Player Matchup

Atlas
Atlas
GamaTommy
Atlas
Level 209
God Stats
5W - 10L
1,686 SR
Queue Stats
53W - 71L
1,586 Elo+
Party 1
Sun Wukong
Sun Wukong
LuckyKingMO
Sun Wukong
Level 158
God Stats
24W - 15L
1,687 SR
Queue Stats
322W - 276L
1,544 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Oŕbit
Morgan Le Fay
Level 166
God Stats
3W - 3L
1,645 SR
Queue Stats
93W - 124L
1,567 Elo+
Party 1
Bellona
Bellona
SadScrubDaddy
Bellona
Level 223
God Stats
3W - 2L
1,719 SR
Queue Stats
148W - 162L
1,553 Elo+
Party 1
Susano
Susano
caltobe
Susano
Level 198
God Stats
2W - 5L
1,254 SR
Queue Stats
112W - 128L
1,622 Elo+
Party 1
Team Averages
Level 191
1,598 SR
1,574 Elo+

VS

Team Averages
Level 162
1,617 SR
1,592 Elo+
Morgan Le Fay
Morgan Le Fay
Amahe
Morgan Le Fay
Level 159
God Stats
5W - 4L
1,583 SR
Queue Stats
133W - 131L
1,598 Elo+
Party 2
Anubis
Anubis
BiggerGuitar
Anubis
Level 148
God Stats
3W - 1L
1,706 SR
Queue Stats
47W - 40L
1,571 Elo+
Solo
Bake Kujira
Bake Kujira
PRETH02
Bake Kujira
Level 159
God Stats
8W - 7L
1,693 SR
Queue Stats
153W - 112L
1,659 Elo+
Party 2
Hun Batz
Hun Batz
Rukkingaround
Hun Batz
Level 183
God Stats
2W - 1L
1,486 SR
Queue Stats
150W - 150L
1,579 Elo+
Party 2
Danzaburou
Danzaburou
ToxiicBayoune
Danzaburou
Level 160
God Stats
10W - 9L
1,615 SR
Queue Stats
162W - 155L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
GamaTommy
Atlas
14
3 / 2 / 6
8,864
492
6,908
14,422
14,259
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
LuckyKingMO
Sun Wukong
13
1 / 6 / 0
7,727
429
10,484
17,544
13,248
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
Oŕbit
Morgan Le Fay
15
4 / 3 / 3
9,197
511
11,802
10,189
4,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Bellona
16
2 / 6 / 2
9,283
516
15,078
24,110
16,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
caltobe
Susano
15
4 / 2 / 3
8,684
482
4,995
13,300
5,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Amahe
Morgan Le Fay
16
1 / 2 / 4
9,580
532
5,377
9,393
3,616
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Anubis
14
0 / 6 / 3
7,814
434
8,181
14,409
6,708
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Bake Kujira
PRETH02
Bake Kujira
20
7 / 0 / 0
12,323
685
14,046
14,214
21,967
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
Rukkingaround
Hun Batz
16
5 / 4 / 4
9,565
531
12,931
19,987
8,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
ToxiicBayoune
Danzaburou
18
6 / 2 / 2
11,450
636
13,194
15,595
11,651
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
32
14
Kills
19
19
Deaths
14
14
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Amahe
Morgan Le Fay
1
2
4
1.5
W
Anubis
0
6
3
0.25
L
Atlas
GamaTommy
Atlas
3
2
6
3
L
Sun Wukong
LuckyKingMO
Sun Wukong
1
6
0
0.17
L
Morgan Le Fay
Oŕbit
Morgan Le Fay
4
3
3
1.83
W
Bake Kujira
PRETH02
Bake Kujira
7
0
0
7
W
Hun Batz
Rukkingaround
Hun Batz
5
4
4
1.75
L
Bellona
2
6
2
0.5
W
Danzaburou
ToxiicBayoune
Danzaburou
6
2
2
3.5
L
Susano
caltobe
Susano
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,267
Damage
53,729
79,565
Taken
73,598
54,144
Mitigated
51,988
24,006
Healing
23,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Amahe
Morgan Le Fay
5,377
274
0
2,134
9,393
3,616
0
4,624
4,769
65,956
0
W
Anubis
8,181
155
117
4,315
14,409
6,708
0
6,066
8,343
51,317
625
L
Atlas
GamaTommy
Atlas
6,908
2,082
0
2,582
14,422
14,259
0
4,781
9,641
34,028
1,714
L
Sun Wukong
LuckyKingMO
Sun Wukong
10,484
2,605
0
3,686
17,544
13,248
0
10,779
6,765
0
59,217
L
Morgan Le Fay
Oŕbit
Morgan Le Fay
11,802
609
0
830
10,189
4,353
0
4,680
5,509
67,556
2,310
W
Bake Kujira
PRETH02
Bake Kujira
14,046
5,572
0
4,292
14,214
21,967
171
671
13,543
108,572
6,009
W
Hun Batz
Rukkingaround
Hun Batz
12,931
4,636
0
5,112
19,987
8,046
0
5,587
14,400
0
80,319
L
Bellona
15,078
6,071
0
10,197
24,110
16,799
1
4,702
19,408
0
100,286
W
Danzaburou
ToxiicBayoune
Danzaburou
13,194
7,392
0
8,014
15,595
11,651
622
1,420
14,175
0
104,500
L
Susano
caltobe
Susano
4,995
1,563
0
6,711
13,300
5,485
0
2,195
11,105
0
77,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,755
Gold Earned
50,732
525
Minions Killed
615
0
Camps Cleared
0
1,837,575
Distance Traveled
1,859,414
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,580
532
110
6
0
382,593
1
W
Anubis
7,814
434
66
4
0
341,228
2
L
Atlas
8,864
492
44
2
0
362,627
3
L
Sun Wukong
7,727
429
81
5
0
365,714
0
L
Morgan Le Fay
9,197
511
129
7
0
345,821
5
W
Bake Kujira
12,323
685
172
10
0
374,499
0
W
Hun Batz
9,565
531
112
6
0
419,195
2
L
Bellona
9,283
516
153
9
0
360,532
2
W
Danzaburou
11,450
636
155
9
0
341,899
2
L
Susano
8,684
482
118
7
0
402,881
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role