Player Matchup

Medusa
Medusa
ImDaviss
Medusa
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Raijin
Raijin
Jaedus
Raijin
Level 103
God Stats
7W - 7L
1,485 SR
Queue Stats
18W - 27L
1,380 Elo+
Party 1
King Arthur
King Arthur
MrClux
King Arthur
Level 124
God Stats
14W - 10L
1,627 SR
Queue Stats
187W - 175L
1,491 Elo+
Party 1
Awilix
Awilix
NaturallMess
Awilix
Level 127
God Stats
10W - 10L
1,506 SR
Queue Stats
147W - 153L
1,499 Elo+
Party 1
Kuzenbo
Kuzenbo
OrangeCrusha
Kuzenbo
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,515 Elo+
Party 1
Team Averages
Level 106
1,524 SR
1,477 Elo+

VS

Team Averages
Level 130
1,445 SR
1,460 Elo+
Surtr
Surtr
Blizzzy__B
Surtr
Level 55
God Stats
36W - 34L
1,418 SR
Queue Stats
145W - 149L
1,381 Elo+
Solo
Fenrir
Fenrir
DrekenRoh
Fenrir
Level 168
God Stats
23W - 24L
1,524 SR
Queue Stats
195W - 180L
1,520 Elo+
Solo
Hades
Hades
FlashpointA832
Hades
Level 128
God Stats
4W - 6L
1,433 SR
Queue Stats
67W - 68L
1,412 Elo+
Solo
Chernobog
Chernobog
Nαjeel
Chernobog
Level 170
God Stats
0W - 2L
1,237 SR
Queue Stats
188W - 177L
1,514 Elo+
Solo
Chang'e
Chang'e
davis1920
Chang'e
Level 129
God Stats
59W - 47L
1,610 SR
Queue Stats
428W - 405L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ImDaviss
Medusa
10
1 / 1 / 0
5,560
463
3,707
5,907
1,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Raijin
Jaedus
Raijin
11
0 / 3 / 0
6,125
510
3,791
6,186
2,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
MrClux
King Arthur
9
2 / 2 / 1
6,063
505
5,595
9,750
8,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Awilix
12
1 / 6 / 3
6,255
521
9,754
13,287
5,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
OrangeCrusha
Kuzenbo
9
1 / 3 / 0
5,676
473
2,639
9,513
8,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
12
2 / 1 / 2
7,354
613
8,775
13,008
9,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
DrekenRoh
Fenrir
5
2 / 1 / 0
4,822
402
1,580
4,046
1,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 3 / 5
6,887
574
5,912
11,219
7,062
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
Nαjeel
Chernobog
13
2 / 0 / 3
7,330
611
7,994
6,188
2,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
davis1920
Chang'e
14
6 / 0 / 1
7,954
663
6,899
7,453
2,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
5
Kills
15
15
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Surtr
2
1
2
3
L
Fenrir
DrekenRoh
Fenrir
2
1
0
2
L
3
3
5
1.83
W
Medusa
ImDaviss
Medusa
1
1
0
1
W
Raijin
Jaedus
Raijin
0
3
0
0
W
King Arthur
MrClux
King Arthur
2
2
1
1.25
W
Awilix
1
6
3
0.42
L
Chernobog
Nαjeel
Chernobog
2
0
3
3.5
W
Kuzenbo
OrangeCrusha
Kuzenbo
1
3
0
0.33
L
Chang'e
davis1920
Chang'e
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,486
Damage
31,160
44,643
Taken
41,914
27,717
Mitigated
23,147
6,520
Healing
20,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
8,775
3,919
0
5,203
13,008
9,703
0
965
12,017
667
53,603
L
Fenrir
DrekenRoh
Fenrir
1,580
884
0
1,948
4,046
1,284
0
0
4,046
0
11,222
L
5,912
530
578
3,876
11,219
7,062
0
1,844
9,315
38,254
0
W
Medusa
ImDaviss
Medusa
3,707
637
0
1,435
5,907
1,956
480
938
4,969
0
41,113
W
Raijin
Jaedus
Raijin
3,791
331
0
840
6,186
2,187
308
3,846
2,028
43,523
1,139
W
King Arthur
MrClux
King Arthur
5,595
867
0
2,421
9,750
8,934
0
1,194
8,544
681
37,816
W
Awilix
9,754
5,133
0
1,053
13,287
5,972
0
4,111
9,038
0
53,260
L
Chernobog
Nαjeel
Chernobog
7,994
4,652
0
4,605
6,188
2,277
0
928
5,260
0
67,823
W
Kuzenbo
OrangeCrusha
Kuzenbo
2,639
1,204
0
771
9,513
8,668
0
2,138
7,289
17,026
0
L
Chang'e
davis1920
Chang'e
6,899
214
200
4,119
7,453
2,821
106
2,530
4,453
54,917
1,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,679
Gold Earned
34,347
295
Minions Killed
388
0
Camps Cleared
0
1,131,305
Distance Traveled
1,005,059
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,354
613
89
7
0
208,962
0
L
Fenrir
4,822
402
22
2
0
78,752
1
L
Hades
6,887
574
57
5
0
239,935
1
W
Medusa
5,560
463
61
5
0
226,142
4
W
Raijin
6,125
510
73
6
0
192,623
0
W
King Arthur
6,063
505
64
5
0
188,003
6
W
Awilix
6,255
521
75
6
0
280,305
0
L
Chernobog
7,330
611
115
10
0
224,093
3
W
Kuzenbo
5,676
473
22
2
0
244,232
0
L
Chang'e
7,954
663
105
9
0
253,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role