Player Matchup

Amaterasu
Amaterasu
Nohosolo
Amaterasu
Level 167
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 49L
1,625 Elo+
Party 1
Tiamat
Tiamat
Reyhum
Tiamat
Level 178
God Stats
5W - 1L
1,791 SR
Queue Stats
56W - 38L
1,681 Elo+
Party 1
Lancelot
Lancelot
SIicedKumquat
Lancelot
Level 163
God Stats
2W - 0L
1,816 SR
Queue Stats
36W - 18L
1,708 Elo+
Party 1
Ymir
Ymir
Takilla
Ymir
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 39L
1,638 Elo+
Party 1
Nut
Nut
nikodrin2
Nut
Level 190
God Stats
6W - 8L
1,511 SR
Queue Stats
40W - 31L
1,655 Elo+
Party 1
Team Averages
Level 171
1,624 SR
1,661 Elo+

VS

Team Averages
Level 170
1,554 SR
1,574 Elo+
Atlas
Atlas
 
Atlas
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
Cdub4k
Chiron
Level 154
God Stats
5W - 7L
1,604 SR
Queue Stats
145W - 108L
1,684 Elo+
Solo
Ao Kuang
Ao Kuang
Haemonchus
Ao Kuang
Level 155
God Stats
4W - 3L
1,673 SR
Queue Stats
124W - 111L
1,621 Elo+
Party 2
Ix Chel
Ix Chel
KinnyWheats
Ix Chel
Level 193
God Stats
0W - 2L
1,494 SR
Queue Stats
30W - 34L
1,533 Elo+
Solo
Ishtar
Ishtar
Rushing Him
Ishtar
Level 187
God Stats
1W - 8L
1,498 SR
Queue Stats
106W - 107L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Nohosolo
Amaterasu
11
2 / 2 / 3
5,706
951
6,572
6,034
3,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
Reyhum
Tiamat
12
1 / 0 / 4
6,004
1,001
3,008
2,934
1,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
SIicedKumquat
Lancelot
11
3 / 1 / 3
5,801
967
3,380
5,781
2,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Ymir
Takilla
Ymir
11
3 / 0 / 4
6,120
1,020
1,765
4,153
2,986
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
0 / 0 / 6
5,468
911
3,224
3,171
1,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
2 / 2 / 1
5,501
917
5,403
5,869
3,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chiron
Cdub4k
Chiron
11
0 / 2 / 1
5,127
855
2,429
4,393
1,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ao Kuang
Haemonchus
Ao Kuang
10
1 / 3 / 0
5,137
856
2,605
7,530
5,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Ix Chel
KinnyWheats
Ix Chel
11
0 / 2 / 0
5,265
878
1,459
3,741
1,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ishtar
7
0 / 0 / 0
4,436
739
0
0
0

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
9
Kills
3
3
Deaths
9
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
2
1
1.25
L
Chiron
Cdub4k
Chiron
0
2
1
0.25
L
Ao Kuang
Haemonchus
Ao Kuang
1
3
0
0.33
L
Ix Chel
KinnyWheats
Ix Chel
0
2
0
0
W
Amaterasu
Nohosolo
Amaterasu
2
2
3
1.75
W
Tiamat
Reyhum
Tiamat
1
0
4
3
L
Ishtar
0
0
0
0
W
Lancelot
SIicedKumquat
Lancelot
3
1
3
4.5
W
Ymir
Takilla
Ymir
3
0
4
5
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,949
Damage
11,896
22,073
Taken
21,533
11,635
Mitigated
11,882
4,535
Healing
4,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
5,403
924
0
285
5,869
3,146
0
1,439
4,347
10,250
349
L
Chiron
Cdub4k
Chiron
2,429
1,045
221
1,281
4,393
1,595
0
1,631
2,727
0
12,648
L
Ao Kuang
Haemonchus
Ao Kuang
2,605
505
0
2,238
7,530
5,997
0
695
6,663
7,582
0
L
Ix Chel
KinnyWheats
Ix Chel
1,459
39
205
470
3,741
1,144
0
855
2,734
15,599
338
W
Amaterasu
Nohosolo
Amaterasu
6,572
2,360
0
1,913
6,034
3,687
53
2,314
3,450
0
14,270
W
Tiamat
Reyhum
Tiamat
3,008
114
0
595
2,934
1,861
17
830
1,991
20,851
0
L
Ishtar
0
0
0
0
0
0
0
0
0
0
0
W
Lancelot
SIicedKumquat
Lancelot
3,380
1,027
0
539
5,781
2,097
660
1,649
3,795
0
12,682
W
Ymir
Takilla
Ymir
1,765
238
0
1,067
4,153
2,986
0
1,566
2,339
6,244
922
W
3,224
2,066
0
421
3,171
1,004
799
1,631
1,323
0
20,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,099
Gold Earned
25,466
159
Minions Killed
110
0
Camps Cleared
0
685,512
Distance Traveled
462,911
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,501
917
19
3
0
135,685
0
L
Chiron
5,127
855
45
8
0
116,593
0
L
Ao Kuang
5,137
856
13
2
0
117,985
0
L
Ix Chel
5,265
878
33
6
0
92,648
0
W
Amaterasu
5,706
951
26
4
0
150,976
0
W
Tiamat
6,004
1,001
57
10
0
128,832
0
L
Ishtar
4,436
739
0
0
0
0
0
W
Lancelot
5,801
967
12
2
0
138,907
0
W
Ymir
6,120
1,020
23
4
0
141,755
0
W
Nut
5,468
911
41
7
0
125,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role