Player Matchup

Arachne
Arachne
Gold I
CptnCorndog13
Arachne
Gold I
Level 122
God Stats
2W - 8L
1,400 SR
Queue Stats
81W - 75L
1,732 MMR
Solo
Anhur
Anhur
Platinum IV
Drafikii
Anhur
Platinum IV
Level 156
God Stats
2W - 3L
1,445 SR
Queue Stats
38W - 33L
1,794 MMR
Party 1
Mulan
Mulan
Platinum III
NotLamo
Mulan
Platinum III
Level 123
God Stats
8W - 9L
1,592 SR
Queue Stats
65W - 54L
1,772 MMR
Solo
Geb
Geb
Gold III
OwNCh1p
Geb
Gold III
Level 127
God Stats
2W - 3L
1,576 SR
Queue Stats
23W - 20L
1,757 MMR
Party 1
Janus
Janus
Platinum IV
nosoysmrf
Janus
Platinum IV
Level 78
God Stats
73W - 66L
1,597 SR
Queue Stats
239W - 230L
1,792 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 121
1,522 SR
1,770 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 115
1,583 SR
1,769 MMR
Gilgamesh
Gilgamesh
Platinum V
Brokker
Gilgamesh
Platinum V
Level 153
God Stats
2W - 2L
1,649 SR
Queue Stats
68W - 61L
1,717 MMR
Solo
Chaac
Chaac
Platinum IV
FloatYurGoat
Chaac
Platinum IV
Level 102
God Stats
1W - 1L
1,507 SR
Queue Stats
75W - 72L
1,780 MMR
Solo
Danzaburou
Danzaburou
Gold II
PiggyMcSwag
Danzaburou
Gold II
Level 143
God Stats
9W - 6L
1,760 SR
Queue Stats
17W - 12L
1,829 MMR
Solo
Ne Zha
Ne Zha
Gold II
PitOscuro
Ne Zha
Gold II
Level 51
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 21L
1,750 MMR
Solo
Raijin
Raijin
Platinum IV
Tsupremacy
Raijin
Platinum IV
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 84L
1,771 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
9
0 / 2 / 0
4,864
486
1,933
8,748
3,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
Drafikii
Anhur
10
0 / 2 / 0
5,242
524
4,586
6,602
2,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

Mulan
NotLamo
Mulan
10
0 / 3 / 0
5,451
545
4,946
10,138
6,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Geb
8
0 / 2 / 0
5,120
512
2,788
9,144
5,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Janus
nosoysmrf
Janus
10
0 / 3 / 0
5,613
561
4,989
7,090
2,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Bans
AthenaBellonaErlang ShenOdin

VS

Bans
KaliBakasuraAwilixAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Brokker
Gilgamesh
11
4 / 0 / 2
6,363
636
3,833
9,232
3,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 0 / 1
7,164
716
6,376
10,244
6,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
PiggyMcSwag
Danzaburou
12
2 / 0 / 2
6,735
674
5,178
6,885
2,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

Ne Zha
PitOscuro
Ne Zha
11
2 / 0 / 3
6,318
632
6,745
7,665
4,996
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
Tsupremacy
Raijin
12
1 / 0 / 4
6,723
672
5,306
6,716
2,110
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
11
12
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Brokker
Gilgamesh
4
0
2
5
L
Arachne
0
2
0
0
L
Anhur
Drafikii
Anhur
0
2
0
0
W
2
0
1
2.5
L
Mulan
NotLamo
Mulan
0
3
0
0
L
Geb
0
2
0
0
W
Danzaburou
PiggyMcSwag
Danzaburou
2
0
2
3
W
Ne Zha
PitOscuro
Ne Zha
2
0
3
3.5
W
Raijin
Tsupremacy
Raijin
1
0
4
3
L
Janus
nosoysmrf
Janus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,242
Damage
27,438
41,722
Taken
40,742
19,950
Mitigated
19,534
13,202
Healing
16,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Brokker
Gilgamesh
3,833
1,462
0
5,442
9,232
3,729
0
723
8,467
0
41,658
L
Arachne
1,933
1,106
0
2,730
8,748
3,038
0
858
7,890
0
28,666
L
Anhur
Drafikii
Anhur
4,586
2,506
0
2,501
6,602
2,104
0
0
6,602
0
44,429
W
6,376
1,595
0
2,964
10,244
6,331
615
0
9,807
668
55,206
L
Mulan
NotLamo
Mulan
4,946
342
0
4,942
10,138
6,467
0
296
9,842
0
38,320
L
Geb
2,788
455
0
2,060
9,144
5,740
1
839
8,305
12,137
1,855
W
Danzaburou
PiggyMcSwag
Danzaburou
5,178
2,344
0
4,194
6,885
2,368
71
478
6,407
0
56,167
W
Ne Zha
PitOscuro
Ne Zha
6,745
1,577
155
2,346
7,665
4,996
0
2,517
5,148
0
21,380
W
Raijin
Tsupremacy
Raijin
5,306
625
0
1,886
6,716
2,110
0
4,069
2,647
57,114
3,289
L
Janus
nosoysmrf
Janus
4,989
271
0
969
7,090
2,601
0
3,218
3,872
51,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,290
Gold Earned
33,303
311
Minions Killed
421
0
Camps Cleared
0
1,028,531
Distance Traveled
1,085,079
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,363
636
73
7
0
239,138
2
L
Arachne
4,864
486
48
5
0
251,023
0
L
Anhur
5,242
524
72
7
0
178,032
1
W
Chaac
7,164
716
106
11
0
205,535
2
L
Mulan
5,451
545
67
7
0
169,081
0
L
Geb
5,120
512
15
2
0
212,199
4
W
Danzaburou
6,735
674
94
9
0
198,412
3
W
Ne Zha
6,318
632
35
4
0
245,954
2
W
Raijin
6,723
672
113
11
0
196,040
0
L
Janus
5,613
561
109
11
0
218,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role