Player Matchup

Medusa
Medusa
Gold V
Bubusiek
Medusa
Gold V
Level 157
God Stats
6W - 3L
1,839 SR
Queue Stats
36W - 36L
1,456 MMR
Solo
Hera
Hera
Gold IV
ItzSeRgYz
Hera
Gold IV
Level 104
God Stats
1W - 1L
1,792 SR
Queue Stats
55W - 57L
1,409 MMR
Solo
Bacchus
Bacchus
Gold II
Rokern
Bacchus
Gold II
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 69L
1,506 MMR
Solo
Fenrir
Fenrir
Gold III
Tygrono
Fenrir
Gold III
Level 156
God Stats
2W - 1L
1,826 SR
Queue Stats
70W - 64L
1,435 MMR
Solo
Achilles
Achilles
Platinum V
Zyxe13
Achilles
Platinum V
Level 149
God Stats
0W - 6L
1,152 SR
Queue Stats
160W - 157L
1,513 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 145
1,622 SR
1,464 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 137
1,586 SR
1,464 MMR
Sun Wukong
Sun Wukong
Silver III
ProGamer_XD384
Sun Wukong
Silver III
Level 148
God Stats
7W - 3L
1,493 SR
Queue Stats
20W - 13L
1,397 MMR
Solo
Charon
Charon
Gold II
Trainwreck13
Charon
Gold II
Level 156
God Stats
61W - 62L
1,568 SR
Queue Stats
123W - 120L
1,510 MMR
Solo
Thanatos
Thanatos
Gold IV
Zyriax555
Thanatos
Gold IV
Level 159
God Stats
3W - 2L
1,535 SR
Queue Stats
26W - 26L
1,503 MMR
Solo
Jing Wei
Jing Wei
Silver I
khinoto
Jing Wei
Silver I
Level 106
God Stats
1W - 0L
1,767 SR
Queue Stats
12W - 10L
1,476 MMR
Solo
Nu Wa
Nu Wa
Gold III
lordcefe
Nu Wa
Gold III
Level 118
God Stats
1W - 1L
1,568 SR
Queue Stats
30W - 31L
1,433 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bubusiek
Medusa
15
3 / 6 / 5
8,983
473
13,831
17,059
7,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Hera
15
1 / 6 / 0
9,211
485
8,937
12,733
4,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Rokern
Bacchus
13
0 / 4 / 5
7,966
419
6,937
20,019
20,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
Tygrono
Fenrir
16
5 / 4 / 4
9,061
477
11,562
17,878
7,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
Zyxe13
Achilles
15
1 / 4 / 0
8,551
450
7,032
17,874
12,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
KaliSobekAo KuangThor

VS

Bans
Ah Muzen CabOsirisAgniSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ProGamer_XD384
Sun Wukong
19
5 / 1 / 8
12,397
652
13,646
20,621
18,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charon
13
2 / 2 / 10
9,859
519
7,023
11,877
9,336
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
Zyriax555
Thanatos
18
9 / 2 / 6
10,984
578
13,102
19,089
8,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jing Wei
khinoto
Jing Wei
16
2 / 4 / 3
10,182
536
6,587
14,604
6,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
lordcefe
Nu Wa
17
5 / 1 / 8
11,263
593
20,320
13,009
5,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
58
10
Kills
23
24
Deaths
10
14
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Medusa
Bubusiek
Medusa
3
6
5
0.92
L
Hera
1
6
0
0.17
W
Sun Wukong
ProGamer_XD384
Sun Wukong
5
1
8
9
L
Bacchus
Rokern
Bacchus
0
4
5
0.63
W
Charon
2
2
10
3.5
L
Fenrir
Tygrono
Fenrir
5
4
4
1.75
W
Thanatos
Zyriax555
Thanatos
9
2
6
6
L
Achilles
Zyxe13
Achilles
1
4
0
0.25
W
Jing Wei
khinoto
Jing Wei
2
4
3
0.88
W
Nu Wa
lordcefe
Nu Wa
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,299
Damage
60,678
85,563
Taken
79,200
52,955
Mitigated
47,736
20,648
Healing
36,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Bubusiek
Medusa
13,831
5,475
0
3,557
17,059
7,109
33
3,411
13,648
0
78,119
L
Hera
8,937
2,431
0
802
12,733
4,572
0
4,596
8,137
82,837
2,695
W
Sun Wukong
ProGamer_XD384
Sun Wukong
13,646
2,477
0
6,745
20,621
18,375
0
4,416
15,458
277
103,061
L
Bacchus
Rokern
Bacchus
6,937
823
0
3,867
20,019
20,606
0
8,092
11,927
32,912
0
W
Charon
7,023
1,726
2,100
2,029
11,877
9,336
1,499
2,392
9,391
23,454
0
L
Fenrir
Tygrono
Fenrir
11,562
2,701
0
7,256
17,878
7,963
0
6,613
11,265
0
85,228
W
Thanatos
Zyriax555
Thanatos
13,102
2,368
0
19,629
19,089
8,610
192
3,726
15,272
0
85,173
L
Achilles
Zyxe13
Achilles
7,032
1,368
0
5,166
17,874
12,705
0
4,853
13,021
446
69,460
W
Jing Wei
khinoto
Jing Wei
6,587
4,005
0
3,119
14,604
6,055
300
2,003
12,601
0
80,756
W
Nu Wa
lordcefe
Nu Wa
20,320
3,279
0
2,744
13,009
5,360
1,025
4,240
8,720
92,075
1,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,772
Gold Earned
54,685
521
Minions Killed
547
0
Camps Cleared
0
1,835,384
Distance Traveled
1,935,043
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,983
473
110
6
0
329,754
3
L
Hera
9,211
485
151
8
0
357,059
3
W
Sun Wukong
12,397
652
164
9
0
382,315
3
L
Bacchus
7,966
419
42
2
0
381,878
3
W
Charon
9,859
519
13
1
0
378,756
6
L
Fenrir
9,061
477
112
6
0
385,585
1
W
Thanatos
10,984
578
104
5
0
418,281
4
L
Achilles
8,551
450
106
6
0
381,108
3
W
Jing Wei
10,182
536
133
7
0
365,396
0
W
Nu Wa
11,263
593
133
7
0
390,295
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role