Player Matchup

Medusa
Medusa
 
Medusa
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BasedTaco
Nu Wa
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,548 Elo+
Party 1
Nemesis
Nemesis
MiketheM14
Nemesis
Level 143
God Stats
4W - 4L
1,678 SR
Queue Stats
34W - 25L
1,600 Elo+
Party 1
Terra
Terra
MrPanda05
Terra
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,645 Elo+
Party 1
Achilles
Achilles
PERURoCkIn
Achilles
Level 123
God Stats
1W - 0L
1,707 SR
Queue Stats
13W - 11L
1,577 Elo+
Party 1
Team Averages
Level 136
1,577 SR
1,574 Elo+

VS

Team Averages
Level 144
1,574 SR
1,555 Elo+
Hel
Hel
Esquawk
Hel
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 126L
1,626 Elo+
Party 2
Nut
Nut
Griggly
Nut
Level 219
God Stats
2W - 6L
1,630 SR
Queue Stats
61W - 57L
1,621 Elo+
Party 2
Mulan
Mulan
Natsu1983
Mulan
Level 185
God Stats
12W - 6L
1,723 SR
Queue Stats
159W - 124L
1,528 Elo+
Solo
Xing Tian
Xing Tian
Stabbmonk
Xing Tian
Level 52
God Stats
0W - 1L
1,265 SR
Queue Stats
104W - 109L
1,570 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Xelllu
Tsukuyomi
Level 125
God Stats
2W - 2L
1,752 SR
Queue Stats
13W - 20L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
1 / 0 / 3
7,981
798
6,707
7,498
3,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Nu Wa
BasedTaco
Nu Wa
14
0 / 1 / 5
7,700
770
8,406
5,045
1,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
MiketheM14
Nemesis
14
3 / 1 / 4
7,990
799
12,257
10,658
7,937
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Terra
MrPanda05
Terra
15
3 / 0 / 5
8,475
848
6,303
11,753
12,255
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Achilles
PERURoCkIn
Achilles
14
2 / 0 / 4
7,650
765
5,835
7,751
8,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
14
0 / 1 / 1
7,333
733
9,197
7,521
3,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nut
15
2 / 1 / 0
8,470
847
6,365
8,346
3,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mulan
Natsu1983
Mulan
13
0 / 2 / 1
7,518
752
7,538
10,216
7,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xing Tian
Stabbmonk
Xing Tian
13
0 / 2 / 1
7,024
702
2,799
9,368
7,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Xelllu
Tsukuyomi
13
0 / 3 / 0
7,130
713
6,898
9,687
3,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
9
Kills
2
2
Deaths
9
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
0
3
2.5
W
Nu Wa
BasedTaco
Nu Wa
0
1
5
2.5
L
Hel
0
1
1
0.5
L
Nut
2
1
0
2
W
Nemesis
MiketheM14
Nemesis
3
1
4
5
W
Terra
MrPanda05
Terra
3
0
5
5.5
L
Mulan
Natsu1983
Mulan
0
2
1
0.25
W
Achilles
PERURoCkIn
Achilles
2
0
4
4
L
Xing Tian
Stabbmonk
Xing Tian
0
2
1
0.25
L
Tsukuyomi
Xelllu
Tsukuyomi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,508
Damage
32,797
42,705
Taken
45,138
33,465
Mitigated
25,332
12,166
Healing
14,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,707
2,340
0
1,170
7,498
3,322
637
1,810
5,600
0
36,601
W
Nu Wa
BasedTaco
Nu Wa
8,406
1,856
0
250
5,045
1,915
375
1,194
3,810
20,664
407
L
Hel
9,197
266
2,821
4,346
7,521
3,150
0
2,073
5,047
28,541
764
L
Nut
6,365
2,614
0
921
8,346
3,399
0
3,095
5,097
0
35,519
W
Nemesis
MiketheM14
Nemesis
12,257
4,064
0
4,017
10,658
7,937
0
2,716
7,807
0
24,933
W
Terra
MrPanda05
Terra
6,303
775
1,358
3,091
11,753
12,255
28
2,928
8,738
17,257
0
L
Mulan
Natsu1983
Mulan
7,538
386
0
3,449
10,216
7,544
0
2,738
6,896
358
22,542
W
Achilles
PERURoCkIn
Achilles
5,835
800
0
2,280
7,751
8,036
0
2,848
4,706
0
10,285
L
Xing Tian
Stabbmonk
Xing Tian
2,799
320
0
1,336
9,368
7,784
0
3,350
5,617
7,985
154
L
Tsukuyomi
Xelllu
Tsukuyomi
6,898
1,008
0
1,138
9,687
3,455
0
2,244
7,094
0
19,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,796
Gold Earned
37,475
188
Minions Killed
208
0
Camps Cleared
0
1,117,458
Distance Traveled
969,247
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,981
798
66
7
0
238,502
4
W
Nu Wa
7,700
770
48
5
0
208,023
3
L
Hel
7,333
733
51
5
0
217,925
0
L
Nut
8,470
847
77
8
0
188,732
0
W
Nemesis
7,990
799
40
4
0
222,997
0
W
Terra
8,475
848
16
2
0
227,141
0
L
Mulan
7,518
752
39
4
0
169,748
0
W
Achilles
7,650
765
18
2
0
220,795
3
L
Xing Tian
7,024
702
9
1
0
178,263
0
L
Tsukuyomi
7,130
713
32
3
0
214,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role