Player Matchup

Skadi
Skadi
Gold I
Cósmic
Skadi
Gold I
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 23L
1,772 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold I
DimePolque
Cu Chulainn
Gold I
Level 88
God Stats
1W - 6L
1,352 SR
Queue Stats
144W - 135L
1,705 MMR
Party 1
Geb
Geb
Gold I
Orbox
Geb
Gold I
Level 158
God Stats
7W - 2L
1,875 SR
Queue Stats
40W - 30L
1,689 MMR
Solo
Rama
Rama
Gold I
STΦRIESS
Rama
Gold I
Level 147
God Stats
2W - 3L
1,663 SR
Queue Stats
46W - 45L
1,616 MMR
Party 2
Nemesis
Nemesis
Platinum IV
vDecay-l
Nemesis
Platinum IV
Level 156
God Stats
20W - 11L
1,789 SR
Queue Stats
159W - 153L
1,770 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 130
1,636 SR
1,710 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 155
1,409 SR
1,710 MMR
Morgan Le Fay
Morgan Le Fay
Gold III
GodAquaBullet
Morgan Le Fay
Gold III
Level 147
God Stats
5W - 3L
1,465 SR
Queue Stats
110W - 106L
1,486 MMR
Party 4
Ao Kuang
Ao Kuang
Platinum I
GodFireBullet
Ao Kuang
Platinum I
Level 159
God Stats
1W - 2L
1,198 SR
Queue Stats
69W - 53L
1,911 MMR
Party 4
Anhur
Anhur
Platinum II
Hortluz
Anhur
Platinum II
Level 165
God Stats
3W - 2L
1,648 SR
Queue Stats
40W - 28L
1,821 MMR
Party 3
Athena
Athena
Platinum III
Xredpepperx1
Athena
Platinum III
Level 145
God Stats
2W - 1L
1,464 SR
Queue Stats
46W - 40L
1,654 MMR
Party 3
Sun Wukong
Sun Wukong
Platinum V
YungNastyman
Sun Wukong
Platinum V
Level 159
God Stats
2W - 1L
1,272 SR
Queue Stats
205W - 203L
1,679 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Cósmic
Skadi
15
0 / 4 / 4
8,661
481
11,282
11,683
4,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Cu Chulainn
DimePolque
Cu Chulainn
14
0 / 5 / 2
8,543
475
8,970
15,462
11,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Geb
Orbox
Geb
12
1 / 3 / 1
8,414
467
7,348
16,785
13,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Rama
14
1 / 4 / 1
8,511
473
3,901
11,621
3,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
vDecay-l
Nemesis
16
6 / 3 / 0
9,191
511
12,665
20,130
9,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
CliodhnaThanatosSusano

VS

Bans
AgniThorOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GodAquaBullet
Morgan Le Fay
16
0 / 4 / 7
9,999
556
13,599
11,787
5,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
GodFireBullet
Ao Kuang
18
8 / 2 / 4
10,790
599
11,955
17,052
7,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Anhur
Hortluz
Anhur
19
3 / 1 / 6
11,692
650
11,366
12,923
6,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
16
5 / 0 / 4
10,153
564
6,591
13,006
17,854
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Sun Wukong
YungNastyman
Sun Wukong
17
3 / 1 / 4
11,138
619
12,034
18,551
12,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
8
Kills
19
19
Deaths
8
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Skadi
Cósmic
Skadi
0
4
4
0.5
L
Cu Chulainn
DimePolque
Cu Chulainn
0
5
2
0.2
W
Morgan Le Fay
GodAquaBullet
Morgan Le Fay
0
4
7
0.88
W
Ao Kuang
GodFireBullet
Ao Kuang
8
2
4
5
W
Anhur
Hortluz
Anhur
3
1
6
6
L
Geb
Orbox
Geb
1
3
1
0.5
L
Rama
1
4
1
0.38
W
Athena
5
0
4
7
W
Sun Wukong
YungNastyman
Sun Wukong
3
1
4
5
L
Nemesis
vDecay-l
Nemesis
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,166
Damage
55,545
75,681
Taken
73,319
41,188
Mitigated
50,106
15,995
Healing
30,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Cósmic
Skadi
11,282
3,516
0
824
11,683
4,219
0
7,774
3,317
0
79,945
L
Cu Chulainn
DimePolque
Cu Chulainn
8,970
1,059
0
1,618
15,462
11,365
0
2,550
12,912
10,981
56,351
W
Morgan Le Fay
GodAquaBullet
Morgan Le Fay
13,599
973
0
1,381
11,787
5,400
0
1,518
10,269
76,227
766
W
Ao Kuang
GodFireBullet
Ao Kuang
11,955
2,330
0
11,135
17,052
7,819
0
1,772
15,280
83,236
1,352
W
Anhur
Hortluz
Anhur
11,366
6,189
0
7,977
12,923
6,548
1,968
2,226
10,697
0
130,759
L
Geb
Orbox
Geb
7,348
953
0
4,415
16,785
13,057
0
8,538
7,791
20,293
0
L
Rama
3,901
3,432
0
2,653
11,621
3,439
0
4,376
7,103
0
64,134
W
Athena
6,591
2,053
0
1,627
13,006
17,854
189
2,570
10,436
33,370
0
W
Sun Wukong
YungNastyman
Sun Wukong
12,034
2,923
0
7,928
18,551
12,485
118
1,753
16,798
0
96,341
L
Nemesis
vDecay-l
Nemesis
12,665
5,018
0
6,485
20,130
9,108
0
7,076
12,940
0
84,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,320
Gold Earned
53,772
534
Minions Killed
659
0
Camps Cleared
0
1,751,332
Distance Traveled
1,876,823
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,661
481
158
9
0
309,824
5
L
Cu Chulainn
8,543
475
115
6
0
317,579
0
W
Morgan Le Fay
9,999
556
136
8
0
339,866
0
W
Ao Kuang
10,790
599
122
7
0
417,003
0
W
Anhur
11,692
650
195
11
0
329,617
3
L
Geb
8,414
467
14
1
0
374,062
3
L
Rama
8,511
473
125
7
0
336,479
6
W
Athena
10,153
564
40
2
0
393,161
4
W
Sun Wukong
11,138
619
166
9
0
397,176
0
L
Nemesis
9,191
511
122
7
0
413,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role