Player Matchup

Thoth
Thoth
Bronze IV
 
Thoth
Bronze IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold V
 
Charybdis
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Gold IV
Chief_Sosa_0
Odin
Gold IV
Level 157
God Stats
10W - 8L
1,641 SR
Queue Stats
143W - 137L
1,288 MMR
Solo
Ymir
Ymir
Silver I
TRexican13
Ymir
Silver I
Level 142
God Stats
2W - 1L
1,545 SR
Queue Stats
11W - 13L
1,369 MMR
Solo
Pele
Pele
Silver II
thiscompanysucks
Pele
Silver II
Level 68
God Stats
21W - 10L
1,407 SR
Queue Stats
38W - 37L
1,340 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 134
1,519 SR
1,399 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,544 SR
1,313 MMR
Bake Kujira
Bake Kujira
Silver I
CalebCebo
Bake Kujira
Silver I
Level 152
God Stats
7W - 5L
1,631 SR
Queue Stats
107W - 113L
1,289 MMR
Solo
Ix Chel
Ix Chel
Gold V
ImOnlyHueman
Ix Chel
Gold V
Level 143
God Stats
43W - 41L
1,519 SR
Queue Stats
481W - 483L
1,281 MMR
Solo
Da Ji
Da Ji
Silver III
KiiTZuNeVK
Da Ji
Silver III
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
103W - 108L
1,362 MMR
Solo
Artemis
Artemis
Silver III
Thecooldankcat
Artemis
Silver III
Level 40
God Stats
7W - 4L
1,630 SR
Queue Stats
7W - 11L
1,352 MMR
Solo
Artio
Artio
Silver IV
writing_raven
Artio
Silver IV
Level 105
God Stats
0W - 2L
1,440 SR
Queue Stats
30W - 48L
1,279 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
4 / 0 / 0
7,148
715
5,924
2,716
871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
 
Charybdis
11
3 / 0 / 2
6,540
654
4,497
7,661
2,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
3 / 1 / 2
7,009
701
6,743
7,941
4,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
2 / 0 / 4
6,180
618
2,950
8,725
6,860
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

12
3 / 1 / 3
6,184
618
4,548
8,836
3,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bans
BacchusAthenaNutThanatos

VS

Bans
NemesisJanusApolloAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
CalebCebo
Bake Kujira
8
0 / 3 / 0
4,755
476
3,305
7,792
5,749
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ix Chel
ImOnlyHueman
Ix Chel
11
1 / 2 / 0
5,606
561
1,872
7,118
2,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
10
0 / 4 / 1
5,137
514
2,921
10,421
4,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 2 / 0
4,925
493
5,457
4,736
1,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 4 / 0
5,764
576
4,020
10,584
10,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
15
Kills
2
2
Deaths
15
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
4
0
0
4
W
Charybdis
 
Charybdis
3
0
2
4
L
Bake Kujira
CalebCebo
Bake Kujira
0
3
0
0
W
3
1
2
4
L
Ix Chel
ImOnlyHueman
Ix Chel
1
2
0
0.5
L
Da Ji
0
4
1
0.13
W
2
0
4
4
L
0
2
0
0
W
3
1
3
4.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,662
Damage
17,575
35,879
Taken
40,651
18,422
Mitigated
24,255
11,390
Healing
7,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
5,924
272
0
1,261
2,716
871
0
1,227
1,489
54,128
1,294
W
Charybdis
 
Charybdis
4,497
2,237
0
4,704
7,661
2,606
764
1,370
6,291
0
50,723
L
Bake Kujira
CalebCebo
Bake Kujira
3,305
1,115
0
1,315
7,792
5,749
0
1,751
6,041
21,470
2,495
W
6,743
1,445
0
1,540
7,941
4,499
0
3,051
4,252
2,403
47,700
L
Ix Chel
ImOnlyHueman
Ix Chel
1,872
136
150
1,810
7,118
2,464
0
4,328
2,790
40,032
0
L
Da Ji
2,921
653
0
1,420
10,421
4,230
0
1,384
9,037
0
37,342
W
2,950
516
0
2,177
8,725
6,860
0
1,338
7,387
20,246
0
L
5,457
2,188
0
783
4,736
1,651
0
1,330
3,406
0
29,844
W
4,548
1,653
0
1,708
8,836
3,586
0
1,054
7,766
0
46,843
L
4,020
522
0
1,804
10,584
10,161
0
497
10,087
26,645
608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,061
Gold Earned
26,187
361
Minions Killed
287
0
Camps Cleared
0
1,035,754
Distance Traveled
953,391
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,148
715
100
10
0
214,606
2
W
Charybdis
6,540
654
85
9
0
193,348
2
L
Bake Kujira
4,755
476
36
4
0
183,309
1
W
Odin
7,009
701
77
8
0
193,326
0
L
Ix Chel
5,606
561
92
9
0
193,699
0
L
Da Ji
5,137
514
59
6
0
219,939
0
W
Ymir
6,180
618
34
3
0
194,437
3
L
Artemis
4,925
493
39
4
0
183,244
0
W
Pele
6,184
618
65
7
0
240,037
1
L
Artio
5,764
576
61
6
0
173,200
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role