Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Choppa Jungle
Zeus
Level 110
God Stats
3W - 1L
1,500 SR
Queue Stats
68W - 69L
1,542 Elo+
Solo
Cthulhu
Cthulhu
EzeFlamengo
Cthulhu
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 51L
1,513 Elo+
Solo
Janus
Janus
WilySneeze
Janus
Level 107
God Stats
17W - 6L
1,625 SR
Queue Stats
131W - 131L
1,534 Elo+
Solo
Kuzenbo
Kuzenbo
ZyRo0k
Kuzenbo
Level 156
God Stats
10W - 2L
1,736 SR
Queue Stats
63W - 24L
1,787 Elo+
Solo
Team Averages
Level 130
1,572 SR
1,575 Elo+

VS

Team Averages
Level 102
1,365 SR
1,510 Elo+
Arachne
Arachne
BigBoyTingz1853
Arachne
Level 147
God Stats
2W - 3L
1,412 SR
Queue Stats
116W - 118L
1,500 Elo+
Solo
Neith
Neith
Parmesan2
Neith
Level 44
God Stats
1W - 2L
1,293 SR
Queue Stats
32W - 38L
1,499 Elo+
Solo
Cu Chulainn
Cu Chulainn
Suchkadrobilka
Cu Chulainn
Level 127
God Stats
1W - 6L
1,253 SR
Queue Stats
503W - 489L
1,509 Elo+
Party 1
Aphrodite
Aphrodite
UserPrime
Aphrodite
Level 125
God Stats
2W - 6L
1,377 SR
Queue Stats
357W - 350L
1,494 Elo+
Party 1
Olorun
Olorun
Weslex1
Olorun
Level 66
God Stats
6W - 3L
1,493 SR
Queue Stats
210W - 198L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
2 / 3 / 3
7,815
488
7,243
10,890
3,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

14
3 / 3 / 3
8,308
519
7,139
12,064
3,787
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Cthulhu
EzeFlamengo
Cthulhu
13
1 / 2 / 4
7,341
459
3,985
9,583
5,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Janus
15
2 / 1 / 2
8,379
524
7,366
6,966
2,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kuzenbo
ZyRo0k
Kuzenbo
15
2 / 2 / 2
8,940
559
7,144
12,217
14,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 1
8,722
545
5,661
13,417
5,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Neith
Parmesan2
Neith
16
3 / 3 / 3
8,988
562
13,306
12,740
5,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
Suchkadrobilka
Cu Chulainn
11
0 / 2 / 2
6,931
433
4,021
9,191
6,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
UserPrime
Aphrodite
12
1 / 2 / 3
6,883
430
4,839
10,624
6,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Olorun
Weslex1
Olorun
14
2 / 3 / 1
8,175
511
4,869
10,582
4,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
21
10
Kills
11
11
Deaths
10
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
2
3
3
1.17
L
5
0
1
5.5
W
3
3
3
1.5
W
Cthulhu
EzeFlamengo
Cthulhu
1
2
4
1.5
L
Neith
Parmesan2
Neith
3
3
3
1.5
L
Cu Chulainn
Suchkadrobilka
Cu Chulainn
0
2
2
0.5
L
Aphrodite
UserPrime
Aphrodite
1
2
3
1.25
L
Olorun
Weslex1
Olorun
2
3
1
0.83
W
Janus
2
1
2
3
W
Kuzenbo
ZyRo0k
Kuzenbo
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,877
Damage
32,696
51,720
Taken
56,554
29,720
Mitigated
28,157
10,734
Healing
26,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
7,243
3,168
0
1,675
10,890
3,789
616
1,608
9,282
0
57,166
L
5,661
3,250
0
10,585
13,417
5,802
0
3,853
9,372
0
70,521
W
7,139
1,978
330
5,111
12,064
3,787
1,017
534
11,530
65,744
0
W
Cthulhu
EzeFlamengo
Cthulhu
3,985
40
116
624
9,583
5,242
393
3,083
6,500
34,347
231
L
Neith
Parmesan2
Neith
13,306
3,998
0
3,346
12,740
5,332
54
4,418
8,192
0
84,170
L
Cu Chulainn
Suchkadrobilka
Cu Chulainn
4,021
443
0
1,533
9,191
6,556
0
4,474
4,255
0
39,954
L
Aphrodite
UserPrime
Aphrodite
4,839
527
3,866
5,236
10,624
6,320
225
4,446
6,024
32,831
0
L
Olorun
Weslex1
Olorun
4,869
2,579
0
2,031
10,582
4,147
1,480
6,894
3,247
61,680
382
W
Janus
7,366
315
0
550
6,966
2,578
0
3,691
3,275
65,365
0
W
Kuzenbo
ZyRo0k
Kuzenbo
7,144
1,700
0
2,328
12,217
14,324
18
674
11,543
68,010
1,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,783
Gold Earned
39,699
477
Minions Killed
446
0
Camps Cleared
0
1,559,620
Distance Traveled
1,483,721
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,815
488
84
5
0
307,260
0
L
Arachne
8,722
545
102
6
0
365,427
0
W
Zeus
8,308
519
104
7
0
306,273
3
W
Cthulhu
7,341
459
69
4
0
325,270
0
L
Neith
8,988
562
133
8
0
286,286
0
L
Cu Chulainn
6,931
433
75
5
0
231,887
0
L
Aphrodite
6,883
430
37
2
0
307,028
4
L
Olorun
8,175
511
99
6
0
293,093
0
W
Janus
8,379
524
102
6
0
321,219
0
W
Kuzenbo
8,940
559
118
7
0
299,598
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role