Player Matchup

Odin
Odin
LeSanterre
Odin
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 69L
1,580 Elo+
Solo
Heimdallr
Heimdallr
MR-WEEB-100
Heimdallr
Level 127
God Stats
1W - 4L
1,330 SR
Queue Stats
629W - 620L
1,460 Elo+
Solo
Jormungandr
Jormungandr
PantheraDragon0
Jormungandr
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 29L
1,498 Elo+
Party 2
Zhong Kui
Zhong Kui
RtD DemonKing
Zhong Kui
Level 117
God Stats
6W - 3L
1,495 SR
Queue Stats
230W - 288L
1,344 Elo+
Party 2
Olorun
Olorun
WordyAlienWar
Olorun
Level 135
God Stats
7W - 6L
1,364 SR
Queue Stats
199W - 238L
1,392 Elo+
Solo
Team Averages
Level 115
1,438 SR
1,455 Elo+

VS

Team Averages
Level 116
1,630 SR
1,462 Elo+
Xing Tian
Xing Tian
Asmodius4775
Xing Tian
Level 45
God Stats
2W - 1L
1,802 SR
Queue Stats
58W - 61L
1,433 Elo+
Party 1
Baron Samedi
Baron Samedi
JizzyTeee
Baron Samedi
Level 124
God Stats
1W - 4L
1,045 SR
Queue Stats
86W - 79L
1,454 Elo+
Party 3
Mulan
Mulan
Lyndles666
Mulan
Level 142
God Stats
3W - 1L
1,941 SR
Queue Stats
245W - 238L
1,434 Elo+
Party 1
Hachiman
Hachiman
MBL BigRob88
Hachiman
Level 146
God Stats
4W - 3L
1,638 SR
Queue Stats
255W - 233L
1,483 Elo+
Solo
Odin
Odin
MeliodasAce
Odin
Level 123
God Stats
1W - 1L
1,723 SR
Queue Stats
86W - 76L
1,506 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 5
6,594
1,099
1,459
6,041
5,232
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
MR-WEEB-100
Heimdallr
14
4 / 1 / 5
8,005
1,334
4,960
5,225
2,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
PantheraDragon0
Jormungandr
13
1 / 3 / 6
7,531
1,255
4,959
11,062
11,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
RtD DemonKing
Zhong Kui
12
2 / 1 / 5
7,098
1,183
6,011
6,562
5,826
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 2 / 6
6,937
1,156
4,556
6,269
2,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Asmodius4775
Xing Tian
1
0 / 0 / 0
1,676
279
0
0
0
Baron Samedi
JizzyTeee
Baron Samedi
14
4 / 3 / 4
6,578
1,096
9,288
6,926
3,195
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
5
0 / 0 / 0
4,676
779
0
0
0
Hachiman
MBL BigRob88
Hachiman
14
4 / 3 / 5
7,230
1,205
6,650
7,801
3,282
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 3 / 3
5,656
943
4,742
9,035
7,466
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
9
Kills
9
9
Deaths
9
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Asmodius4775
Xing Tian
0
0
0
0
L
Baron Samedi
JizzyTeee
Baron Samedi
4
3
4
2
W
1
2
5
1.75
L
Mulan
0
0
0
0
L
Hachiman
MBL BigRob88
Hachiman
4
3
5
2.17
W
Heimdallr
MR-WEEB-100
Heimdallr
4
1
5
6.5
L
1
3
3
0.83
W
Jormungandr
PantheraDragon0
Jormungandr
1
3
6
1.33
W
Zhong Kui
RtD DemonKing
Zhong Kui
2
1
5
4.5
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,945
Damage
20,680
35,159
Taken
23,762
27,721
Mitigated
13,943
11,802
Healing
8,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Asmodius4775
Xing Tian
0
0
0
0
0
0
0
0
0
0
0
L
Baron Samedi
JizzyTeee
Baron Samedi
9,288
508
1,464
2,221
6,926
3,195
0
4,635
2,163
13,853
0
W
1,459
179
693
428
6,041
5,232
138
2,248
3,793
0
3,879
L
Mulan
0
0
0
0
0
0
0
0
0
0
0
L
Hachiman
MBL BigRob88
Hachiman
6,650
3,276
285
2,088
7,801
3,282
0
3,931
3,649
0
19,686
W
Heimdallr
MR-WEEB-100
Heimdallr
4,960
1,782
252
1,136
5,225
2,498
875
1,229
3,996
0
12,910
L
4,742
433
323
2,076
9,035
7,466
0
5,270
3,646
1,054
7,225
W
Jormungandr
PantheraDragon0
Jormungandr
4,959
344
1,125
1,312
11,062
11,499
258
2,044
9,018
11,559
1,752
W
Zhong Kui
RtD DemonKing
Zhong Kui
6,011
659
754
2,431
6,562
5,826
812
2,878
3,684
13,894
0
W
4,556
2,096
1,871
1,800
6,269
2,666
1,109
1,874
4,395
12,261
371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,165
Gold Earned
25,816
89
Minions Killed
36
0
Camps Cleared
0
639,287
Distance Traveled
383,970
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
1,676
279
0
0
0
0
0
L
Baron Samedi
6,578
1,096
5
1
0
126,684
0
W
Odin
6,594
1,099
6
1
0
128,294
0
L
Mulan
4,676
779
0
0
0
0
0
L
Hachiman
7,230
1,205
23
4
0
127,809
0
W
Heimdallr
8,005
1,334
21
4
0
124,145
0
L
Odin
5,656
943
8
1
0
129,477
0
W
Jormungandr
7,531
1,255
21
4
0
133,960
0
W
Zhong Kui
7,098
1,183
17
3
0
129,399
0
W
Olorun
6,937
1,156
24
4
0
123,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role