Player Matchup

Tiamat
Tiamat
Fkerrd
Tiamat
Level 128
God Stats
0W - 1L
1,269 SR
Queue Stats
56W - 49L
1,576 Elo+
Party 2
Artemis
Artemis
TheLovelyYonna
Artemis
Level 36
God Stats
9W - 9L
1,588 SR
Queue Stats
134W - 115L
1,514 Elo+
Party 3
Erlang Shen
Erlang Shen
crackenespañol
Erlang Shen
Level 158
God Stats
1W - 3L
1,885 SR
Queue Stats
44W - 27L
1,622 Elo+
Solo
Zeus
Zeus
realtramlaw
Zeus
Level 97
God Stats
3W - 2L
1,491 SR
Queue Stats
34W - 35L
1,526 Elo+
Party 2
Thanatos
Thanatos
smoovethelegend
Thanatos
Level 175
God Stats
5W - 3L
1,721 SR
Queue Stats
156W - 148L
1,508 Elo+
Party 3
Team Averages
Level 119
1,591 SR
1,549 Elo+

VS

Team Averages
Level 83
1,429 SR
1,540 Elo+
Heimdallr
Heimdallr
BurrowinSnagret
Heimdallr
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 28L
1,604 Elo+
Party 1
Surtr
Surtr
Precarium
Surtr
Level 106
God Stats
6W - 2L
1,488 SR
Queue Stats
85W - 80L
1,543 Elo+
Party 1
Geb
Geb
SirMud
Geb
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 36L
1,559 Elo+
Party 1
Nike
Nike
Vanillia15
Nike
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 16L
1,531 Elo+
Party 1
Thoth
Thoth
brayanC289
Thoth
Level 107
God Stats
1W - 6L
1,154 SR
Queue Stats
256W - 230L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Fkerrd
Tiamat
12
1 / 1 / 1
7,631
509
6,805
12,184
11,329
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 6 / 0
6,552
437
3,003
11,832
3,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Erlang Shen
crackenespañol
Erlang Shen
15
1 / 1 / 0
9,095
606
9,160
18,161
13,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 5 / 0
6,583
439
5,055
6,774
1,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
11
1 / 2 / 1
6,582
439
2,387
9,449
4,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BurrowinSnagret
Heimdallr
17
7 / 0 / 1
9,742
649
10,460
6,570
3,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
Precarium
Surtr
12
0 / 1 / 4
6,928
462
6,285
13,625
7,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Geb
SirMud
Geb
12
2 / 0 / 3
7,966
531
5,712
10,964
9,380
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
1 / 1 / 0
7,131
475
10,689
13,696
10,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thoth
15
5 / 2 / 1
8,498
567
6,290
7,971
3,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
15
15
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BurrowinSnagret
Heimdallr
7
0
1
7.5
L
Tiamat
Fkerrd
Tiamat
1
1
1
1.5
W
Surtr
Precarium
Surtr
0
1
4
2
W
Geb
SirMud
Geb
2
0
3
3.5
L
0
6
0
0
W
1
1
0
1
W
Thoth
5
2
1
2.75
L
Erlang Shen
crackenespañol
Erlang Shen
1
1
0
1
L
0
5
0
0
L
Thanatos
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,410
Damage
39,436
58,400
Taken
52,826
34,522
Mitigated
33,252
26,089
Healing
12,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BurrowinSnagret
Heimdallr
10,460
4,659
0
4,753
6,570
3,129
614
886
5,684
0
96,320
L
Tiamat
Fkerrd
Tiamat
6,805
968
0
4,333
12,184
11,329
0
4,570
7,614
31,557
1,589
W
Surtr
Precarium
Surtr
6,285
2,698
0
3,567
13,625
7,574
21
3,053
10,572
3,588
63,103
W
Geb
SirMud
Geb
5,712
1,130
0
2,873
10,964
9,380
0
3,559
7,405
22,063
1,880
L
3,003
1,443
0
1,907
11,832
3,751
0
1,641
10,190
0
47,578
W
10,689
2,165
0
125
13,696
10,088
0
231
13,465
0
51,598
W
Thoth
6,290
0
0
975
7,971
3,081
0
4,010
3,961
73,012
1,039
L
Erlang Shen
crackenespañol
Erlang Shen
9,160
4,571
0
13,161
18,161
13,742
655
123
18,038
0
81,659
L
5,055
342
0
375
6,774
1,635
0
4,400
2,374
49,839
0
L
Thanatos
2,387
507
0
6,313
9,449
4,065
0
1,709
7,740
0
39,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,443
Gold Earned
40,265
410
Minions Killed
469
0
Camps Cleared
0
1,409,914
Distance Traveled
1,468,180
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,742
649
161
11
0
278,184
1
L
Tiamat
7,631
509
44
3
0
329,358
2
W
Surtr
6,928
462
92
6
0
348,819
2
W
Geb
7,966
531
24
2
0
317,603
3
L
Artemis
6,552
437
77
5
0
323,605
5
W
Nike
7,131
475
69
5
0
281,289
0
W
Thoth
8,498
567
123
8
0
242,285
0
L
Erlang Shen
9,095
606
133
9
0
275,298
2
L
Zeus
6,583
439
89
6
0
233,057
0
L
Thanatos
6,582
439
67
4
0
248,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role