Player Matchup

Hou Yi
Hou Yi
FR3NZY11771
Hou Yi
Level 49
God Stats
0W - 1L
1,276 SR
Queue Stats
193W - 188L
1,437 Elo+
Party 1
Athena
Athena
KingofSyn
Athena
Level 8
God Stats
2W - 2L
1,605 SR
Queue Stats
16W - 25L
1,238 Elo+
Party 1
Nox
Nox
ShadowItachi1
Nox
Level 125
God Stats
2W - 4L
1,326 SR
Queue Stats
245W - 248L
1,410 Elo+
Party 1
Team Averages
Level 61
1,402 SR
1,361 Elo+

VS

Team Averages
Level 82
1,603 SR
1,454 Elo+
Nu Wa
Nu Wa
Captain_Zanzibar
Nu Wa
Level 129
God Stats
45W - 39L
1,494 SR
Queue Stats
252W - 244L
1,459 Elo+
Solo
Sobek
Sobek
SwungByTMoney-_-
Sobek
Level 69
God Stats
2W - 3L
1,347 SR
Queue Stats
80W - 75L
1,449 Elo+
Solo
Thor
Thor
Tactical_cash
Thor
Level 49
God Stats
3W - 0L
1,967 SR
Queue Stats
89W - 88L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
2 / 2 / 3
7,543
686
7,885
8,574
3,065
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Athena
KingofSyn
Athena
12
1 / 2 / 3
7,257
660
3,663
13,584
12,242
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 6 / 2
7,730
703
6,915
10,145
3,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 5
8,690
790
15,523
6,899
2,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 4 / 5
8,128
739
6,666
12,762
11,007
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
4 / 2 / 4
8,844
804
5,788
9,538
4,046
Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
6
Kills
10
10
Deaths
6
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
0
5
6.5
L
Hou Yi
2
2
3
1.75
L
Athena
KingofSyn
Athena
1
2
3
1.25
L
3
6
2
0.67
W
2
4
5
1.13
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,463
Damage
27,977
32,303
Taken
29,199
19,252
Mitigated
17,913
2,099
Healing
9,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,523
9,214
288
3,417
6,899
2,860
819
2,650
4,249
33,133
521
L
Hou Yi
7,885
3,176
0
1,539
8,574
3,065
108
5,285
3,235
0
25,310
L
Athena
KingofSyn
Athena
3,663
1,123
0
110
13,584
12,242
0
10,014
3,431
20,687
0
L
6,915
1,012
0
450
10,145
3,945
248
6,574
3,544
31,973
0
W
6,666
685
0
2,514
12,762
11,007
0
4,707
8,055
22,906
0
W
5,788
2,025
196
2,828
9,538
4,046
236
3,298
6,240
0
27,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,530
Gold Earned
25,662
108
Minions Killed
109
0
Camps Cleared
0
628,431
Distance Traveled
650,336
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,690
790
55
5
0
212,052
0
L
Hou Yi
7,543
686
43
4
0
195,161
5
L
Athena
7,257
660
24
2
0
230,065
0
L
Nox
7,730
703
41
4
0
203,205
0
W
Sobek
8,128
739
20
2
0
225,011
0
W
Thor
8,844
804
34
3
0
213,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role