Player Matchup

Arachne
Arachne
Dullerbeef207
Arachne
Level 108
God Stats
0W - 2L
1,282 SR
Queue Stats
6W - 8L
1,493 Elo+
Party 1
Ymir
Ymir
KimmyHeada
Ymir
Level 29
God Stats
8W - 4L
1,608 SR
Queue Stats
49W - 33L
1,679 Elo+
Party 3
Achilles
Achilles
OpulentPants60
Achilles
Level 190
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 42L
1,592 Elo+
Party 1
Nut
Nut
TristanTheWiz
Nut
Level 126
God Stats
10W - 8L
1,552 SR
Queue Stats
85W - 58L
1,684 Elo+
Party 3
Scylla
Scylla
bogs fn binny
Scylla
Level 183
God Stats
116W - 76L
1,650 SR
Queue Stats
159W - 122L
1,567 Elo+
Solo
Team Averages
Level 127
1,518 SR
1,603 Elo+

VS

Team Averages
Level 131
1,689 SR
1,560 Elo+
Bakasura
Bakasura
ApePooFlinger
Bakasura
Level 147
God Stats
6W - 3L
1,574 SR
Queue Stats
143W - 135L
1,575 Elo+
Party 2
Sol
Sol
HorseMONK
Sol
Level 122
God Stats
6W - 4L
1,607 SR
Queue Stats
104W - 111L
1,580 Elo+
Party 2
Neith
Neith
Not Pyrz
Neith
Level 127
God Stats
2W - 2L
1,479 SR
Queue Stats
235W - 223L
1,539 Elo+
Solo
Odin
Odin
bishoplelele
Odin
Level 129
God Stats
9W - 3L
2,044 SR
Queue Stats
205W - 188L
1,562 Elo+
Party 2
Ymir
Ymir
necronomicon0666
Ymir
Level 129
God Stats
5W - 0L
1,740 SR
Queue Stats
107W - 112L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
6
1 / 1 / 0
3,383
677
1,326
3,722
1,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

1
0 / 0 / 0
1,005
201
0
0
0
Achilles
6
0 / 1 / 0
3,594
719
2,174
4,517
1,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 0
3,416
683
2,273
2,450
767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

8
1 / 0 / 0
4,019
804
2,390
2,052
517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ApePooFlinger
Bakasura
6
1 / 0 / 0
3,413
683
1,733
4,479
1,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

7
0 / 0 / 0
3,561
712
1,177
3,532
784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Neith
Not Pyrz
Neith
7
0 / 1 / 0
3,830
766
604
2,400
799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 0 / 1
4,267
853
2,029
3,929
2,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

4
0 / 1 / 0
3,339
668
63
3,983
2,138
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
2
Kills
2
2
Deaths
2
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bakasura
ApePooFlinger
Bakasura
1
0
0
1
L
Arachne
1
1
0
1
W
0
0
0
0
L
0
0
0
0
W
Neith
Not Pyrz
Neith
0
1
0
0
L
Achilles
0
1
0
0
L
0
0
0
0
W
1
0
1
1.5
L
1
0
0
1
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,163
Damage
5,606
12,741
Taken
18,323
4,002
Mitigated
7,396
5,771
Healing
8,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
ApePooFlinger
Bakasura
1,733
1,312
0
2,172
4,479
1,347
0
714
3,720
0
11,470
L
Arachne
1,326
937
0
1,476
3,722
1,106
0
0
3,577
0
13,944
W
1,177
406
0
2,766
3,532
784
0
0
3,532
24,740
1,584
L
0
0
0
0
0
0
0
0
0
0
0
W
Neith
Not Pyrz
Neith
604
130
0
454
2,400
799
0
1,043
1,231
0
22,886
L
Achilles
2,174
798
0
2,055
4,517
1,612
0
0
4,497
0
19,391
L
2,273
1,761
0
1,510
2,450
767
0
1,082
1,358
0
18,857
W
2,029
555
0
1,827
3,929
2,328
0
0
3,929
0
21,944
L
2,390
220
0
730
2,052
517
0
63
1,829
23,781
196
W
63
0
0
1,118
3,983
2,138
0
254
3,689
6,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,417
Gold Earned
18,410
152
Minions Killed
189
0
Camps Cleared
0
408,789
Distance Traveled
533,241
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
3,413
683
32
6
0
131,172
0
L
Arachne
3,383
677
30
6
0
109,199
0
W
Sol
3,561
712
48
10
0
92,369
0
L
Ymir
1,005
201
0
0
0
0
0
W
Neith
3,830
766
57
11
0
101,572
0
L
Achilles
3,594
719
39
8
0
107,016
0
L
Nut
3,416
683
33
7
0
95,142
0
W
Odin
4,267
853
46
9
0
110,857
0
L
Scylla
4,019
804
50
10
0
97,432
0
W
Ymir
3,339
668
6
1
0
97,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role