Player Matchup

Freya
Freya
Aydason
Freya
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 94L
1,520 Elo+
Solo
Ganesha
Ganesha
Darluxia
Ganesha
Level 149
God Stats
1W - 1L
1,715 SR
Queue Stats
76W - 67L
1,615 Elo+
Solo
Gilgamesh
Gilgamesh
LodovitReis1887
Gilgamesh
Level 56
God Stats
1W - 2L
1,742 SR
Queue Stats
51W - 38L
1,625 Elo+
Solo
Sun Wukong
Sun Wukong
Pagat
Sun Wukong
Level 145
God Stats
1W - 2L
1,504 SR
Queue Stats
61W - 60L
1,444 Elo+
Solo
Izanami
Izanami
YouNon
Izanami
Level 146
God Stats
4W - 3L
1,707 SR
Queue Stats
214W - 209L
1,520 Elo+
Solo
Team Averages
Level 124
1,634 SR
1,545 Elo+

VS

Team Averages
Level 168
1,465 SR
1,514 Elo+
Discordia
Discordia
 
Discordia
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
BassteR_TF
Arachne
Level 156
God Stats
2W - 1L
1,345 SR
Queue Stats
115W - 113L
1,490 Elo+
Solo
Izanami
Izanami
BeatUpDemJukes
Izanami
Level 196
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 44L
1,516 Elo+
Party 1
Zeus
Zeus
L2__AiM
Zeus
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
198W - 194L
1,535 Elo+
Solo
Ganesha
Ganesha
Myszaue
Ganesha
Level 209
God Stats
5W - 5L
1,481 SR
Queue Stats
119W - 109L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Aydason
Freya
15
3 / 3 / 5
8,485
707
10,074
11,570
6,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ganesha
Darluxia
Ganesha
15
0 / 5 / 9
8,784
732
6,494
17,115
19,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
LodovitReis1887
Gilgamesh
15
2 / 6 / 7
8,700
725
8,640
21,670
24,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sun Wukong
Pagat
Sun Wukong
12
1 / 5 / 7
7,651
638
7,985
16,794
20,133
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Izanami
YouNon
Izanami
15
6 / 5 / 4
9,154
763
12,919
15,741
9,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
9 / 2 / 15
11,003
917
20,734
7,866
3,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
BassteR_TF
Arachne
14
2 / 2 / 12
9,194
766
8,968
13,359
15,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

16
4 / 3 / 14
10,093
841
16,837
10,891
5,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Zeus
L2__AiM
Zeus
19
9 / 1 / 14
11,275
940
24,522
7,520
3,898
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Myszaue
Ganesha
16
0 / 4 / 21
9,976
831
7,519
16,063
19,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
100
12
Kills
24
24
Deaths
12
32
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
9
2
15
8.25
L
Freya
Aydason
Freya
3
3
5
1.83
W
Arachne
BassteR_TF
Arachne
2
2
12
4
W
4
3
14
3.67
L
Ganesha
Darluxia
Ganesha
0
5
9
0.9
W
Zeus
L2__AiM
Zeus
9
1
14
16
L
Gilgamesh
LodovitReis1887
Gilgamesh
2
6
7
0.92
W
Ganesha
Myszaue
Ganesha
0
4
21
2.63
L
Sun Wukong
Pagat
Sun Wukong
1
5
7
0.9
L
Izanami
YouNon
Izanami
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,112
Damage
78,580
82,890
Taken
55,699
80,164
Mitigated
48,682
19,146
Healing
17,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
20,734
731
362
752
7,866
3,661
850
2,183
5,553
29,006
215
L
Freya
Aydason
Freya
10,074
2,709
498
3,452
11,570
6,152
0
7,442
3,995
26,958
359
W
Arachne
BassteR_TF
Arachne
8,968
6,100
1,834
2,911
13,359
15,855
9
5,510
7,621
0
13,439
W
16,837
9,607
0
3,155
10,891
5,607
2,111
3,174
7,218
0
41,643
L
Ganesha
Darluxia
Ganesha
6,494
134
584
2,476
17,115
19,468
0
10,613
6,366
20,934
676
W
Zeus
L2__AiM
Zeus
24,522
1,136
1,712
1,807
7,520
3,898
672
1,659
5,319
47,646
0
L
Gilgamesh
LodovitReis1887
Gilgamesh
8,640
1,253
1,439
3,958
21,670
24,469
0
11,218
10,270
0
23,318
W
Ganesha
Myszaue
Ganesha
7,519
97
1,427
3,041
16,063
19,661
83
3,560
11,972
12,121
0
L
Sun Wukong
Pagat
Sun Wukong
7,985
769
516
2,642
16,794
20,133
0
10,210
6,403
0
17,012
L
Izanami
YouNon
Izanami
12,919
6,775
1,015
2,566
15,741
9,942
0
13,128
2,613
0
33,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,774
Gold Earned
51,541
185
Minions Killed
159
0
Camps Cleared
0
1,068,693
Distance Traveled
1,109,723
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,003
917
29
2
0
231,858
0
L
Freya
8,485
707
50
4
0
219,299
0
W
Arachne
9,194
766
14
1
0
244,062
0
W
Izanami
10,093
841
70
6
0
176,946
0
L
Ganesha
8,784
732
0
0
0
227,987
0
W
Zeus
11,275
940
45
4
0
231,703
0
L
Gilgamesh
8,700
725
44
4
0
223,982
0
W
Ganesha
9,976
831
1
0
0
225,154
0
L
Sun Wukong
7,651
638
21
2
0
214,896
0
L
Izanami
9,154
763
70
6
0
182,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role