Player Matchup

Aphrodite
Aphrodite
Level9Anger
Aphrodite
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 22L
1,770 Elo+
Party 1
Erlang Shen
Erlang Shen
MrTokie
Erlang Shen
Level 159
God Stats
2W - 0L
1,275 SR
Queue Stats
55W - 25L
1,657 Elo+
Party 1
Cerberus
Cerberus
TopkekleonSolo
Cerberus
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,681 Elo+
Party 1
Ah Puch
Ah Puch
VonHath
Ah Puch
Level 129
God Stats
1W - 0L
1,615 SR
Queue Stats
53W - 23L
1,691 Elo+
Party 1
Neith
Neith
Xephet64
Neith
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 29L
1,740 Elo+
Party 1
Team Averages
Level 142
1,478 SR
1,708 Elo+

VS

Team Averages
Level 141
1,442 SR
1,556 Elo+
Yemoja
Yemoja
JOHNNY4973
Yemoja
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 46L
1,614 Elo+
Solo
Bacchus
Bacchus
Legal Assassins
Bacchus
Level 165
God Stats
2W - 2L
1,444 SR
Queue Stats
43W - 50L
1,562 Elo+
Party 2
Thoth
Thoth
NeroVanetti
Thoth
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 90L
1,586 Elo+
Solo
Chernobog
Chernobog
PNWCJ
Chernobog
Level 100
God Stats
1W - 3L
1,268 SR
Queue Stats
146W - 152L
1,450 Elo+
Solo
Hun Batz
Hun Batz
TheCapsGuy
Hun Batz
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 41L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Level9Anger
Aphrodite
17
4 / 1 / 16
9,688
881
9,966
12,148
6,467
Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Erlang Shen
MrTokie
Erlang Shen
16
6 / 2 / 13
9,397
854
10,703
12,555
12,533
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
17
5 / 2 / 17
9,737
885
13,879
20,760
19,220
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
VonHath
Ah Puch
15
3 / 2 / 16
9,216
838
14,489
12,079
4,632
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Xephet64
Neith
17
4 / 2 / 15
10,078
916
14,742
9,748
4,027
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
JOHNNY4973
Yemoja
14
1 / 1 / 4
8,569
779
2,834
10,718
7,342
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

15
2 / 4 / 5
8,466
770
10,511
18,485
17,452
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 5 / 4
8,155
741
12,383
11,248
3,730
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Chernobog
PNWCJ
Chernobog
13
0 / 5 / 4
7,721
702
9,393
13,613
5,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

Hun Batz
TheCapsGuy
Hun Batz
15
4 / 7 / 1
8,711
792
16,651
14,305
8,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
26
22
Kills
8
9
Deaths
22
77
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Yemoja
JOHNNY4973
Yemoja
1
1
4
3
L
2
4
5
1.13
W
Aphrodite
Level9Anger
Aphrodite
4
1
16
12
W
Erlang Shen
MrTokie
Erlang Shen
6
2
13
6.25
L
1
5
4
0.6
L
Chernobog
PNWCJ
Chernobog
0
5
4
0.4
L
Hun Batz
TheCapsGuy
Hun Batz
4
7
1
0.64
W
Cerberus
5
2
17
6.75
W
Ah Puch
VonHath
Ah Puch
3
2
16
5.5
W
Neith
Xephet64
Neith
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,779
Damage
51,772
67,290
Taken
68,369
46,879
Mitigated
43,003
37,373
Healing
24,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
JOHNNY4973
Yemoja
2,834
753
8,158
3,807
10,718
7,342
0
6,389
4,281
6,269
0
L
10,511
416
361
4,541
18,485
17,452
0
9,631
8,616
19,418
1,380
W
Aphrodite
Level9Anger
Aphrodite
9,966
1,462
8,249
7,699
12,148
6,467
742
4,053
8,046
18,368
664
W
Erlang Shen
MrTokie
Erlang Shen
10,703
5,204
2,082
3,123
12,555
12,533
860
4,568
7,899
0
15,404
L
12,383
1,069
720
702
11,248
3,730
0
7,033
4,173
24,156
516
L
Chernobog
PNWCJ
Chernobog
9,393
4,562
1,362
2,417
13,613
5,814
0
5,442
7,886
0
26,407
L
Hun Batz
TheCapsGuy
Hun Batz
16,651
2,398
775
1,319
14,305
8,665
0
8,312
5,661
0
23,224
W
Cerberus
13,879
663
1,676
8,219
20,760
19,220
229
7,165
13,118
26,257
3,272
W
Ah Puch
VonHath
Ah Puch
14,489
246
802
2,370
12,079
4,632
1,710
6,032
6,003
28,215
0
W
Neith
Xephet64
Neith
14,742
5,119
809
2,344
9,748
4,027
1,203
3,122
6,504
0
31,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,116
Gold Earned
41,622
162
Minions Killed
117
0
Camps Cleared
0
1,168,156
Distance Traveled
965,982
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,569
779
10
1
0
191,504
0
L
Bacchus
8,466
770
20
2
0
191,106
0
W
Aphrodite
9,688
881
26
2
0
241,121
0
W
Erlang Shen
9,397
854
10
1
0
234,290
0
L
Thoth
8,155
741
33
3
0
201,547
0
L
Chernobog
7,721
702
28
3
0
200,102
0
L
Hun Batz
8,711
792
26
2
0
181,723
0
W
Cerberus
9,737
885
51
5
0
255,277
0
W
Ah Puch
9,216
838
33
3
0
215,879
0
W
Neith
10,078
916
42
4
0
221,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role