Player Matchup

Set
Set
 
Set
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
KPOT_B_TPYCUKAX
Hades
Level 77
God Stats
12W - 9L
1,717 SR
Queue Stats
126W - 124L
1,469 Elo+
Party 2
Anhur
Anhur
Karaboomba
Anhur
Level 83
God Stats
2W - 3L
1,280 SR
Queue Stats
83W - 77L
1,474 Elo+
Solo
Fenrir
Fenrir
big_Ancestor
Fenrir
Level 107
God Stats
0W - 4L
1,172 SR
Queue Stats
166W - 144L
1,492 Elo+
Solo
Odin
Odin
sashcochertovec
Odin
Level 87
God Stats
1W - 2L
1,753 SR
Queue Stats
235W - 207L
1,487 Elo+
Party 2
Team Averages
Level 89
1,484 SR
1,484 Elo+

VS

Team Averages
Level 102
1,522 SR
1,491 Elo+
Ra
Ra
 
Ra
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Szatanuu
Aphrodite
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
214W - 217L
1,451 Elo+
Solo
Horus
Horus
你咋还犟嘴呢
Horus
Level 109
God Stats
30W - 27L
1,565 SR
Queue Stats
114W - 108L
1,487 Elo+
Party 1
Izanami
Izanami
摩羯座X天劫
Izanami
Level 106
God Stats
10W - 6L
1,544 SR
Queue Stats
242W - 214L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
12
4 / 1 / 2
6,294
629
6,138
9,853
4,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 2 / 0
5,539
554
3,181
9,988
3,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Anhur
10
1 / 2 / 2
5,304
530
3,398
5,827
1,916
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Fenrir
2
0 / 1 / 0
3,551
355
0
1,912
675
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 2 / 2
5,808
581
3,161
6,647
4,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
3 / 1 / 0
6,274
627
4,741
6,040
2,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
 
Fenrir
10
2 / 2 / 2
5,615
562
3,239
5,298
2,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
Szatanuu
Aphrodite
9
1 / 1 / 4
6,062
606
3,090
4,847
2,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 1 / 2
5,500
550
4,699
6,537
3,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 1 / 2
5,809
581
3,446
6,385
2,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
18
6
Kills
8
8
Deaths
6
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
4
1
2
5
W
Ra
 
Ra
3
1
0
3
W
Fenrir
 
Fenrir
2
2
2
1.5
L
0
2
0
0
L
Anhur
1
2
2
1
W
Aphrodite
Szatanuu
Aphrodite
1
1
4
3
L
Fenrir
0
1
0
0
L
1
2
2
1
W
1
1
2
2
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,878
Damage
19,215
34,227
Taken
29,107
15,283
Mitigated
12,814
7,859
Healing
10,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
6,138
2,643
0
1,225
9,853
4,780
0
864
8,947
0
53,658
W
Ra
 
Ra
4,741
625
329
1,179
6,040
2,318
0
2,432
3,608
51,515
0
W
Fenrir
 
Fenrir
3,239
858
0
661
5,298
2,221
0
338
4,960
0
20,462
L
3,181
44
20
4,009
9,988
3,830
0
4,745
5,100
49,282
0
L
Anhur
3,398
1,608
0
1,398
5,827
1,916
0
1,536
4,291
0
34,566
W
Aphrodite
Szatanuu
Aphrodite
3,090
1,049
1,814
2,302
4,847
2,344
568
411
4,436
16,311
1,276
L
Fenrir
0
0
0
707
1,912
675
0
340
1,572
0
2,060
L
3,161
492
0
500
6,647
4,082
0
289
5,983
0
26,567
W
4,699
2,393
0
2,413
6,537
3,816
0
0
6,537
251
28,256
W
3,446
2,061
0
2,038
6,385
2,115
513
0
6,385
0
50,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,496
Gold Earned
29,260
287
Minions Killed
283
0
Camps Cleared
0
810,788
Distance Traveled
923,763
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,294
629
80
8
0
220,360
0
W
Ra
6,274
627
92
9
0
205,585
0
W
Fenrir
5,615
562
38
4
0
182,019
0
L
Hades
5,539
554
99
10
0
176,806
0
L
Anhur
5,304
530
56
6
0
194,693
0
W
Aphrodite
6,062
606
22
2
0
180,191
0
L
Fenrir
3,551
355
3
0
0
29,269
0
L
Odin
5,808
581
49
5
0
189,660
0
W
Horus
5,500
550
44
4
0
166,835
0
W
Izanami
5,809
581
87
9
0
189,133
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role