Player Matchup

Hera
Hera
 
Hera
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
BlueprintV2
Kuzenbo
Level 62
God Stats
0W - 1L
1,332 SR
Queue Stats
61W - 69L
1,503 Elo+
Solo
Nemesis
Nemesis
Griffin3123
Nemesis
Level 62
God Stats
9W - 6L
1,856 SR
Queue Stats
48W - 41L
1,515 Elo+
Party 2
Osiris
Osiris
mexican fear
Osiris
Level 138
God Stats
29W - 24L
1,530 SR
Queue Stats
94W - 86L
1,504 Elo+
Solo
Medusa
Medusa
ryanmci
Medusa
Level 88
God Stats
11W - 7L
1,592 SR
Queue Stats
154W - 140L
1,558 Elo+
Solo
Team Averages
Level 98
1,562 SR
1,516 Elo+

VS

Team Averages
Level 91
1,609 SR
1,541 Elo+
The Morrigan
The Morrigan
ApricotParrot23
The Morrigan
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 45L
1,624 Elo+
Solo
He Bo
He Bo
FLYER413
He Bo
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,598 Elo+
Party 1
Chaac
Chaac
Gdoggyd
Chaac
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,447 Elo+
Party 1
Sylvanus
Sylvanus
MrChemistry
Sylvanus
Level 68
God Stats
2W - 1L
1,758 SR
Queue Stats
25W - 41L
1,359 Elo+
Party 1
Medusa
Medusa
PiggyCanine
Medusa
Level 94
God Stats
2W - 0L
1,786 SR
Queue Stats
33W - 15L
1,679 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
2 / 5 / 0
9,343
445
11,067
13,103
4,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
BlueprintV2
Kuzenbo
15
0 / 2 / 2
9,635
459
9,907
21,418
25,159
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Griffin3123
Nemesis
14
1 / 5 / 1
9,067
432
9,968
22,373
9,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Osiris
17
2 / 5 / 1
10,749
512
10,398
24,167
23,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Medusa
ryanmci
Medusa
16
0 / 6 / 0
9,563
455
10,607
15,903
6,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ApricotParrot23
The Morrigan
19
2 / 1 / 9
11,822
563
8,673
12,605
5,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

He Bo
FLYER413
He Bo
20
8 / 2 / 9
12,202
581
19,615
20,629
8,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Chaac
Gdoggyd
Chaac
18
4 / 3 / 6
11,423
544
12,123
19,699
18,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sylvanus
MrChemistry
Sylvanus
16
2 / 0 / 12
11,371
541
9,475
21,877
23,324
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Medusa
19
7 / 0 / 9
12,646
602
16,514
14,407
7,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
68
5
Kills
23
23
Deaths
6
4
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
5
0
0.4
W
The Morrigan
ApricotParrot23
The Morrigan
2
1
9
6.5
L
Kuzenbo
BlueprintV2
Kuzenbo
0
2
2
0.5
W
He Bo
FLYER413
He Bo
8
2
9
6.25
W
Chaac
Gdoggyd
Chaac
4
3
6
2.33
L
Nemesis
Griffin3123
Nemesis
1
5
1
0.3
W
Sylvanus
MrChemistry
Sylvanus
2
0
12
8
W
Medusa
7
0
9
11.5
L
Osiris
2
5
1
0.5
L
Medusa
ryanmci
Medusa
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,947
Damage
66,400
96,964
Taken
89,217
68,557
Mitigated
63,572
23,852
Healing
36,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
11,067
2,319
0
1,069
13,103
4,474
30
8,341
4,762
82,919
955
W
The Morrigan
ApricotParrot23
The Morrigan
8,673
1,691
0
1,053
12,605
5,828
1,209
6,301
6,266
113,091
2,340
L
Kuzenbo
BlueprintV2
Kuzenbo
9,907
2,608
0
6,205
21,418
25,159
10
6,832
14,540
55,133
5,430
W
He Bo
FLYER413
He Bo
19,615
1,457
0
6,360
20,629
8,830
684
3,417
17,010
113,970
1,508
W
Chaac
Gdoggyd
Chaac
12,123
1,421
0
4,215
19,699
18,024
622
2,756
16,139
0
72,256
L
Nemesis
Griffin3123
Nemesis
9,968
3,299
0
3,706
22,373
9,258
0
11,790
10,583
0
60,025
W
Sylvanus
MrChemistry
Sylvanus
9,475
2,358
9,274
10,192
21,877
23,324
1,111
4,355
17,473
32,266
0
W
Medusa
16,514
6,797
0
5,091
14,407
7,566
4,049
4,155
10,252
0
127,287
L
Osiris
10,398
3,070
0
9,112
24,167
23,590
0
6,437
17,730
0
95,616
L
Medusa
ryanmci
Medusa
10,607
3,773
0
3,760
15,903
6,076
228
4,498
11,405
0
91,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,357
Gold Earned
59,464
584
Minions Killed
624
0
Camps Cleared
0
1,990,199
Distance Traveled
2,212,126
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,343
445
138
7
0
382,950
2
W
The Morrigan
11,822
563
169
8
0
430,897
2
L
Kuzenbo
9,635
459
73
3
0
402,058
3
W
He Bo
12,202
581
137
7
0
490,575
0
W
Chaac
11,423
544
117
6
0
468,202
2
L
Nemesis
9,067
432
91
4
0
450,387
0
W
Sylvanus
11,371
541
25
1
0
416,577
6
W
Medusa
12,646
602
176
8
0
405,875
7
L
Osiris
10,749
512
136
6
0
361,301
3
L
Medusa
9,563
455
146
7
0
393,503
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role