Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
FreyrOfAlfheim
Rama
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 19L
1,552 Elo+
Party 2
Erlang Shen
Erlang Shen
ZeeSpartan
Erlang Shen
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 49L
1,601 Elo+
Solo
Ymir
Ymir
botAndrew
Ymir
Level 148
God Stats
1W - 0L
1,277 SR
Queue Stats
25W - 19L
1,552 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
xMike96
Morgan Le Fay
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 58L
1,553 Elo+
Solo
Team Averages
Level 126
1,455 SR
1,552 Elo+

VS

Team Averages
Level 148
1,421 SR
1,511 Elo+
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 226
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
AFCA
Hun Batz
Level 156
God Stats
0W - 2L
1,300 SR
Queue Stats
85W - 94L
1,539 Elo+
Solo
Nut
Nut
AGough96
Nut
Level 67
God Stats
0W - 3L
1,281 SR
Queue Stats
36W - 51L
1,481 Elo+
Solo
Heimdallr
Heimdallr
Fogoret
Heimdallr
Level 134
God Stats
5W - 4L
1,739 SR
Queue Stats
251W - 244L
1,519 Elo+
Party 1
Serqet
Serqet
deson706
Serqet
Level 156
God Stats
0W - 2L
1,283 SR
Queue Stats
99W - 101L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
6 / 3 / 19
9,532
867
9,636
11,503
9,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mace

Mace

+10
Physical Power

16
4 / 1 / 24
9,682
880
12,669
11,160
6,287
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Erlang Shen
ZeeSpartan
Erlang Shen
17
14 / 2 / 13
10,768
979
19,025
21,175
20,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ymir
16
4 / 1 / 23
10,172
925
5,278
17,863
20,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morgan Le Fay
xMike96
Morgan Le Fay
16
2 / 0 / 24
9,353
850
10,802
13,204
7,866
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
12
0 / 8 / 3
6,987
635
9,556
17,700
18,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Hun Batz
AFCA
Hun Batz
14
3 / 4 / 2
8,181
744
18,888
10,077
5,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
2 / 6 / 3
8,060
733
10,631
12,731
6,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
Fogoret
Heimdallr
14
1 / 6 / 5
8,033
730
10,351
10,155
5,205
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serqet
deson706
Serqet
12
1 / 6 / 2
7,221
656
3,781
9,832
6,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
22
30
Kills
7
7
Deaths
30
103
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
6
3
19
5.17
L
Bake Kujira
 
Bake Kujira
0
8
3
0.19
L
Hun Batz
AFCA
Hun Batz
3
4
2
1
L
2
6
3
0.58
L
Heimdallr
Fogoret
Heimdallr
1
6
5
0.58
W
4
1
24
16
W
Erlang Shen
ZeeSpartan
Erlang Shen
14
2
13
10.25
W
Ymir
4
1
23
15.5
L
Serqet
deson706
Serqet
1
6
2
0.33
W
Morgan Le Fay
xMike96
Morgan Le Fay
2
0
24
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,410
Damage
53,207
74,905
Taken
60,495
65,121
Mitigated
41,213
30,097
Healing
6,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
9,636
2,242
0
250
11,503
9,783
1,025
1,545
9,702
0
15,004
L
Bake Kujira
 
Bake Kujira
9,556
3,572
377
953
17,700
18,217
0
3,574
14,126
12,281
1,387
L
Hun Batz
AFCA
Hun Batz
18,888
1,483
92
1,583
10,077
5,696
0
2,947
7,130
0
31,871
L
10,631
3,647
0
1,635
12,731
6,066
0
4,047
8,684
0
24,635
L
Heimdallr
Fogoret
Heimdallr
10,351
7,040
84
308
10,155
5,205
0
2,520
7,635
0
22,685
W
12,669
9,099
1,829
3,304
11,160
6,287
4,663
999
10,017
0
30,836
W
Erlang Shen
ZeeSpartan
Erlang Shen
19,025
11,418
1,514
10,080
21,175
20,664
833
2,958
17,659
0
31,766
W
Ymir
5,278
787
1,566
5,680
17,863
20,521
333
2,246
15,368
10,984
0
L
Serqet
deson706
Serqet
3,781
1,076
1,039
823
9,832
6,029
0
2,520
7,312
0
4,856
W
Morgan Le Fay
xMike96
Morgan Le Fay
10,802
1,271
2,293
3,581
13,204
7,866
1,549
669
12,256
31,514
1,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,507
Gold Earned
38,482
124
Minions Killed
104
0
Camps Cleared
0
1,153,342
Distance Traveled
898,994
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,532
867
9
1
0
194,447
0
L
Bake Kujira
6,987
635
10
1
0
173,702
0
L
Hun Batz
8,181
744
29
3
0
226,514
0
L
Nut
8,060
733
22
2
0
152,157
0
L
Heimdallr
8,033
730
37
3
0
158,934
0
W
Rama
9,682
880
42
4
0
174,334
0
W
Erlang Shen
10,768
979
30
3
0
260,170
0
W
Ymir
10,172
925
7
1
0
293,996
0
L
Serqet
7,221
656
6
1
0
187,687
0
W
Morgan Le Fay
9,353
850
36
3
0
230,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role