Player Matchup

Mercury
Mercury
Handercito
Mercury
Level 107
God Stats
0W - 2L
1,251 SR
Queue Stats
59W - 50L
1,569 Elo+
Party 1
Hercules
Hercules
Izziany
Hercules
Level 133
God Stats
0W - 3L
1,208 SR
Queue Stats
143W - 130L
1,521 Elo+
Solo
Baba Yaga
Baba Yaga
MinMinder
Baba Yaga
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,540 Elo+
Party 1
Izanami
Izanami
SirLykoi
Izanami
Level 188
God Stats
0W - 1L
1,736 SR
Queue Stats
24W - 13L
1,592 Elo+
Party 1
Jormungandr
Jormungandr
SpawnOfHades13
Jormungandr
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 69L
1,416 Elo+
Solo
Team Averages
Level 137
1,439 SR
1,528 Elo+

VS

Team Averages
Level 141
1,500 SR
1,464 Elo+
Maman Brigitte
Maman Brigitte
DraShiRo46
Maman Brigitte
Level 155
God Stats
1W - 0L
1,296 SR
Queue Stats
14W - 12L
1,343 Elo+
Solo
Danzaburou
Danzaburou
MTD-Train
Danzaburou
Level 129
God Stats
13W - 13L
1,550 SR
Queue Stats
181W - 166L
1,490 Elo+
Party 2
Xing Tian
Xing Tian
Rulex 3
Xing Tian
Level 135
God Stats
3W - 1L
1,328 SR
Queue Stats
224W - 202L
1,466 Elo+
Solo
Nemesis
Nemesis
SkiaMonarchis
Nemesis
Level 144
God Stats
6W - 3L
1,731 SR
Queue Stats
180W - 164L
1,495 Elo+
Party 2
Baron Samedi
Baron Samedi
kainaluboy808
Baron Samedi
Level 140
God Stats
66W - 55L
1,594 SR
Queue Stats
340W - 323L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Handercito
Mercury
9
0 / 2 / 0
4,835
440
2,287
7,834
2,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
Izziany
Hercules
11
1 / 3 / 0
5,966
542
5,825
11,267
8,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Baba Yaga
MinMinder
Baba Yaga
10
0 / 2 / 0
5,091
463
2,964
4,827
1,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
SirLykoi
Izanami
10
2 / 5 / 2
6,104
555
5,283
10,749
3,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jormungandr
SpawnOfHades13
Jormungandr
8
2 / 5 / 2
5,573
507
6,826
13,572
7,950
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
DraShiRo46
Maman Brigitte
11
5 / 0 / 3
6,486
590
4,139
8,023
2,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
MTD-Train
Danzaburou
12
3 / 3 / 4
6,831
621
9,566
8,961
3,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Xing Tian
Rulex 3
Xing Tian
10
4 / 1 / 4
6,169
561
6,400
10,683
8,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
11
2 / 2 / 1
6,541
595
7,796
11,255
6,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Baron Samedi
kainaluboy808
Baron Samedi
12
3 / 0 / 1
6,462
587
4,493
6,049
2,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
5
Kills
17
17
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Maman Brigitte
DraShiRo46
Maman Brigitte
5
0
3
6.5
L
Mercury
Handercito
Mercury
0
2
0
0
L
Hercules
Izziany
Hercules
1
3
0
0.33
W
Danzaburou
MTD-Train
Danzaburou
3
3
4
1.67
L
Baba Yaga
MinMinder
Baba Yaga
0
2
0
0
W
Xing Tian
Rulex 3
Xing Tian
4
1
4
6
L
Izanami
SirLykoi
Izanami
2
5
2
0.6
W
Nemesis
2
2
1
1.25
L
Jormungandr
SpawnOfHades13
Jormungandr
2
5
2
0.6
W
Baron Samedi
kainaluboy808
Baron Samedi
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,185
Damage
32,394
48,249
Taken
44,971
24,022
Mitigated
23,944
11,825
Healing
16,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maman Brigitte
DraShiRo46
Maman Brigitte
4,139
683
0
3,429
8,023
2,777
0
443
7,580
37,024
0
L
Mercury
Handercito
Mercury
2,287
1,327
0
3,055
7,834
2,586
0
2,010
5,824
0
27,983
L
Hercules
Izziany
Hercules
5,825
2,063
0
4,289
11,267
8,111
0
902
9,498
0
43,618
W
Danzaburou
MTD-Train
Danzaburou
9,566
4,237
0
2,611
8,961
3,813
36
1,783
7,178
0
48,788
L
Baba Yaga
MinMinder
Baba Yaga
2,964
230
0
974
4,827
1,715
60
2,494
1,986
22,447
366
W
Xing Tian
Rulex 3
Xing Tian
6,400
890
0
1,487
10,683
8,502
0
3,736
6,947
22,003
0
L
Izanami
SirLykoi
Izanami
5,283
4,295
0
1,160
10,749
3,660
0
3,211
7,538
0
40,936
W
Nemesis
7,796
3,287
0
6,246
11,255
6,310
0
334
10,921
0
46,882
L
Jormungandr
SpawnOfHades13
Jormungandr
6,826
2,063
277
2,070
13,572
7,950
2
5,842
7,460
20,874
0
W
Baron Samedi
kainaluboy808
Baron Samedi
4,493
82
0
2,793
6,049
2,542
0
3,494
2,555
37,690
858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,569
Gold Earned
32,489
257
Minions Killed
309
0
Camps Cleared
0
1,026,133
Distance Traveled
1,172,476
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maman Brigitte
6,486
590
61
6
0
257,528
2
L
Mercury
4,835
440
60
5
0
206,823
2
L
Hercules
5,966
542
67
6
0
203,151
0
W
Danzaburou
6,831
621
69
6
0
199,116
0
L
Baba Yaga
5,091
463
36
3
0
197,895
3
W
Xing Tian
6,169
561
29
3
0
246,707
2
L
Izanami
6,104
555
75
7
0
203,880
1
W
Nemesis
6,541
595
78
7
0
235,208
0
L
Jormungandr
5,573
507
19
2
0
214,384
2
W
Baron Samedi
6,462
587
72
7
0
233,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role