Player Matchup

Merlin
Merlin
Bronze III
 
Merlin
Bronze III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Bronze III
Daybien
Anhur
Bronze III
Level 104
God Stats
1W - 1L
1,703 SR
Queue Stats
3W - 5L
1,506 MMR
Party 1
Loki
Loki
Silver III
MrHorribleShot
Loki
Silver III
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
1,468 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
Relrisque
Kumbhakarna
Bronze III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,444 MMR
Party 1
Ix Chel
Ix Chel
Gold V
qwlap
Ix Chel
Gold V
Level 150
God Stats
0W - 1L
1,531 SR
Queue Stats
4W - 4L
1,462 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 124
1,547 SR
1,476 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,652 SR
1,476 MMR
Da Ji
Da Ji
Silver I
Dembashlic
Da Ji
Silver I
Level 156
God Stats
2W - 0L
1,633 SR
Queue Stats
57W - 46L
1,459 MMR
Solo
Odin
Odin
Gold III
Gamertag Mtv
Odin
Gold III
Level 159
God Stats
8W - 2L
1,898 SR
Queue Stats
227W - 228L
1,457 MMR
Solo
Sol
Sol
Gold I
Lovelynoob3
Sol
Gold I
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 89L
1,607 MMR
Party 2
Cerberus
Cerberus
Gold V
RapsLinger99
Cerberus
Gold V
Level 138
God Stats
7W - 7L
1,557 SR
Queue Stats
126W - 140L
1,368 MMR
Party 2
Chang'e
Chang'e
Gold III
dt___JLACY
Chang'e
Gold III
Level 141
God Stats
11W - 7L
1,672 SR
Queue Stats
280W - 284L
1,486 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
0 / 3 / 1
6,715
517
4,595
7,162
2,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

Anhur
Daybien
Anhur
9
0 / 2 / 0
5,269
405
5,292
7,134
2,100
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

12
2 / 4 / 0
6,432
495
5,437
12,017
4,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
Relrisque
Kumbhakarna
9
0 / 5 / 0
5,568
428
2,185
12,196
6,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Ix Chel
qwlap
Ix Chel
12
0 / 5 / 0
6,764
520
5,553
10,369
4,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
AresAgniThanatosSerqet

VS

Bans
Erlang ShenBacchusKaliBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
15
7 / 0 / 4
7,987
614
8,137
11,915
5,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 1 / 2
9,257
712
6,059
9,646
6,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
4 / 0 / 6
7,241
557
8,524
6,347
2,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Cerberus
RapsLinger99
Cerberus
13
2 / 0 / 9
6,939
534
6,955
10,206
6,635
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rejuvenating Heart

Rejuvenating Heart

+55
Magical Power
+200
Health
+300
Mana
+15%
Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 40 units of you by 75% of that healing.

Chang'e
dt___JLACY
Chang'e
13
3 / 1 / 4
7,886
607
4,447
10,808
4,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
44
2
Kills
19
19
Deaths
2
1
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
3
1
0.17
L
Anhur
Daybien
Anhur
0
2
0
0
W
Da Ji
7
0
4
9
W
3
1
2
4
W
4
0
6
7
L
2
4
0
0.5
W
Cerberus
RapsLinger99
Cerberus
2
0
9
6.5
L
Kumbhakarna
Relrisque
Kumbhakarna
0
5
0
0
W
Chang'e
dt___JLACY
Chang'e
3
1
4
5
L
Ix Chel
qwlap
Ix Chel
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,062
Damage
34,122
48,878
Taken
48,922
20,619
Mitigated
25,945
8,781
Healing
20,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,595
769
0
429
7,162
2,871
0
1,996
5,166
54,019
421
L
Anhur
Daybien
Anhur
5,292
2,971
0
1,883
7,134
2,100
0
5,019
2,115
0
29,857
W
Da Ji
8,137
3,281
0
5,411
11,915
5,966
1
1,582
10,118
0
58,549
W
6,059
921
0
1,200
9,646
6,995
0
3,849
5,073
0
70,473
W
8,524
3,427
0
3,617
6,347
2,249
0
1,266
5,059
47,875
0
L
5,437
626
0
1,495
12,017
4,245
0
3,076
8,941
0
49,685
W
Cerberus
RapsLinger99
Cerberus
6,955
380
56
3,035
10,206
6,635
0
816
9,390
31,863
1,579
L
Kumbhakarna
Relrisque
Kumbhakarna
2,185
62
0
985
12,196
6,952
0
9,034
3,162
16,614
558
W
Chang'e
dt___JLACY
Chang'e
4,447
528
1,971
5,647
10,808
4,100
102
2,769
7,547
52,139
1,521
L
Ix Chel
qwlap
Ix Chel
5,553
690
0
3,989
10,369
4,451
0
690
9,679
48,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,748
Gold Earned
39,310
371
Minions Killed
449
0
Camps Cleared
0
1,193,420
Distance Traveled
1,346,364
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,715
517
114
9
0
227,912
0
L
Anhur
5,269
405
46
4
0
246,347
0
W
Da Ji
7,987
614
91
7
0
339,876
1
W
Odin
9,257
712
131
10
0
237,591
3
W
Sol
7,241
557
78
6
0
245,093
0
L
Loki
6,432
495
82
6
0
272,118
1
W
Cerberus
6,939
534
58
4
0
276,190
0
L
Kumbhakarna
5,568
428
24
2
0
247,518
4
W
Chang'e
7,886
607
91
7
0
247,614
0
L
Ix Chel
6,764
520
105
8
0
199,525
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role