Player Matchup

Medusa
Medusa
Chikamiya
Medusa
Level 101
God Stats
0W - 1L
1,306 SR
Queue Stats
372W - 332L
1,419 Elo+
Solo
Khepri
Khepri
LokisTheName
Khepri
Level 163
God Stats
0W - 1L
1,253 SR
Queue Stats
37W - 30L
1,532 Elo+
Solo
Ares
Ares
Natrix602
Ares
Level 154
God Stats
21W - 13L
1,617 SR
Queue Stats
366W - 331L
1,445 Elo+
Solo
Thanatos
Thanatos
ZENOXPULSE
Thanatos
Level 126
God Stats
2W - 4L
1,341 SR
Queue Stats
107W - 112L
1,459 Elo+
Solo
Yu Huang
Yu Huang
x Brotherr Cubb
Yu Huang
Level 101
God Stats
2W - 2L
1,532 SR
Queue Stats
6W - 6L
1,580 Elo+
Solo
Team Averages
Level 129
1,410 SR
1,487 Elo+

VS

Team Averages
Level 133
1,533 SR
1,508 Elo+
Chang'e
Chang'e
CerealPiano5040
Chang'e
Level 129
God Stats
2W - 0L
1,686 SR
Queue Stats
79W - 87L
1,451 Elo+
Solo
Cu Chulainn
Cu Chulainn
Chubaca 7u7
Cu Chulainn
Level 111
God Stats
135W - 109L
1,544 SR
Queue Stats
261W - 238L
1,464 Elo+
Solo
Ra
Ra
Genova69
Ra
Level 146
God Stats
8W - 5L
1,651 SR
Queue Stats
127W - 132L
1,495 Elo+
Solo
King Arthur
King Arthur
Ragnilotl
King Arthur
Level 143
God Stats
5W - 10L
1,306 SR
Queue Stats
146W - 121L
1,505 Elo+
Solo
Neith
Neith
viraleth
Neith
Level 138
God Stats
1W - 1L
1,477 SR
Queue Stats
4W - 1L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Chikamiya
Medusa
15
1 / 0 / 0
8,348
522
7,620
9,542
3,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
11
1 / 5 / 1
7,055
441
7,203
12,350
6,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
12
1 / 2 / 2
7,825
489
3,893
11,610
11,917
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Thanatos
ZENOXPULSE
Thanatos
14
2 / 7 / 2
8,248
516
7,119
16,853
8,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yu Huang
13
2 / 4 / 0
8,115
507
6,812
10,949
3,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 5
7,964
498
3,866
10,315
7,791
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Cu Chulainn
Chubaca 7u7
Cu Chulainn
14
2 / 3 / 3
8,633
540
8,683
16,343
9,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
5 / 2 / 4
9,650
603
8,942
10,350
3,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Ragnilotl
King Arthur
15
8 / 1 / 5
9,152
572
12,273
18,875
9,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Neith
viraleth
Neith
14
2 / 2 / 5
8,107
507
8,031
10,923
3,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
7
Kills
18
18
Deaths
8
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
L
Medusa
Chikamiya
Medusa
1
0
0
1
W
Cu Chulainn
Chubaca 7u7
Cu Chulainn
2
3
3
1.17
W
5
2
4
3.5
L
Khepri
1
5
1
0.3
L
Ares
1
2
2
1
W
King Arthur
Ragnilotl
King Arthur
8
1
5
10.5
L
Thanatos
ZENOXPULSE
Thanatos
2
7
2
0.43
W
Neith
viraleth
Neith
2
2
5
2.25
L
Yu Huang
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,647
Damage
41,795
61,304
Taken
66,806
34,460
Mitigated
34,389
16,474
Healing
29,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,866
271
3,631
5,213
10,315
7,791
594
2,527
7,781
21,024
2,430
L
Medusa
Chikamiya
Medusa
7,620
2,637
0
4,213
9,542
3,906
915
1,892
7,650
0
75,764
W
Cu Chulainn
Chubaca 7u7
Cu Chulainn
8,683
2,212
0
6,073
16,343
9,270
404
3,636
12,605
0
64,407
W
8,942
457
1,242
3,898
10,350
3,957
120
4,748
5,204
77,701
841
L
Khepri
7,203
1,007
0
215
12,350
6,249
0
4,695
7,574
39,438
2,248
L
Ares
3,893
195
0
2,294
11,610
11,917
0
2,607
8,910
28,674
0
W
King Arthur
Ragnilotl
King Arthur
12,273
1,329
0
6,619
18,875
9,779
553
4,531
14,170
0
79,678
L
Thanatos
ZENOXPULSE
Thanatos
7,119
2,481
0
7,972
16,853
8,499
0
1,720
15,091
0
63,752
W
Neith
viraleth
Neith
8,031
3,239
0
2,745
10,923
3,592
1,522
1,127
9,784
0
60,480
L
Yu Huang
6,812
296
0
1,780
10,949
3,889
0
1,470
9,423
37,055
1,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,591
Gold Earned
43,506
364
Minions Killed
392
0
Camps Cleared
0
1,475,570
Distance Traveled
1,641,853
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,964
498
31
2
0
315,979
0
L
Medusa
8,348
522
113
7
0
315,130
0
W
Cu Chulainn
8,633
540
86
5
0
338,750
0
W
Ra
9,650
603
111
7
0
332,509
0
L
Khepri
7,055
441
65
4
0
264,364
3
L
Ares
7,825
489
32
2
0
320,491
2
W
King Arthur
9,152
572
81
5
0
360,810
0
L
Thanatos
8,248
516
85
5
0
301,051
3
W
Neith
8,107
507
83
5
0
293,805
2
L
Yu Huang
8,115
507
69
4
0
274,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role