Player Matchup

King Arthur
King Arthur
EVRLONG
King Arthur
Level 108
God Stats
2W - 1L
1,743 SR
Queue Stats
148W - 139L
1,616 Elo+
Party 1
Thor
Thor
StormingShadows
Thor
Level 170
God Stats
4W - 6L
1,606 SR
Queue Stats
78W - 82L
1,514 Elo+
Party 1
Vulcan
Vulcan
ToM_LeWe_93
Vulcan
Level 188
God Stats
0W - 2L
1,311 SR
Queue Stats
40W - 49L
1,593 Elo+
Party 3
Jing Wei
Jing Wei
iiMaXx___
Jing Wei
Level 194
God Stats
4W - 2L
1,925 SR
Queue Stats
108W - 139L
1,541 Elo+
Party 3
Gilgamesh
Gilgamesh
jboys1970
Gilgamesh
Level 159
God Stats
10W - 10L
1,508 SR
Queue Stats
236W - 237L
1,591 Elo+
Party 1
Team Averages
Level 164
1,619 SR
1,571 Elo+

VS

Team Averages
Level 193
1,600 SR
1,718 Elo+
Vulcan
Vulcan
Feesh
Vulcan
Level 195
God Stats
38W - 10L
1,798 SR
Queue Stats
186W - 82L
1,748 Elo+
Party 2
Lancelot
Lancelot
Reen69
Lancelot
Level 228
God Stats
4W - 4L
1,561 SR
Queue Stats
336W - 174L
1,698 Elo+
Party 2
Atlas
Atlas
TodLeCoq
Atlas
Level 218
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 58L
1,722 Elo+
Party 2
Sylvanus
Sylvanus
Zavreses
Sylvanus
Level 215
God Stats
2W - 0L
1,808 SR
Queue Stats
92W - 31L
1,737 Elo+
Party 2
Heimdallr
Heimdallr
echoº
Heimdallr
Level 108
God Stats
1W - 0L
1,332 SR
Queue Stats
164W - 111L
1,686 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EVRLONG
King Arthur
10
2 / 5 / 0
5,583
558
5,376
11,522
6,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
3 / 2 / 1
5,338
534
1,789
8,303
3,565
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
8
0 / 5 / 1
4,782
478
1,876
6,575
1,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
iiMaXx___
Jing Wei
10
1 / 2 / 1
5,514
551
3,291
7,755
2,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
jboys1970
Gilgamesh
10
0 / 3 / 1
4,903
490
2,837
10,697
4,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Feesh
Vulcan
12
4 / 0 / 3
7,052
705
9,583
3,372
1,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lancelot
Reen69
Lancelot
11
4 / 1 / 4
5,880
588
4,645
8,667
3,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
TodLeCoq
Atlas
10
3 / 2 / 2
5,921
592
4,543
8,455
6,116
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sylvanus
Zavreses
Sylvanus
12
4 / 2 / 1
7,215
722
6,475
9,013
4,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
echoº
Heimdallr
11
2 / 1 / 1
6,154
615
5,313
5,880
2,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
6
Kills
17
17
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
King Arthur
EVRLONG
King Arthur
2
5
0
0.4
W
Vulcan
Feesh
Vulcan
4
0
3
5.5
W
Lancelot
Reen69
Lancelot
4
1
4
6
L
3
2
1
1.75
L
Vulcan
0
5
1
0.1
W
Atlas
TodLeCoq
Atlas
3
2
2
2
W
Sylvanus
Zavreses
Sylvanus
4
2
1
2.25
W
Heimdallr
echoº
Heimdallr
2
1
1
2.5
L
Jing Wei
iiMaXx___
Jing Wei
1
2
1
0.75
L
Gilgamesh
jboys1970
Gilgamesh
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,169
Damage
30,559
44,852
Taken
35,387
18,781
Mitigated
18,699
8,933
Healing
14,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
EVRLONG
King Arthur
5,376
913
0
1,950
11,522
6,889
0
4,990
6,532
0
31,760
W
Vulcan
Feesh
Vulcan
9,583
2,155
0
1,452
3,372
1,379
0
605
2,767
50,679
1,206
W
Lancelot
Reen69
Lancelot
4,645
1,041
0
4,257
8,667
3,946
0
562
8,105
0
45,304
L
1,789
329
0
1,460
8,303
3,565
0
3,680
4,469
0
12,434
L
Vulcan
1,876
700
0
312
6,575
1,777
0
5,142
1,183
25,202
548
W
Atlas
TodLeCoq
Atlas
4,543
1,701
0
2,783
8,455
6,116
0
619
7,836
22,929
1,288
W
Sylvanus
Zavreses
Sylvanus
6,475
2,086
60
3,741
9,013
4,687
744
0
9,013
42,839
10,845
W
Heimdallr
echoº
Heimdallr
5,313
2,174
0
2,392
5,880
2,571
4
0
5,880
0
47,883
L
Jing Wei
iiMaXx___
Jing Wei
3,291
2,196
0
1,987
7,755
2,540
0
1,253
6,502
0
43,074
L
Gilgamesh
jboys1970
Gilgamesh
2,837
679
0
3,224
10,697
4,010
0
3,951
6,570
0
38,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,120
Gold Earned
32,222
268
Minions Killed
384
0
Camps Cleared
0
1,015,343
Distance Traveled
1,039,266
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,583
558
54
5
0
179,276
2
W
Vulcan
7,052
705
116
12
0
227,457
1
W
Lancelot
5,880
588
70
7
0
255,219
0
L
Thor
5,338
534
19
2
0
216,963
1
L
Vulcan
4,782
478
63
6
0
173,072
5
W
Atlas
5,921
592
15
2
0
201,848
0
W
Sylvanus
7,215
722
97
10
0
164,074
0
W
Heimdallr
6,154
615
86
9
0
190,668
0
L
Jing Wei
5,514
551
74
7
0
230,427
1
L
Gilgamesh
4,903
490
58
6
0
215,605
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role