Player Matchup

Chaac
Chaac
JackariahCEO
Chaac
Level 111
God Stats
4W - 6L
1,525 SR
Queue Stats
36W - 35L
1,550 Elo+
Party 2
Hou Yi
Hou Yi
Tyronius33
Hou Yi
Level 60
God Stats
7W - 3L
1,638 SR
Queue Stats
51W - 42L
1,585 Elo+
Party 2
Baron Samedi
Baron Samedi
xXodaraP
Baron Samedi
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,632 Elo+
Party 2
Team Averages
Level 99
1,554 SR
1,589 Elo+

VS

Team Averages
Level 74
1,631 SR
1,580 Elo+
Shiva
Shiva
Akurseru
Shiva
Level 118
God Stats
16W - 8L
1,698 SR
Queue Stats
102W - 91L
1,590 Elo+
Party 1
Mercury
Mercury
ayoComplex
Mercury
Level 41
God Stats
4W - 3L
1,387 SR
Queue Stats
115W - 104L
1,520 Elo+
Party 1
Baron Samedi
Baron Samedi
mcniglswurth
Baron Samedi
Level 64
God Stats
3W - 0L
1,808 SR
Queue Stats
6W - 1L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
7,300
664
6,911
14,739
13,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
Tyronius33
Hou Yi
12
0 / 4 / 1
7,313
665
4,792
9,038
3,567
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Baron Samedi
xXodaraP
Baron Samedi
11
1 / 6 / 1
7,151
650
5,800
9,092
3,711
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Akurseru
Shiva
15
10 / 0 / 4
10,250
932
11,110
14,238
9,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
ayoComplex
Mercury
12
1 / 2 / 6
8,017
729
2,381
5,941
2,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
mcniglswurth
Baron Samedi
14
3 / 0 / 11
9,022
820
15,535
10,274
6,176
Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
2
Kills
14
14
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Shiva
Akurseru
Shiva
10
0
4
12
L
1
4
1
0.38
L
Hou Yi
Tyronius33
Hou Yi
0
4
1
0.13
W
Mercury
ayoComplex
Mercury
1
2
6
2
W
Baron Samedi
mcniglswurth
Baron Samedi
3
0
11
8.5
L
Baron Samedi
xXodaraP
Baron Samedi
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,503
Damage
29,026
32,869
Taken
30,453
20,770
Mitigated
17,714
7,100
Healing
11,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Akurseru
Shiva
11,110
578
165
3,941
14,238
9,141
402
1,666
12,315
492
27,559
L
6,911
309
96
3,814
14,739
13,492
0
6,789
7,950
0
28,469
L
Hou Yi
Tyronius33
Hou Yi
4,792
1,876
0
1,809
9,038
3,567
0
3,267
5,771
0
25,675
W
Mercury
ayoComplex
Mercury
2,381
627
0
428
5,941
2,397
229
1,608
4,125
0
25,837
W
Baron Samedi
mcniglswurth
Baron Samedi
15,535
1,019
1,691
5,017
10,274
6,176
259
1,730
8,244
38,668
3,262
L
Baron Samedi
xXodaraP
Baron Samedi
5,800
606
200
1,181
9,092
3,711
0
5,488
3,604
13,753
116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,764
Gold Earned
27,289
124
Minions Killed
133
0
Camps Cleared
0
582,762
Distance Traveled
722,019
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,250
932
54
5
0
273,511
0
L
Chaac
7,300
664
45
4
0
212,308
1
L
Hou Yi
7,313
665
47
4
0
196,875
0
W
Mercury
8,017
729
36
3
0
239,463
0
W
Baron Samedi
9,022
820
43
4
0
209,045
0
L
Baron Samedi
7,151
650
32
3
0
173,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role