Player Matchup

Sol
Sol
 
Sol
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Steezin406
Athena
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 107L
1,517 Elo+
Solo
Chernobog
Chernobog
SubZero1127
Chernobog
Level 216
God Stats
2W - 5L
1,134 SR
Queue Stats
163W - 163L
1,543 Elo+
Solo
Sylvanus
Sylvanus
peacemakerA94
Sylvanus
Level 142
God Stats
81W - 76L
1,512 SR
Queue Stats
239W - 253L
1,423 Elo+
Solo
Ravana
Ravana
stangbrandon02
Ravana
Level 159
God Stats
2W - 2L
1,623 SR
Queue Stats
36W - 47L
1,504 Elo+
Solo
Team Averages
Level 148
1,454 SR
1,497 Elo+

VS

Team Averages
Level 94
1,571 SR
1,492 Elo+
Anubis
Anubis
BatCat31
Anubis
Level 43
God Stats
4W - 4L
1,550 SR
Queue Stats
92W - 98L
1,512 Elo+
Solo
Rama
Rama
Luuuiiigiii
Rama
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,607 Elo+
Solo
Bellona
Bellona
deppnho
Bellona
Level 46
God Stats
12W - 5L
1,532 SR
Queue Stats
126W - 134L
1,436 Elo+
Solo
Nu Wa
Nu Wa
uFaelz ll
Nu Wa
Level 159
God Stats
15W - 5L
1,825 SR
Queue Stats
196W - 213L
1,440 Elo+
Solo
Freya
Freya
xxxnoscopexx
Freya
Level 122
God Stats
6W - 6L
1,447 SR
Queue Stats
16W - 19L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
5 / 4 / 0
10,367
648
11,744
14,504
4,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Athena
Steezin406
Athena
13
0 / 3 / 5
7,739
484
4,930
16,429
14,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Chernobog
SubZero1127
Chernobog
14
1 / 5 / 2
8,111
507
7,953
12,718
4,306
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
peacemakerA94
Sylvanus
11
1 / 3 / 2
7,204
450
5,078
10,677
4,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
4 / 1 / 0
10,185
637
13,531
6,313
3,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BatCat31
Anubis
14
4 / 5 / 4
8,562
535
12,534
13,998
6,258
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

15
3 / 1 / 4
9,069
567
10,141
12,426
4,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
deppnho
Bellona
15
0 / 0 / 2
8,186
512
2,847
14,570
11,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
uFaelz ll
Nu Wa
15
6 / 2 / 6
9,539
596
9,651
11,225
3,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

13
3 / 4 / 4
7,706
482
5,531
12,554
4,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
36
11
Kills
16
16
Deaths
12
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
5
4
0
1.25
W
Anubis
BatCat31
Anubis
4
5
4
1.2
W
3
1
4
5
L
Athena
Steezin406
Athena
0
3
5
0.83
L
Chernobog
SubZero1127
Chernobog
1
5
2
0.4
W
Bellona
deppnho
Bellona
0
0
2
1
L
Sylvanus
peacemakerA94
Sylvanus
1
3
2
0.67
L
4
1
0
4
W
Nu Wa
uFaelz ll
Nu Wa
6
2
6
4.5
W
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,236
Damage
40,704
60,641
Taken
64,773
31,368
Mitigated
31,164
16,382
Healing
21,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
11,744
4,433
0
4,652
14,504
4,168
1,627
9,170
5,196
90,939
7,361
W
Anubis
BatCat31
Anubis
12,534
392
0
5,368
13,998
6,258
0
10,784
3,214
73,434
0
W
10,141
7,530
0
4,007
12,426
4,999
0
2,622
9,748
0
81,496
L
Athena
Steezin406
Athena
4,930
1,244
147
2,829
16,429
14,455
0
6,382
9,454
34,235
0
L
Chernobog
SubZero1127
Chernobog
7,953
4,732
0
3,443
12,718
4,306
854
4,036
8,260
0
71,950
W
Bellona
deppnho
Bellona
2,847
709
0
6,581
14,570
11,361
0
1,539
12,337
0
57,062
L
Sylvanus
peacemakerA94
Sylvanus
5,078
2,256
321
2,658
10,677
4,477
92
5,402
5,193
30,257
11,776
L
13,531
2,968
0
2,332
6,313
3,962
0
1,348
4,678
0
86,814
W
Nu Wa
uFaelz ll
Nu Wa
9,651
2,736
164
1,952
11,225
3,587
1,156
3,213
7,958
50,234
1,577
W
5,531
1,656
0
3,467
12,554
4,959
329
2,988
9,373
45,853
9,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,606
Gold Earned
43,062
514
Minions Killed
488
0
Camps Cleared
0
1,516,649
Distance Traveled
1,544,116
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,367
648
154
10
0
310,194
4
W
Anubis
8,562
535
101
6
0
291,219
0
W
Rama
9,069
567
122
8
0
297,153
0
L
Athena
7,739
484
35
2
0
345,136
1
L
Chernobog
8,111
507
106
7
0
296,430
2
W
Bellona
8,186
512
111
7
0
350,774
1
L
Sylvanus
7,204
450
77
5
0
232,060
0
L
Ravana
10,185
637
142
9
0
332,829
1
W
Nu Wa
9,539
596
76
5
0
276,525
2
W
Freya
7,706
482
78
5
0
328,445
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role