Player Matchup

Cthulhu
Cthulhu
Dinferno0
Cthulhu
Level 134
God Stats
3W - 4L
1,319 SR
Queue Stats
49W - 47L
1,469 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
GenesisFrost
Ah Muzen Cab
Level 159
God Stats
1W - 2L
1,556 SR
Queue Stats
149W - 145L
1,487 Elo+
Party 1
Scylla
Scylla
assvialator69
Scylla
Level 101
God Stats
0W - 2L
1,602 SR
Queue Stats
91W - 101L
1,441 Elo+
Solo
Team Averages
Level 131
1,493 SR
1,466 Elo+

VS

Team Averages
Level 88
1,606 SR
1,462 Elo+
Odin
Odin
Brandibles
Odin
Level 119
God Stats
5W - 3L
1,676 SR
Queue Stats
74W - 83L
1,552 Elo+
Solo
Baron Samedi
Baron Samedi
JPJP777
Baron Samedi
Level 77
God Stats
85W - 69L
1,603 SR
Queue Stats
481W - 494L
1,447 Elo+
Solo
Rama
Rama
Novakrone
Rama
Level 69
God Stats
7W - 4L
1,540 SR
Queue Stats
38W - 38L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dinferno0
Cthulhu
15
1 / 3 / 3
8,713
726
8,771
16,358
16,391
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Ah Muzen Cab
GenesisFrost
Ah Muzen Cab
13
4 / 7 / 1
9,283
774
11,547
13,614
5,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

7
1 / 3 / 1
6,971
581
1,297
3,364
1,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 9
9,697
808
9,705
14,214
13,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Baron Samedi
JPJP777
Baron Samedi
15
3 / 2 / 6
9,712
809
7,738
7,017
4,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
14
6 / 2 / 7
10,029
836
10,845
12,959
5,742
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
6
Kills
13
13
Deaths
6
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
2
9
4.25
L
Cthulhu
Dinferno0
Cthulhu
1
3
3
0.83
L
Ah Muzen Cab
GenesisFrost
Ah Muzen Cab
4
7
1
0.64
W
Baron Samedi
JPJP777
Baron Samedi
3
2
6
3
W
Rama
6
2
7
4.75
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,615
Damage
28,288
33,336
Taken
34,190
23,164
Mitigated
23,044
3,986
Healing
13,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,705
1,606
0
3,851
14,214
13,268
143
4,122
10,092
0
22,842
L
Cthulhu
Dinferno0
Cthulhu
8,771
306
119
2,573
16,358
16,391
0
4,169
11,606
29,903
980
L
Ah Muzen Cab
GenesisFrost
Ah Muzen Cab
11,547
4,774
0
972
13,614
5,637
0
2,892
10,413
0
32,798
W
Baron Samedi
JPJP777
Baron Samedi
7,738
672
1,355
3,491
7,017
4,034
267
1,851
5,166
41,824
0
W
Rama
10,845
8,443
0
4,703
12,959
5,742
2,236
3,817
9,142
0
38,571
L
1,297
76
0
322
3,364
1,136
0
714
2,540
7,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,967
Gold Earned
29,438
107
Minions Killed
146
0
Camps Cleared
0
508,176
Distance Traveled
664,334
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,697
808
26
2
0
244,270
0
L
Cthulhu
8,713
726
41
3
0
235,391
0
L
Ah Muzen Cab
9,283
774
54
5
0
186,667
0
W
Baron Samedi
9,712
809
73
6
0
210,517
0
W
Rama
10,029
836
47
4
0
209,547
2
L
Scylla
6,971
581
12
1
0
86,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role