Player Matchup

Tyr
Tyr
Nanren
Tyr
Level 94
God Stats
1W - 0L
1,722 SR
Queue Stats
44W - 12L
1,774 Elo+
Party 1
Tiamat
Tiamat
Reshyreum
Tiamat
Level 142
God Stats
11W - 16L
1,526 SR
Queue Stats
90W - 90L
1,425 Elo+
Party 3
Loki
Loki
VariedUnder
Loki
Level 68
God Stats
23W - 17L
1,558 SR
Queue Stats
69W - 70L
1,409 Elo+
Party 3
Neith
Neith
Wickedly
Neith
Level 22
God Stats
2W - 0L
1,869 SR
Queue Stats
29W - 11L
1,715 Elo+
Party 1
Chronos
Chronos
kuzumy
Chronos
Level 138
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 103L
1,450 Elo+
Solo
Team Averages
Level 93
1,635 SR
1,555 Elo+

VS

Team Averages
Level 53
1,462 SR
1,506 Elo+
Anubis
Anubis
 
Anubis
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
MaxPrestigeHater
Hercules
Level 89
God Stats
2W - 3L
1,665 SR
Queue Stats
98W - 65L
1,592 Elo+
Party 2
Agni
Agni
NamisHonkers
Agni
Level 19
God Stats
0W - 3L
1,184 SR
Queue Stats
65W - 44L
1,593 Elo+
Party 2
Thor
Thor
SURKlI
Thor
Level 104
God Stats
1W - 5L
1,359 SR
Queue Stats
68W - 87L
1,385 Elo+
Solo
Danzaburou
Danzaburou
ThESuPeRioR199
Danzaburou
Level 41
God Stats
0W - 1L
1,600 SR
Queue Stats
23W - 27L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Nanren
Tyr
13
2 / 0 / 5
6,968
871
4,986
6,961
5,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
Reshyreum
Tiamat
13
1 / 0 / 2
6,541
818
3,736
2,243
1,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 1 / 3
6,356
795
2,756
2,898
839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
Wickedly
Neith
14
4 / 0 / 2
7,321
915
5,991
3,886
1,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chronos
kuzumy
Chronos
13
0 / 0 / 2
6,899
862
2,791
6,547
2,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
1 / 0 / 0
6,692
837
5,799
3,299
1,782
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 0 / 0
6,075
759
2,503
6,118
6,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
0 / 2 / 1
6,386
798
5,086
6,038
2,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thor
SURKlI
Thor
11
0 / 3 / 1
6,029
754
2,013
4,966
1,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
ThESuPeRioR199
Danzaburou
11
0 / 3 / 0
5,855
732
1,903
6,584
2,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
8
Kills
1
1
Deaths
8
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
0
0
1
L
0
0
0
0
L
0
2
1
0.25
W
Tyr
Nanren
Tyr
2
0
5
4.5
W
Tiamat
Reshyreum
Tiamat
1
0
2
2
L
Thor
SURKlI
Thor
0
3
1
0.17
L
Danzaburou
ThESuPeRioR199
Danzaburou
0
3
0
0
W
1
1
3
2.5
W
Neith
Wickedly
Neith
4
0
2
5
W
Chronos
kuzumy
Chronos
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,260
Damage
17,304
22,535
Taken
27,005
11,460
Mitigated
15,350
5,905
Healing
6,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,799
332
50
1,303
3,299
1,782
0
847
2,452
23,355
587
L
2,503
865
0
3,842
6,118
6,111
0
1,709
4,409
0
12,068
L
5,086
388
0
439
6,038
2,608
0
2,642
3,396
18,070
314
W
Tyr
Nanren
Tyr
4,986
706
0
1,934
6,961
5,537
0
2,027
4,849
0
15,465
W
Tiamat
Reshyreum
Tiamat
3,736
400
0
1,211
2,243
1,241
0
588
1,630
15,921
208
L
Thor
SURKlI
Thor
2,013
473
0
451
4,966
1,957
0
738
4,228
0
10,524
L
Danzaburou
ThESuPeRioR199
Danzaburou
1,903
148
0
436
6,584
2,892
0
229
6,355
0
9,372
W
2,756
366
0
0
2,898
839
0
1,525
1,282
0
11,362
W
Neith
Wickedly
Neith
5,991
2,036
0
1,540
3,886
1,353
0
1,244
2,607
0
29,996
W
Chronos
kuzumy
Chronos
2,791
128
0
1,220
6,547
2,490
632
5,111
1,395
23,431
763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,085
Gold Earned
31,037
201
Minions Killed
151
0
Camps Cleared
0
948,867
Distance Traveled
747,809
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,692
837
52
7
0
175,538
3
L
Hercules
6,075
759
27
3
0
164,777
0
L
Agni
6,386
798
38
5
0
156,648
0
W
Tyr
6,968
871
23
3
0
200,500
0
W
Tiamat
6,541
818
38
5
0
171,591
0
L
Thor
6,029
754
23
3
0
111,317
0
L
Danzaburou
5,855
732
11
1
0
139,529
0
W
Loki
6,356
795
16
2
0
224,791
0
W
Neith
7,321
915
67
8
0
171,936
0
W
Chronos
6,899
862
57
7
0
180,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role