
Anhur
1
1
1
1.5
L
0
2
3
0.75
W
Thanatos
beckofmen
Thanatos
9
1
1
9.5
W
Yu Huang
capta1nbird
Yu Huang
3
0
2
4
W
Zhong Kui
naej95
Zhong Kui
2
1
3
3.5
L
Baba Yaga
zAl3x11r
Baba Yaga
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,337
Damage
19,107
44,517
Taken
68,890
23,469
Mitigated
35,813
28,587
Healing
22,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,117
1,243
0
8,913
16,970
5,809
0
2,512
14,433
0
57,665
L
King Arthur
DevilWintrixx23
King Arthur
4,572
707
0
1,902
14,313
10,249
0
5,655
8,271
0
44,169
W
Cabrakan
I-Trinityx-I
Cabrakan
595
20
82
990
3,964
2,350
0
548
3,416
5,307
0
W
Charybdis
Kayhenadp
Charybdis
11,590
5,649
0
6,793
9,628
3,709
2,521
733
8,895
0
85,531
L
Anhur
LYNC71
Anhur
3,378
1,760
0
3,298
10,311
3,343
0
135
10,176
0
65,394
L
3,226
528
0
4,012
13,546
11,474
0
4,064
9,386
23,748
2,337
W
Thanatos
beckofmen
Thanatos
12,182
2,578
0
15,561
15,972
7,526
112
1,958
14,014
0
70,254
W
Yu Huang
capta1nbird
Yu Huang
11,170
449
0
2,051
6,524
2,801
0
3,354
3,170
54,427
2,993
W
Zhong Kui
naej95
Zhong Kui
9,800
1,371
0
3,110
8,429
7,083
283
1,092
7,337
57,281
3,564
L
Baba Yaga
zAl3x11r
Baba Yaga
4,814
82
0
4,377
13,750
4,938
0
7,883
5,867
41,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,175
Gold Earned
37,835
421
Minions Killed
388
0
Camps Cleared
0
1,293,368
Distance Traveled
1,545,692
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,928
496
91
6
0
366,986
0
L
King Arthur
7,142
446
72
5
0
309,538
0
W
Cabrakan
5,512
345
9
1
0
90,065
0
W
Charybdis
8,958
560
128
8
0
262,661
2
L
Anhur
8,165
510
114
7
0
262,815
0
L
Ymir
7,443
465
41
3
0
311,604
3
W
Thanatos
9,345
584
117
7
0
361,158
0
W
Yu Huang
8,690
543
70
4
0
300,425
0
W
Zhong Kui
8,670
542
97
6
0
279,059
0
L
Baba Yaga
7,157
447
70
4
0
294,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role