Player Matchup

Merlin
Merlin
 
Merlin
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
RAFAPT3
Achilles
Level 127
God Stats
0W - 1L
1,814 SR
Queue Stats
16W - 10L
1,566 Elo+
Solo
Sun Wukong
Sun Wukong
Sebi99MCV
Sun Wukong
Level 41
God Stats
2W - 5L
1,491 SR
Queue Stats
179W - 194L
1,479 Elo+
Solo
Agni
Agni
SrWamblyAtom
Agni
Level 62
God Stats
3W - 4L
1,491 SR
Queue Stats
277W - 309L
1,492 Elo+
Solo
Eset
Eset
xrlow01
Eset
Level 125
God Stats
1W - 1L
1,715 SR
Queue Stats
58W - 64L
1,420 Elo+
Solo
Team Averages
Level 95
1,602 SR
1,491 Elo+

VS

Team Averages
Level 133
1,486 SR
1,515 Elo+
Chiron
Chiron
 
Chiron
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
RainbowcatOWO
Persephone
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 14L
1,596 Elo+
Solo
Ah Puch
Ah Puch
lP1l
Ah Puch
Level 129
God Stats
4W - 3L
1,429 SR
Queue Stats
142W - 151L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
4 / 2 / 6
9,775
752
20,944
8,963
4,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Achilles
RAFAPT3
Achilles
16
5 / 6 / 5
9,285
714
11,684
19,010
23,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
Sebi99MCV
Sun Wukong
13
2 / 10 / 5
8,417
647
10,843
19,472
11,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 4 / 7
8,836
680
13,105
11,916
5,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Eset
xrlow01
Eset
14
1 / 4 / 5
8,153
627
3,526
9,835
3,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
18
8 / 4 / 15
10,810
832
12,578
15,945
7,855
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
 
Eset
17
7 / 1 / 11
10,358
797
11,679
8,736
4,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
 
Ganesha
15
0 / 6 / 22
9,036
695
11,370
18,794
18,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
RainbowcatOWO
Persephone
18
6 / 3 / 15
10,988
845
15,562
15,291
6,546
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
lP1l
Ah Puch
17
5 / 0 / 20
10,204
785
12,623
10,729
5,255
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
109
14
Kills
26
26
Deaths
14
28
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
4
2
6
3.5
W
Chiron
 
Chiron
8
4
15
3.88
W
Eset
 
Eset
7
1
11
12.5
W
Ganesha
 
Ganesha
0
6
22
1.83
L
Achilles
RAFAPT3
Achilles
5
6
5
1.25
W
Persephone
RainbowcatOWO
Persephone
6
3
15
4.5
L
Sun Wukong
Sebi99MCV
Sun Wukong
2
10
5
0.45
L
2
4
7
1.38
W
Ah Puch
lP1l
Ah Puch
5
0
20
15
L
Eset
xrlow01
Eset
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,102
Damage
63,812
69,196
Taken
69,495
49,195
Mitigated
42,431
16,853
Healing
23,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
20,944
49
1,548
1,101
8,963
4,519
0
6,694
2,091
43,387
0
W
Chiron
 
Chiron
12,578
7,440
1,204
2,828
15,945
7,855
446
9,335
6,302
0
28,019
W
Eset
 
Eset
11,679
1,099
7,726
3,278
8,736
4,095
513
3,845
4,804
23,569
0
W
Ganesha
 
Ganesha
11,370
561
1,173
1,952
18,794
18,680
0
10,519
7,838
20,582
168
L
Achilles
RAFAPT3
Achilles
11,684
960
1,004
2,644
19,010
23,227
57
12,954
5,595
0
17,299
W
Persephone
RainbowcatOWO
Persephone
15,562
394
20
1,731
15,291
6,546
303
8,165
6,744
29,541
1,200
L
Sun Wukong
Sebi99MCV
Sun Wukong
10,843
1,321
1,082
2,578
19,472
11,874
0
14,101
5,136
0
15,675
L
13,105
122
1,642
2,449
11,916
5,670
0
9,116
2,672
27,817
0
W
Ah Puch
lP1l
Ah Puch
12,623
969
772
3,304
10,729
5,255
443
5,663
4,987
24,237
309
L
Eset
xrlow01
Eset
3,526
425
1,623
1,182
9,835
3,905
19
6,122
3,248
12,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,466
Gold Earned
51,396
154
Minions Killed
144
0
Camps Cleared
0
1,257,282
Distance Traveled
1,322,135
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,775
752
60
5
0
264,480
0
W
Chiron
10,810
832
43
3
0
240,036
0
W
Eset
10,358
797
37
3
0
269,501
0
W
Ganesha
9,036
695
0
0
0
243,248
0
L
Achilles
9,285
714
22
2
0
266,926
0
W
Persephone
10,988
845
27
2
0
294,901
0
L
Sun Wukong
8,417
647
10
1
0
224,284
0
L
Agni
8,836
680
33
3
0
278,578
0
W
Ah Puch
10,204
785
37
3
0
274,449
0
L
Eset
8,153
627
29
2
0
223,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role