Player Matchup

Horus
Horus
DANIK1298
Horus
Level 160
God Stats
1W - 3L
1,504 SR
Queue Stats
205W - 188L
1,551 Elo+
Solo
Vulcan
Vulcan
NXS_Silver10
Vulcan
Level 106
God Stats
10W - 7L
1,616 SR
Queue Stats
247W - 249L
1,540 Elo+
Party 1
Ymir
Ymir
TotiMateo_
Ymir
Level 102
God Stats
15W - 12L
1,666 SR
Queue Stats
123W - 113L
1,518 Elo+
Party 1
Zhong Kui
Zhong Kui
XSkibidiRizzlerX
Zhong Kui
Level 84
God Stats
38W - 25L
1,630 SR
Queue Stats
334W - 316L
1,531 Elo+
Solo
Ullr
Ullr
sanynahy3105
Ullr
Level 100
God Stats
1W - 2L
1,494 SR
Queue Stats
174W - 182L
1,501 Elo+
Party 1
Team Averages
Level 110
1,582 SR
1,528 Elo+

VS

Team Averages
Level 114
1,518 SR
1,537 Elo+
Sylvanus
Sylvanus
JimmyCreams
Sylvanus
Level 121
God Stats
4W - 4L
1,493 SR
Queue Stats
36W - 42L
1,461 Elo+
Solo
Chang'e
Chang'e
MynameKol
Chang'e
Level 112
God Stats
2W - 1L
1,781 SR
Queue Stats
19W - 11L
1,704 Elo+
Party 2
Artemis
Artemis
OgToop
Artemis
Level 64
God Stats
33W - 23L
1,544 SR
Queue Stats
131W - 130L
1,405 Elo+
Solo
Susano
Susano
qqqqqqqq1
Susano
Level 128
God Stats
19W - 12L
1,568 SR
Queue Stats
53W - 34L
1,599 Elo+
Party 2
Sun Wukong
Sun Wukong
vy3777kli
Sun Wukong
Level 144
God Stats
1W - 2L
1,205 SR
Queue Stats
29W - 29L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DANIK1298
Horus
9
0 / 2 / 1
5,706
519
2,267
11,627
7,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Vulcan
11
1 / 1 / 0
6,520
593
6,262
5,339
1,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 3 / 2
5,249
477
3,133
9,622
4,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
12
2 / 2 / 0
7,230
657
5,570
9,182
6,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

10
1 / 2 / 0
5,471
497
4,529
9,808
3,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
JimmyCreams
Sylvanus
9
0 / 2 / 5
5,498
500
5,062
7,598
4,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
MynameKol
Chang'e
12
2 / 0 / 2
6,588
599
4,558
6,559
2,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
OgToop
Artemis
10
4 / 0 / 2
6,244
568
6,778
4,320
1,257
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
qqqqqqqq1
Susano
13
3 / 1 / 3
6,342
577
5,650
10,001
4,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
vy3777kli
Sun Wukong
13
1 / 1 / 3
6,587
599
4,361
10,956
6,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
4
Kills
10
10
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Horus
DANIK1298
Horus
0
2
1
0.25
W
Sylvanus
JimmyCreams
Sylvanus
0
2
5
1.25
W
Chang'e
MynameKol
Chang'e
2
0
2
3
L
Vulcan
1
1
0
1
W
Artemis
OgToop
Artemis
4
0
2
5
L
0
3
2
0.33
L
Zhong Kui
2
2
0
1
W
Susano
qqqqqqqq1
Susano
3
1
3
4.5
L
1
2
0
0.5
W
Sun Wukong
vy3777kli
Sun Wukong
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,761
Damage
26,409
45,578
Taken
39,434
25,032
Mitigated
18,661
12,160
Healing
16,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
DANIK1298
Horus
2,267
1,128
990
4,250
11,627
7,739
0
1,410
10,217
0
19,553
W
Sylvanus
JimmyCreams
Sylvanus
5,062
2,179
828
3,354
7,598
4,866
0
2,051
5,547
23,639
10,100
W
Chang'e
MynameKol
Chang'e
4,558
224
120
3,413
6,559
2,271
0
3,646
2,913
48,318
0
L
Vulcan
6,262
2,928
0
1,363
5,339
1,976
0
2,367
2,972
50,592
1,111
W
Artemis
OgToop
Artemis
6,778
3,426
0
892
4,320
1,257
862
421
3,899
0
32,372
L
3,133
157
0
550
9,622
4,782
0
2,991
6,631
24,957
0
L
Zhong Kui
5,570
1,436
0
3,640
9,182
6,882
951
875
8,307
44,088
13,933
W
Susano
qqqqqqqq1
Susano
5,650
1,012
0
4,197
10,001
4,035
0
2,642
7,359
0
45,658
L
4,529
1,436
0
1,367
9,808
3,653
0
1,512
8,296
0
43,013
W
Sun Wukong
vy3777kli
Sun Wukong
4,361
523
0
3,907
10,956
6,232
0
5,165
5,791
0
54,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,176
Gold Earned
31,259
317
Minions Killed
358
0
Camps Cleared
0
1,095,541
Distance Traveled
1,149,886
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,706
519
30
3
0
213,242
3
W
Sylvanus
5,498
500
46
4
0
193,317
0
W
Chang'e
6,588
599
104
9
0
236,239
0
L
Vulcan
6,520
593
94
9
0
248,023
2
W
Artemis
6,244
568
45
4
0
206,029
2
L
Ymir
5,249
477
39
4
0
247,003
0
L
Zhong Kui
7,230
657
97
9
0
181,162
0
W
Susano
6,342
577
70
6
0
276,962
0
L
Ullr
5,471
497
57
5
0
206,111
0
W
Sun Wukong
6,587
599
93
8
0
237,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role