Player Matchup

Rama
Rama
Gold III
 
Rama
Gold III
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold II
Chvantus
Nu Wa
Gold II
Level 157
God Stats
7W - 22L
1,377 SR
Queue Stats
74W - 83L
1,672 MMR
Solo
Amaterasu
Amaterasu
Bronze III
CoCo-_-OP
Amaterasu
Bronze III
Level 70
God Stats
0W - 1L
1,511 SR
Queue Stats
1W - 2L
1,600 MMR
Solo
Arachne
Arachne
Gold II
gonzo_porto977
Arachne
Gold II
Level 121
God Stats
1W - 2L
1,987 SR
Queue Stats
53W - 53L
1,599 MMR
Party 1
Serqet
Serqet
Gold II
lambda9135
Serqet
Gold II
Level 69
God Stats
2W - 3L
1,569 SR
Queue Stats
52W - 53L
1,533 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,589 SR
1,581 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 140
1,689 SR
1,616 MMR
Hachiman
Hachiman
Gold I
Damecore
Hachiman
Gold I
Level 127
God Stats
10W - 11L
1,604 SR
Queue Stats
37W - 30L
1,653 MMR
Solo
Geb
Geb
Gold IV
DasM2
Geb
Gold IV
Level 106
God Stats
47W - 28L
1,661 SR
Queue Stats
125W - 118L
1,555 MMR
Solo
Tyr
Tyr
Platinum V
MrFlobbles
Tyr
Platinum V
Level 190
God Stats
11W - 3L
1,954 SR
Queue Stats
169W - 166L
1,643 MMR
Solo
Discordia
Discordia
Gold I
ayeherbbruh
Discordia
Gold I
Level 147
God Stats
7W - 1L
1,903 SR
Queue Stats
36W - 29L
1,632 MMR
Party 2
Ne Zha
Ne Zha
Gold II
jaydizzle1994
Ne Zha
Gold II
Level 129
God Stats
4W - 3L
1,321 SR
Queue Stats
41W - 35L
1,598 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
9
0 / 1 / 0
4,731
473
3,596
6,019
1,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nu Wa
Chvantus
Nu Wa
10
0 / 1 / 0
5,413
541
2,621
2,914
874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Amaterasu
CoCo-_-OP
Amaterasu
9
0 / 2 / 0
4,646
465
571
6,994
3,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 1 / 0
4,674
467
527
7,025
2,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Serqet
lambda9135
Serqet
8
0 / 3 / 0
4,654
465
1,339
7,976
4,632
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Bans
Bake KujiraAgniAresOdin

VS

Bans
ZeusThanatosAthenaOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Damecore
Hachiman
11
0 / 0 / 0
5,797
580
3,911
3,800
1,325
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Geb
DasM2
Geb
10
0 / 0 / 1
5,991
599
3,063
5,932
3,351
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
2 / 0 / 0
6,876
688
3,853
4,263
3,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
ayeherbbruh
Discordia
10
3 / 0 / 1
6,049
605
2,987
2,151
749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

11
1 / 0 / 1
5,732
573
1,125
5,509
2,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
6
8
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
1
0
0
L
Nu Wa
Chvantus
Nu Wa
0
1
0
0
L
Amaterasu
CoCo-_-OP
Amaterasu
0
2
0
0
W
Hachiman
Damecore
Hachiman
0
0
0
0
W
Geb
DasM2
Geb
0
0
1
0.5
W
2
0
0
2
W
Discordia
ayeherbbruh
Discordia
3
0
1
3.5
L
0
1
0
0
W
1
0
1
1.5
L
Serqet
lambda9135
Serqet
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,654
Damage
14,939
30,928
Taken
21,655
12,919
Mitigated
10,929
11,822
Healing
8,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
3,596
2,817
0
3,326
6,019
1,798
0
1,015
5,004
0
34,666
L
Nu Wa
Chvantus
Nu Wa
2,621
511
0
569
2,914
874
0
1,490
1,424
40,340
836
L
Amaterasu
CoCo-_-OP
Amaterasu
571
196
0
2,071
6,994
3,160
0
0
6,994
0
27,160
W
Hachiman
Damecore
Hachiman
3,911
2,415
0
2,542
3,800
1,325
648
269
3,463
0
57,013
W
Geb
DasM2
Geb
3,063
318
0
2,179
5,932
3,351
0
394
5,538
22,029
1,454
W
3,853
189
0
1,676
4,263
3,197
0
263
4,000
0
51,689
W
Discordia
ayeherbbruh
Discordia
2,987
283
0
601
2,151
749
0
1,130
1,021
42,662
0
L
527
424
0
4,029
7,025
2,455
0
842
6,183
0
33,140
W
1,125
416
0
1,722
5,509
2,307
0
559
4,950
0
47,628
L
Serqet
lambda9135
Serqet
1,339
227
0
1,827
7,976
4,632
0
2,635
5,341
0
15,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,118
Gold Earned
30,445
271
Minions Killed
420
0
Camps Cleared
0
1,019,377
Distance Traveled
1,059,770
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,731
473
57
6
0
170,006
2
L
Nu Wa
5,413
541
97
10
0
199,583
2
L
Amaterasu
4,646
465
45
5
0
189,930
0
W
Hachiman
5,797
580
111
11
0
180,702
1
W
Geb
5,991
599
31
3
0
207,393
2
W
Tyr
6,876
688
103
10
0
209,158
0
W
Discordia
6,049
605
89
9
0
214,556
2
L
Arachne
4,674
467
60
6
0
239,945
1
W
Ne Zha
5,732
573
86
9
0
247,961
0
L
Serqet
4,654
465
12
1
0
219,913
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role