Player Matchup

Bellona
Bellona
CacnerGaustad
Bellona
Level 128
God Stats
3W - 1L
1,430 SR
Queue Stats
73W - 67L
1,544 Elo+
Party 1
Kali
Kali
Excavismaru
Kali
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,488 Elo+
Party 1
Danzaburou
Danzaburou
Gweak_
Danzaburou
Level 67
God Stats
4W - 2L
1,500 SR
Queue Stats
31W - 36L
1,429 Elo+
Solo
Kukulkan
Kukulkan
McHammer0x0
Kukulkan
Level 126
God Stats
9W - 2L
1,873 SR
Queue Stats
78W - 62L
1,602 Elo+
Party 1
Bacchus
Bacchus
poopyfacemcpoopy
Bacchus
Level 83
God Stats
129W - 108L
1,594 SR
Queue Stats
143W - 135L
1,534 Elo+
Solo
Team Averages
Level 98
1,579 SR
1,519 Elo+

VS

Team Averages
Level 78
1,605 SR
1,488 Elo+
Horus
Horus
 
Horus
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
HKSketch1020
Da Ji
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 38L
1,254 Elo+
Solo
Bellona
Bellona
SmittyWerbb
Bellona
Level 47
God Stats
5W - 4L
1,645 SR
Queue Stats
9W - 6L
1,645 Elo+
Solo
Danzaburou
Danzaburou
chriscool245
Danzaburou
Level 39
God Stats
2W - 1L
1,880 SR
Queue Stats
19W - 10L
1,517 Elo+
Party 2
Kukulkan
Kukulkan
skullcandyyyy
Kukulkan
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 89L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
13
5 / 0 / 0
7,947
722
10,472
9,563
11,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 1 / 4
5,252
477
2,519
9,384
4,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Gweak_
Danzaburou
10
2 / 0 / 5
6,580
598
7,003
4,947
1,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
McHammer0x0
Kukulkan
11
0 / 2 / 1
6,380
580
1,460
3,563
1,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

9
2 / 2 / 4
6,125
557
3,494
9,178
7,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
5
1 / 1 / 0
4,517
411
3,310
5,778
4,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 3 / 2
5,488
499
6,619
10,069
4,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
SmittyWerbb
Bellona
11
0 / 2 / 1
5,734
521
4,682
14,454
9,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Danzaburou
chriscool245
Danzaburou
9
0 / 3 / 1
5,416
492
2,467
7,577
2,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

Kukulkan
skullcandyyyy
Kukulkan
13
2 / 0 / 1
7,685
699
3,422
4,126
1,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
9
Kills
4
5
Deaths
9
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
1
0
1
W
Bellona
5
0
0
5
W
0
1
4
2
W
Danzaburou
Gweak_
Danzaburou
2
0
5
4.5
L
1
3
2
0.67
W
Kukulkan
McHammer0x0
Kukulkan
0
2
1
0.25
L
Bellona
SmittyWerbb
Bellona
0
2
1
0.25
L
Danzaburou
chriscool245
Danzaburou
0
3
1
0.17
W
2
2
4
2
L
Kukulkan
skullcandyyyy
Kukulkan
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,948
Damage
20,500
36,635
Taken
42,004
25,865
Mitigated
24,020
11,162
Healing
10,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,310
1,985
208
2,262
5,778
4,690
0
957
4,821
0
13,354
W
Bellona
10,472
1,996
0
2,946
9,563
11,060
390
0
9,563
0
65,333
W
2,519
1,053
0
2,186
9,384
4,400
311
1,230
7,952
0
24,955
W
Danzaburou
Gweak_
Danzaburou
7,003
3,727
0
2,465
4,947
1,738
450
0
4,914
0
41,344
L
6,619
1,254
0
500
10,069
4,827
0
1,057
8,970
0
44,106
W
Kukulkan
McHammer0x0
Kukulkan
1,460
127
0
687
3,563
1,200
0
1,151
2,253
51,018
325
L
Bellona
SmittyWerbb
Bellona
4,682
1,752
0
6,931
14,454
9,944
0
396
13,189
0
43,490
L
Danzaburou
chriscool245
Danzaburou
2,467
968
0
244
7,577
2,829
0
1,208
6,369
0
30,597
W
3,494
329
0
2,878
9,178
7,467
0
693
8,109
8,509
0
L
Kukulkan
skullcandyyyy
Kukulkan
3,422
354
0
666
4,126
1,730
0
1,336
2,790
56,709
982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,284
Gold Earned
28,840
325
Minions Killed
346
0
Camps Cleared
0
1,208,500
Distance Traveled
1,065,994
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,517
411
22
2
0
136,177
0
W
Bellona
7,947
722
100
9
0
248,596
0
W
Kali
5,252
477
38
3
0
267,894
0
W
Danzaburou
6,580
598
66
6
0
221,908
0
L
Da Ji
5,488
499
65
6
0
248,830
0
W
Kukulkan
6,380
580
106
10
0
226,275
0
L
Bellona
5,734
521
76
7
0
245,289
2
L
Danzaburou
5,416
492
55
5
0
192,017
0
W
Bacchus
6,125
557
15
1
0
243,827
3
L
Kukulkan
7,685
699
128
12
0
243,681
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role