Player Matchup

Sol
Sol
Cornmeal
Sol
Level 122
God Stats
1W - 0L
1,739 SR
Queue Stats
10W - 8L
1,556 Elo+
Party 1
Chang'e
Chang'e
FunkeMonke
Chang'e
Level 151
God Stats
18W - 12L
1,658 SR
Queue Stats
182W - 139L
1,572 Elo+
Solo
Thanatos
Thanatos
SmellyFrog
Thanatos
Level 157
God Stats
20W - 16L
1,589 SR
Queue Stats
101W - 81L
1,589 Elo+
Solo
Jing Wei
Jing Wei
Soon
Jing Wei
Level 128
God Stats
1W - 0L
1,340 SR
Queue Stats
11W - 8L
1,629 Elo+
Party 1
Cu Chulainn
Cu Chulainn
arnaldkillsalot
Cu Chulainn
Level 156
God Stats
71W - 55L
1,571 SR
Queue Stats
138W - 113L
1,585 Elo+
Solo
Team Averages
Level 143
1,579 SR
1,586 Elo+

VS

Team Averages
Level 139
1,608 SR
1,572 Elo+
Merlin
Merlin
Esquawk
Merlin
Level 138
God Stats
0W - 1L
1,878 SR
Queue Stats
50W - 50L
1,574 Elo+
Party 2
Poseidon
Poseidon
Griggly
Poseidon
Level 219
God Stats
0W - 1L
1,505 SR
Queue Stats
57W - 68L
1,554 Elo+
Party 2
Medusa
Medusa
Luxato1
Medusa
Level 159
God Stats
1W - 2L
1,488 SR
Queue Stats
140W - 130L
1,577 Elo+
Solo
Cthulhu
Cthulhu
Stabbmonk
Cthulhu
Level 53
God Stats
1W - 1L
1,535 SR
Queue Stats
6W - 4L
1,673 Elo+
Party 2
Surtr
Surtr
Xelllu
Surtr
Level 125
God Stats
10W - 10L
1,632 SR
Queue Stats
151W - 121L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 5
7,563
582
6,571
8,928
3,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chang'e
FunkeMonke
Chang'e
14
6 / 1 / 4
8,578
660
9,496
10,284
4,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Thanatos
SmellyFrog
Thanatos
12
5 / 4 / 5
7,408
570
9,606
12,967
6,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
Soon
Jing Wei
14
5 / 2 / 4
8,282
637
10,172
12,935
4,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

Cu Chulainn
arnaldkillsalot
Cu Chulainn
13
2 / 2 / 2
7,642
588
8,378
17,211
9,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Esquawk
Merlin
13
1 / 3 / 0
6,856
527
4,981
8,662
3,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Poseidon
Griggly
Poseidon
13
4 / 4 / 2
7,221
555
6,663
9,816
3,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Luxato1
Medusa
11
2 / 6 / 2
6,931
533
9,416
12,389
4,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cthulhu
Stabbmonk
Cthulhu
11
1 / 6 / 4
6,390
492
6,402
14,496
11,028
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Surtr
Xelllu
Surtr
12
1 / 3 / 2
6,934
533
10,839
14,559
9,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
22
Kills
9
9
Deaths
22
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
0
5
6.5
L
Merlin
Esquawk
Merlin
1
3
0
0.33
W
Chang'e
FunkeMonke
Chang'e
6
1
4
8
L
Poseidon
Griggly
Poseidon
4
4
2
1.25
L
Medusa
Luxato1
Medusa
2
6
2
0.5
W
Thanatos
SmellyFrog
Thanatos
5
4
5
1.88
W
Jing Wei
Soon
Jing Wei
5
2
4
3.5
L
Cthulhu
Stabbmonk
Cthulhu
1
6
4
0.5
L
Surtr
Xelllu
Surtr
1
3
2
0.67
W
Cu Chulainn
arnaldkillsalot
Cu Chulainn
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,223
Damage
38,301
62,325
Taken
59,922
27,609
Mitigated
31,999
22,790
Healing
12,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,571
2,695
0
4,015
8,928
3,351
65
2,992
5,936
53,904
392
L
Merlin
Esquawk
Merlin
4,981
412
0
2,462
8,662
3,051
0
4,539
3,831
61,909
0
W
Chang'e
FunkeMonke
Chang'e
9,496
836
813
4,420
10,284
4,068
64
6,168
4,032
59,154
1,576
L
Poseidon
Griggly
Poseidon
6,663
1,285
0
621
9,816
3,589
0
4,043
5,629
63,917
0
L
Medusa
Luxato1
Medusa
9,416
4,467
0
1,924
12,389
4,384
0
662
11,727
0
53,031
W
Thanatos
SmellyFrog
Thanatos
9,606
2,866
0
6,319
12,967
6,142
308
5,168
7,799
0
45,405
W
Jing Wei
Soon
Jing Wei
10,172
8,018
0
2,682
12,935
4,754
0
2,210
10,725
0
61,943
L
Cthulhu
Stabbmonk
Cthulhu
6,402
1,138
0
1,978
14,496
11,028
0
3,893
10,541
21,279
0
L
Surtr
Xelllu
Surtr
10,839
4,019
0
5,467
14,559
9,947
0
2,818
11,639
1,517
48,862
W
Cu Chulainn
arnaldkillsalot
Cu Chulainn
8,378
1,338
0
4,541
17,211
9,294
0
2,503
13,773
2,863
59,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,473
Gold Earned
34,332
486
Minions Killed
402
0
Camps Cleared
0
1,321,490
Distance Traveled
1,273,023
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,563
582
94
7
0
288,472
1
L
Merlin
6,856
527
113
9
0
248,497
0
W
Chang'e
8,578
660
119
9
0
262,806
2
L
Poseidon
7,221
555
95
7
0
283,388
0
L
Medusa
6,931
533
83
6
0
238,700
4
W
Thanatos
7,408
570
63
5
0
274,837
0
W
Jing Wei
8,282
637
92
7
0
256,283
2
L
Cthulhu
6,390
492
34
3
0
247,398
1
L
Surtr
6,934
533
77
6
0
255,040
0
W
Cu Chulainn
7,642
588
118
9
0
239,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role