Player Matchup

Merlin
Merlin
 
Merlin
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
jjbirdy123
Bellona
Level 157
God Stats
2W - 5L
1,432 SR
Queue Stats
66W - 60L
1,570 Elo+
Party 3
Ullr
Ullr
leoadonis18
Ullr
Level 158
God Stats
8W - 8L
1,420 SR
Queue Stats
103W - 103L
1,575 Elo+
Party 3
Skadi
Skadi
火云邪神111
Skadi
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 82L
1,496 Elo+
Solo
Team Averages
Level 136
1,471 SR
1,528 Elo+

VS

Team Averages
Level 149
1,520 SR
1,554 Elo+
Chaac
Chaac
Avedis
Chaac
Level 156
God Stats
2W - 3L
1,520 SR
Queue Stats
127W - 117L
1,565 Elo+
Solo
Zhong Kui
Zhong Kui
KhanjarTheSharp
Zhong Kui
Level 212
God Stats
47W - 42L
1,583 SR
Queue Stats
113W - 109L
1,548 Elo+
Solo
Olorun
Olorun
MenstrualMalik
Olorun
Level 137
God Stats
6W - 9L
1,403 SR
Queue Stats
11W - 13L
1,411 Elo+
Solo
Cthulhu
Cthulhu
MynameKol
Cthulhu
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 11L
1,653 Elo+
Party 2
Susano
Susano
qqqqqqqq1
Susano
Level 128
God Stats
19W - 12L
1,593 SR
Queue Stats
52W - 33L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 1 / 1
5,985
544
3,954
7,031
2,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Aphrodite
 
Aphrodite
11
2 / 0 / 1
5,897
536
3,496
6,400
2,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Bellona
jjbirdy123
Bellona
13
2 / 0 / 1
7,667
697
7,390
8,467
6,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 0 / 0
6,530
594
3,874
9,445
3,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 6 / 0
5,194
472
4,424
11,077
3,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Avedis
Chaac
11
1 / 1 / 0
5,959
542
6,076
8,274
4,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
KhanjarTheSharp
Zhong Kui
12
4 / 0 / 1
6,822
620
5,691
4,580
3,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

10
0 / 2 / 0
5,681
516
3,073
6,676
2,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Cthulhu
MynameKol
Cthulhu
9
1 / 2 / 2
5,956
541
5,458
9,942
6,471
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
qqqqqqqq1
Susano
13
1 / 0 / 1
6,448
586
5,156
11,575
4,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
11
5
Kills
7
7
Deaths
5
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
1
1
0.5
W
Aphrodite
 
Aphrodite
2
0
1
2.5
L
Chaac
Avedis
Chaac
1
1
0
1
L
Zhong Kui
KhanjarTheSharp
Zhong Kui
4
0
1
4.5
L
0
2
0
0
L
Cthulhu
MynameKol
Cthulhu
1
2
2
1
W
Bellona
jjbirdy123
Bellona
2
0
1
2.5
W
1
0
0
1
L
Susano
qqqqqqqq1
Susano
1
0
1
1.5
W
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,138
Damage
25,454
42,420
Taken
41,047
19,385
Mitigated
21,473
22,158
Healing
14,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
3,954
281
0
2,170
7,031
2,222
0
130
6,901
38,627
1,031
W
Aphrodite
 
Aphrodite
3,496
546
2,751
4,328
6,400
2,608
0
2,836
3,564
27,456
782
L
Chaac
Avedis
Chaac
6,076
60
0
2,042
8,274
4,202
0
1,489
6,386
0
50,899
L
Zhong Kui
KhanjarTheSharp
Zhong Kui
5,691
2,451
0
2,346
4,580
3,480
116
400
4,180
42,427
11,245
L
3,073
1,511
60
1,808
6,676
2,548
0
353
6,323
35,038
2,876
L
Cthulhu
MynameKol
Cthulhu
5,458
477
1,217
1,882
9,942
6,471
0
2,482
7,310
22,393
0
W
Bellona
jjbirdy123
Bellona
7,390
2,386
0
6,084
8,467
6,799
0
3,148
5,319
0
60,883
W
3,874
1,884
0
5,595
9,445
3,907
0
329
9,116
0
52,874
L
Susano
qqqqqqqq1
Susano
5,156
1,374
0
5,099
11,575
4,772
0
1,598
9,810
0
55,091
W
4,424
1,997
0
1,230
11,077
3,849
15
7,003
4,074
0
25,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,273
Gold Earned
30,866
364
Minions Killed
376
0
Camps Cleared
0
1,106,471
Distance Traveled
1,166,992
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,985
544
68
6
0
221,957
0
W
Aphrodite
5,897
536
50
5
0
213,036
5
L
Chaac
5,959
542
78
7
0
256,140
0
L
Zhong Kui
6,822
620
80
7
0
203,127
4
L
Olorun
5,681
516
75
7
0
195,758
2
L
Cthulhu
5,956
541
35
3
0
233,122
0
W
Bellona
7,667
697
110
10
0
229,759
2
W
Ullr
6,530
594
97
9
0
244,433
0
L
Susano
6,448
586
108
10
0
278,845
0
W
Skadi
5,194
472
39
4
0
197,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role