Player Matchup

Cliodhna
Cliodhna
Cerillio
Cliodhna
Level 116
God Stats
0W - 1L
1,859 SR
Queue Stats
4W - 4L
1,416 Elo+
Party 1
Ares
Ares
McHolty
Ares
Level 104
God Stats
1W - 2L
1,267 SR
Queue Stats
46W - 37L
1,500 Elo+
Party 1
Zeus
Zeus
Wolfofsin95
Zeus
Level 120
God Stats
6W - 5L
1,566 SR
Queue Stats
116W - 126L
1,417 Elo+
Solo
Skadi
Skadi
kikibobo
Skadi
Level 91
God Stats
3W - 2L
1,500 SR
Queue Stats
21W - 19L
1,394 Elo+
Party 1
Mulan
Mulan
lllllicheatlllll
Mulan
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 40L
1,135 Elo+
Solo
Team Averages
Level 103
1,538 SR
1,372 Elo+

VS

Team Averages
Level 100
1,526 SR
1,378 Elo+
Anubis
Anubis
 
Anubis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Awol Deity
Jing Wei
Level 106
God Stats
6W - 3L
1,680 SR
Queue Stats
79W - 75L
1,369 Elo+
Solo
Olorun
Olorun
DSB_410sFinest
Olorun
Level 73
God Stats
2W - 3L
1,315 SR
Queue Stats
87W - 86L
1,261 Elo+
Party 2
Charon
Charon
DadLifeGaming87
Charon
Level 69
God Stats
3W - 2L
1,420 SR
Queue Stats
5W - 5L
1,430 Elo+
Solo
Bastet
Bastet
sizzlemybacon18
Bastet
Level 96
God Stats
20W - 3L
1,716 SR
Queue Stats
69W - 60L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Cerillio
Cliodhna
10
1 / 4 / 1
5,589
466
4,807
10,632
3,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
McHolty
Ares
11
2 / 0 / 3
7,104
592
6,091
9,000
8,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
1 / 8 / 0
6,106
509
4,128
9,249
2,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Skadi
kikibobo
Skadi
11
2 / 2 / 2
6,274
523
8,330
8,044
3,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

5
1 / 2 / 0
4,548
379
1,016
4,134
1,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
3 / 2 / 3
7,654
638
7,358
8,885
4,327
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Jing Wei
Awol Deity
Jing Wei
10
0 / 2 / 2
5,754
480
2,234
6,969
2,703
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 1 / 2
7,934
661
4,724
5,691
2,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
2 / 1 / 0
6,501
542
2,718
7,628
6,614
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Breastplate

Breastplate

+20
Physical Protection

14
6 / 1 / 5
7,675
640
8,504
12,361
5,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
7
Kills
16
16
Deaths
7
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
2
3
2.25
W
Jing Wei
Awol Deity
Jing Wei
0
2
2
0.5
L
Cliodhna
Cerillio
Cliodhna
1
4
1
0.38
W
5
1
2
6
W
2
1
0
2
L
Ares
McHolty
Ares
2
0
3
3.5
L
1
8
0
0.13
L
Skadi
kikibobo
Skadi
2
2
2
1.5
L
1
2
0
0.5
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,372
Damage
25,538
41,059
Taken
41,534
19,178
Mitigated
20,963
7,022
Healing
17,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,358
513
0
3,552
8,885
4,327
243
1,059
7,756
59,349
1,935
W
Jing Wei
Awol Deity
Jing Wei
2,234
1,245
0
2,527
6,969
2,703
0
1,709
5,260
0
36,146
L
Cliodhna
Cerillio
Cliodhna
4,807
643
0
2,880
10,632
3,282
0
3,621
7,011
0
35,128
W
4,724
3,010
60
2,434
5,691
2,119
955
2,997
2,380
50,355
1,057
W
2,718
478
0
1,403
7,628
6,614
0
1,889
5,739
14,659
470
L
Ares
McHolty
Ares
6,091
440
0
2,510
9,000
8,011
0
2,350
6,650
16,882
0
L
4,128
972
0
402
9,249
2,867
0
4,956
4,293
35,845
0
L
Skadi
kikibobo
Skadi
8,330
2,914
0
750
8,044
3,273
0
1,071
6,973
0
50,640
L
1,016
102
0
480
4,134
1,745
0
2,386
1,748
0
10,683
W
8,504
2,983
0
7,681
12,361
5,200
0
2,107
10,180
0
52,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,621
Gold Earned
35,518
245
Minions Killed
363
0
Camps Cleared
0
1,021,174
Distance Traveled
1,124,852
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,654
638
101
8
0
189,588
1
W
Jing Wei
5,754
480
71
6
0
203,819
0
L
Cliodhna
5,589
466
54
5
0
279,734
0
W
Olorun
7,934
661
96
8
0
209,218
4
W
Charon
6,501
542
16
1
0
244,607
1
L
Ares
7,104
592
16
1
0
247,542
1
L
Zeus
6,106
509
68
6
0
186,418
0
L
Skadi
6,274
523
90
8
0
210,889
0
L
Mulan
4,548
379
17
1
0
96,591
0
W
Bastet
7,675
640
79
7
0
277,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role