Player Matchup

Ravana
Ravana
 
Ravana
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
DefinePride
Anhur
Level 210
God Stats
11W - 8L
1,709 SR
Queue Stats
57W - 43L
1,584 Elo+
Solo
Kali
Kali
MGRash
Kali
Level 175
God Stats
1W - 0L
1,500 SR
Queue Stats
188W - 194L
1,466 Elo+
Solo
Ra
Ra
Rööster
Ra
Level 121
God Stats
7W - 10L
1,529 SR
Queue Stats
165W - 146L
1,544 Elo+
Solo
Sylvanus
Sylvanus
iTz iSigMa
Sylvanus
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 85L
1,472 Elo+
Solo
Team Averages
Level 164
1,548 SR
1,513 Elo+

VS

Team Averages
Level 156
1,604 SR
1,565 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Kevinchoforo
Janus
Level 146
God Stats
1W - 3L
1,585 SR
Queue Stats
52W - 39L
1,627 Elo+
Solo
Anhur
Anhur
Kitkatnip
Anhur
Level 156
God Stats
5W - 1L
1,614 SR
Queue Stats
121W - 111L
1,649 Elo+
Solo
Bacchus
Bacchus
StygianOrchid
Bacchus
Level 148
God Stats
3W - 1L
1,865 SR
Queue Stats
40W - 32L
1,577 Elo+
Solo
Ra
Ra
x2FiNE-
Ra
Level 183
God Stats
3W - 4L
1,456 SR
Queue Stats
221W - 208L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
5 / 1 / 0
6,721
672
7,077
5,431
2,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
4 / 2 / 1
6,402
640
4,870
6,415
2,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Kali
MGRash
Kali
10
2 / 2 / 2
5,980
598
1,833
9,520
3,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

13
1 / 0 / 1
6,986
699
2,522
2,856
1,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sylvanus
iTz iSigMa
Sylvanus
10
0 / 0 / 6
6,347
635
3,602
6,379
4,431
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
8
0 / 0 / 0
4,626
463
942
4,542
1,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 2 / 0
5,235
524
1,531
4,929
1,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Anhur
Kitkatnip
Anhur
12
4 / 4 / 0
6,272
627
4,792
7,380
2,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
8
0 / 3 / 0
4,781
478
2,578
7,128
5,891
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

10
1 / 3 / 0
5,705
571
2,418
8,004
2,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
12
Kills
5
5
Deaths
12
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
5
1
0
5
L
Hun Batz
 
Hun Batz
0
0
0
0
W
4
2
1
2.25
L
0
2
0
0
L
Anhur
Kitkatnip
Anhur
4
4
0
1
W
Kali
MGRash
Kali
2
2
2
1.5
W
1
0
1
1.5
L
Bacchus
0
3
0
0
W
Sylvanus
iTz iSigMa
Sylvanus
0
0
6
3
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,904
Damage
12,261
30,601
Taken
31,983
14,527
Mitigated
13,141
15,323
Healing
9,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
7,077
1,876
0
2,690
5,431
2,882
0
2,614
2,746
0
42,326
L
Hun Batz
 
Hun Batz
942
0
0
2,664
4,542
1,363
0
976
3,566
0
23,172
W
4,870
2,976
0
1,783
6,415
2,154
7
775
5,640
0
42,336
L
1,531
0
0
0
4,929
1,452
0
1,524
3,355
48,236
0
L
Anhur
Kitkatnip
Anhur
4,792
1,647
0
1,694
7,380
2,082
0
1,627
5,722
0
41,205
W
Kali
MGRash
Kali
1,833
448
0
3,793
9,520
3,777
320
1,088
8,432
0
41,355
W
2,522
434
902
1,653
2,856
1,283
0
922
1,934
64,610
879
L
Bacchus
2,578
310
0
1,952
7,128
5,891
0
1,495
5,511
11,642
0
W
Sylvanus
iTz iSigMa
Sylvanus
3,602
1,214
767
3,735
6,379
4,431
0
1,057
5,322
23,864
2,711
L
2,418
383
12
3,374
8,004
2,353
0
118
7,484
41,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,436
Gold Earned
26,619
352
Minions Killed
294
0
Camps Cleared
0
1,040,297
Distance Traveled
1,019,047
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,721
672
75
8
0
213,881
0
L
Hun Batz
4,626
463
47
5
0
210,369
0
W
Anhur
6,402
640
68
7
0
174,557
1
L
Janus
5,235
524
83
8
0
205,156
1
L
Anhur
6,272
627
64
6
0
188,854
2
W
Kali
5,980
598
58
6
0
234,781
0
W
Ra
6,986
699
121
12
0
228,080
0
L
Bacchus
4,781
478
27
3
0
227,300
2
W
Sylvanus
6,347
635
30
3
0
188,998
0
L
Ra
5,705
571
73
7
0
187,368
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role