Player Matchup

Loki
Loki
Platinum III
 
Loki
Platinum III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Platinum II
Guiper
Chaac
Platinum II
Level 170
God Stats
4W - 0L
2,035 SR
Queue Stats
113W - 106L
1,816 MMR
Solo
Osiris
Osiris
Platinum I
SlickJones
Osiris
Platinum I
Level 126
God Stats
7W - 5L
1,647 SR
Queue Stats
89W - 69L
1,986 MMR
Party 2
Hades
Hades
Platinum V
abc123efg123
Hades
Platinum V
Level 89
God Stats
1W - 0L
1,557 SR
Queue Stats
24W - 11L
1,825 MMR
Solo
Anhur
Anhur
Gold II
dee7z
Anhur
Gold II
Level 83
God Stats
2W - 3L
1,781 SR
Queue Stats
114W - 104L
1,659 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 119
1,704 SR
1,757 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 132
1,556 SR
1,825 MMR
Sun Wukong
Sun Wukong
Gold II
BinxBlinx
Sun Wukong
Gold II
Level 192
God Stats
7W - 2L
1,609 SR
Queue Stats
111W - 106L
1,759 MMR
Party 1
Ares
Ares
Platinum IV
FugueState
Ares
Platinum IV
Level 169
God Stats
0W - 2L
1,351 SR
Queue Stats
68W - 63L
1,771 MMR
Party 3
Nut
Nut
Platinum I
InvoIve
Nut
Platinum I
Level 97
God Stats
59W - 42L
1,713 SR
Queue Stats
136W - 120L
1,848 MMR
Party 3
Morgan Le Fay
Morgan Le Fay
Platinum II
ThineEmperor
Morgan Le Fay
Platinum II
Level 80
God Stats
2W - 3L
1,498 SR
Queue Stats
32W - 23L
1,943 MMR
Party 1
Chronos
Chronos
Platinum IV
ßronos
Chronos
Platinum IV
Level 122
God Stats
44W - 42L
1,611 SR
Queue Stats
149W - 142L
1,802 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
4 / 0 / 5
8,842
520
8,355
8,267
3,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Chaac
Guiper
Chaac
15
2 / 1 / 9
8,571
504
8,934
12,538
12,270
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
SlickJones
Osiris
17
9 / 1 / 0
11,508
677
17,819
23,030
14,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
2 / 0 / 5
10,957
645
8,602
8,053
4,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anhur
dee7z
Anhur
16
7 / 3 / 1
10,222
601
14,326
14,905
5,572
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
AgniHerculesThanatosHachimanSurtr

VS

Bans
SobekAthenaArachneKuzenboBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BinxBlinx
Sun Wukong
11
1 / 7 / 0
7,023
413
10,583
17,900
14,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
0 / 3 / 1
7,094
417
7,532
15,324
15,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nut
13
3 / 5 / 0
7,786
458
10,988
15,027
4,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
ThineEmperor
Morgan Le Fay
15
0 / 2 / 0
8,198
482
2,472
9,030
3,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos
ßronos
Chronos
13
1 / 7 / 0
7,706
453
6,218
16,451
5,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
24
Kills
5
5
Deaths
24
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
0
5
6.5
L
Sun Wukong
BinxBlinx
Sun Wukong
1
7
0
0.14
L
0
3
1
0.17
W
Chaac
Guiper
Chaac
2
1
9
6.5
L
Nut
3
5
0
0.6
W
Osiris
SlickJones
Osiris
9
1
0
9
L
Morgan Le Fay
ThineEmperor
Morgan Le Fay
0
2
0
0
W
2
0
5
4.5
W
Anhur
dee7z
Anhur
7
3
1
2.5
L
Chronos
ßronos
Chronos
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,036
Damage
37,793
66,793
Taken
73,732
40,439
Mitigated
42,846
37,710
Healing
13,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
8,355
2,936
0
4,598
8,267
3,158
10
3,155
5,112
0
71,372
L
Sun Wukong
BinxBlinx
Sun Wukong
10,583
2,772
0
3,403
17,900
14,196
0
0
17,744
78
46,624
L
7,532
434
0
2,785
15,324
15,678
0
1,100
14,224
17,891
1,363
W
Chaac
Guiper
Chaac
8,934
1,967
0
4,326
12,538
12,270
735
3,966
8,572
0
50,137
L
Nut
10,988
6,271
0
4,021
15,027
4,233
0
0
15,027
0
65,367
W
Osiris
SlickJones
Osiris
17,819
9,760
0
16,250
23,030
14,647
1,621
3,242
19,788
0
102,959
L
Morgan Le Fay
ThineEmperor
Morgan Le Fay
2,472
472
0
682
9,030
3,556
0
3,588
5,442
73,380
0
W
8,602
851
631
7,067
8,053
4,792
1,719
2,229
5,824
112,314
2,036
W
Anhur
dee7z
Anhur
14,326
6,904
0
4,838
14,905
5,572
2,572
3,179
11,726
0
77,794
L
Chronos
ßronos
Chronos
6,218
1,114
0
2,586
16,451
5,183
0
3,658
12,793
51,888
1,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,100
Gold Earned
37,807
629
Minions Killed
438
0
Camps Cleared
0
1,706,838
Distance Traveled
1,541,044
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,842
520
103
6
0
391,079
2
L
Sun Wukong
7,023
413
76
4
0
256,977
4
L
Ares
7,094
417
15
1
0
318,490
3
W
Chaac
8,571
504
54
3
0
331,065
2
L
Nut
7,786
458
109
6
0
281,716
1
W
Osiris
11,508
677
150
9
0
361,083
4
L
Morgan Le Fay
8,198
482
165
10
0
338,800
0
W
Hades
10,957
645
207
12
0
345,120
0
W
Anhur
10,222
601
115
7
0
278,491
0
L
Chronos
7,706
453
73
4
0
345,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role