Player Matchup

Anhur
Anhur
Gingy2211
Anhur
Level 156
God Stats
3W - 0L
1,816 SR
Queue Stats
81W - 71L
1,532 Elo+
Solo
Maman Brigitte
Maman Brigitte
LDAK Asura
Maman Brigitte
Level 147
God Stats
23W - 6L
1,904 SR
Queue Stats
112W - 96L
1,560 Elo+
Party 1
Merlin
Merlin
LDAK Devil
Merlin
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 17L
1,684 Elo+
Party 1
Hercules
Hercules
LDAK Finn
Hercules
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 166L
1,453 Elo+
Party 1
Ganesha
Ganesha
SS_Tazin
Ganesha
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,824 Elo+
Solo
Team Averages
Level 134
1,644 SR
1,610 Elo+

VS

Team Averages
Level 165
1,535 SR
1,560 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Aldruon
Merlin
Level 157
God Stats
4W - 5L
1,490 SR
Queue Stats
265W - 238L
1,561 Elo+
Solo
Charybdis
Charybdis
Deathxthexking
Charybdis
Level 220
God Stats
3W - 6L
1,564 SR
Queue Stats
192W - 233L
1,439 Elo+
Solo
Tsukuyomi
Tsukuyomi
I23-cry
Tsukuyomi
Level 135
God Stats
81W - 57L
1,620 SR
Queue Stats
329W - 288L
1,617 Elo+
Solo
Aphrodite
Aphrodite
darklilone
Aphrodite
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 29L
1,685 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Gingy2211
Anhur
14
3 / 3 / 0
8,256
550
10,675
11,037
4,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maman Brigitte
LDAK Asura
Maman Brigitte
16
9 / 2 / 1
9,407
627
12,220
11,446
4,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Merlin
LDAK Devil
Merlin
16
2 / 0 / 0
8,443
563
4,299
4,428
1,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
LDAK Finn
Hercules
16
0 / 1 / 7
9,649
643
7,422
11,819
12,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Ganesha
SS_Tazin
Ganesha
11
0 / 0 / 3
7,279
485
3,845
8,060
6,182
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
0 / 5 / 1
6,868
458
3,582
16,269
8,905
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
Aldruon
Merlin
16
2 / 2 / 1
8,751
583
3,690
7,011
2,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Deathxthexking
Charybdis
13
1 / 3 / 2
7,375
492
6,375
11,688
4,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Tsukuyomi
I23-cry
Tsukuyomi
12
0 / 3 / 1
6,539
436
3,277
10,050
3,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Aphrodite
darklilone
Aphrodite
13
3 / 1 / 2
8,585
572
5,042
10,315
4,600
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 9% and their Magical Power increased by 15 or their Physical Lifesteal increased by 9% and their Physical Power increased by 15.

Rejuvenating Heart

Rejuvenating Heart

+55
Magical Power
+200
Health
+300
Mana
+15%
Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 40 units of you by 75% of that healing.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
14
Kills
6
6
Deaths
14
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
5
1
0.1
L
Merlin
Aldruon
Merlin
2
2
1
1.25
L
Charybdis
Deathxthexking
Charybdis
1
3
2
0.67
W
Anhur
Gingy2211
Anhur
3
3
0
1
L
Tsukuyomi
I23-cry
Tsukuyomi
0
3
1
0.17
W
Maman Brigitte
LDAK Asura
Maman Brigitte
9
2
1
4.75
W
Merlin
LDAK Devil
Merlin
2
0
0
2
W
Hercules
LDAK Finn
Hercules
0
1
7
3.5
W
Ganesha
SS_Tazin
Ganesha
0
0
3
1.5
L
Aphrodite
darklilone
Aphrodite
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,461
Damage
21,966
46,790
Taken
55,333
29,376
Mitigated
23,403
14,650
Healing
21,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
3,582
2,036
0
4,824
16,269
8,905
0
4,039
11,477
0
45,751
L
Merlin
Aldruon
Merlin
3,690
166
0
889
7,011
2,376
0
5,434
1,577
65,183
512
L
Charybdis
Deathxthexking
Charybdis
6,375
3,779
0
3,901
11,688
4,041
247
483
11,205
0
57,497
W
Anhur
Gingy2211
Anhur
10,675
6,167
0
2,710
11,037
4,713
816
1,335
9,702
0
65,838
L
Tsukuyomi
I23-cry
Tsukuyomi
3,277
910
0
4,483
10,050
3,481
0
4,019
6,031
0
60,847
W
Maman Brigitte
LDAK Asura
Maman Brigitte
12,220
321
0
5,093
11,446
4,715
76
2,933
8,372
80,516
2,524
W
Merlin
LDAK Devil
Merlin
4,299
161
0
526
4,428
1,741
0
1,529
2,613
69,277
1,147
W
Hercules
LDAK Finn
Hercules
7,422
3,949
0
4,812
11,819
12,025
32
581
11,205
0
72,609
W
Ganesha
SS_Tazin
Ganesha
3,845
73
0
1,509
8,060
6,182
0
1,868
6,134
18,446
0
L
Aphrodite
darklilone
Aphrodite
5,042
742
2,367
4,770
10,315
4,600
158
5,648
4,616
27,744
654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,034
Gold Earned
38,118
498
Minions Killed
463
0
Camps Cleared
0
1,509,441
Distance Traveled
1,425,778
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,868
458
83
6
0
272,706
3
L
Merlin
8,751
583
134
9
0
277,732
0
L
Charybdis
7,375
492
99
7
0
252,776
0
W
Anhur
8,256
550
109
7
0
251,259
2
L
Tsukuyomi
6,539
436
105
7
0
333,803
0
W
Maman Brigitte
9,407
627
109
7
0
371,106
0
W
Merlin
8,443
563
139
9
0
283,813
4
W
Hercules
9,649
643
134
9
0
285,174
2
W
Ganesha
7,279
485
7
0
0
318,089
0
L
Aphrodite
8,585
572
42
3
0
288,761
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role