Player Matchup

Achilles
Achilles
FluffyMedic
Achilles
Level 67
God Stats
27W - 22L
1,554 SR
Queue Stats
122W - 136L
1,532 Elo+
Party 1
Izanami
Izanami
Rayanctv
Izanami
Level 60
God Stats
12W - 13L
1,437 SR
Queue Stats
117W - 104L
1,430 Elo+
Solo
Thoth
Thoth
Sbrz
Thoth
Level 148
God Stats
2W - 1L
1,692 SR
Queue Stats
119W - 120L
1,545 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TKD1Ray
Kumbhakarna
Level 107
God Stats
6W - 3L
1,810 SR
Queue Stats
423W - 430L
1,496 Elo+
Solo
Arachne
Arachne
antros22
Arachne
Level 128
God Stats
3W - 1L
1,303 SR
Queue Stats
46W - 38L
1,584 Elo+
Solo
Team Averages
Level 102
1,559 SR
1,517 Elo+

VS

Team Averages
Level 135
1,597 SR
1,521 Elo+
Sylvanus
Sylvanus
Konobia
Sylvanus
Level 115
God Stats
1W - 3L
1,449 SR
Queue Stats
97W - 87L
1,525 Elo+
Solo
Medusa
Medusa
barbutabaga
Medusa
Level 129
God Stats
4W - 6L
1,588 SR
Queue Stats
63W - 66L
1,468 Elo+
Solo
Surtr
Surtr
golia98
Surtr
Level 74
God Stats
16W - 10L
1,658 SR
Queue Stats
328W - 323L
1,542 Elo+
Solo
Yu Huang
Yu Huang
kartynezusz
Yu Huang
Level 165
God Stats
1W - 1L
1,730 SR
Queue Stats
157W - 145L
1,553 Elo+
Solo
Charon
Charon
mo_hawai
Charon
Level 193
God Stats
8W - 9L
1,562 SR
Queue Stats
39W - 30L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FluffyMedic
Achilles
13
4 / 2 / 1
7,782
599
10,932
18,257
10,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Izanami
Rayanctv
Izanami
11
1 / 3 / 0
6,655
512
4,878
8,447
2,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
Sbrz
Thoth
13
3 / 1 / 2
7,516
578
9,465
6,849
2,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Kumbhakarna
TKD1Ray
Kumbhakarna
12
1 / 0 / 8
6,771
521
4,957
9,103
6,894
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
antros22
Arachne
13
6 / 1 / 3
7,211
555
10,089
16,313
7,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Konobia
Sylvanus
11
0 / 4 / 1
6,135
472
7,309
11,026
6,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
14
3 / 1 / 0
7,929
610
8,173
9,242
4,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Surtr
golia98
Surtr
13
3 / 4 / 0
8,073
621
15,811
16,691
15,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Yu Huang
kartynezusz
Yu Huang
9
1 / 2 / 0
5,950
458
3,376
7,097
2,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Charon
mo_hawai
Charon
11
0 / 4 / 2
6,643
511
6,037
14,279
11,864
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
15
Kills
7
7
Deaths
15
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
FluffyMedic
Achilles
4
2
1
2.25
L
Sylvanus
Konobia
Sylvanus
0
4
1
0.13
W
Izanami
Rayanctv
Izanami
1
3
0
0.33
W
Thoth
Sbrz
Thoth
3
1
2
4
W
Kumbhakarna
TKD1Ray
Kumbhakarna
1
0
8
5
W
Arachne
antros22
Arachne
6
1
3
7.5
L
Medusa
3
1
0
3
L
Surtr
golia98
Surtr
3
4
0
0.75
L
Yu Huang
kartynezusz
Yu Huang
1
2
0
0.5
L
Charon
mo_hawai
Charon
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,321
Damage
40,706
58,969
Taken
58,335
29,901
Mitigated
40,482
25,276
Healing
18,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
FluffyMedic
Achilles
10,932
4,157
0
8,985
18,257
10,633
0
1,989
15,207
0
62,942
L
Sylvanus
Konobia
Sylvanus
7,309
2,086
602
4,247
11,026
6,361
0
1,985
9,041
40,902
14,522
W
Izanami
Rayanctv
Izanami
4,878
3,398
0
3,006
8,447
2,672
243
666
7,781
0
52,877
W
Thoth
Sbrz
Thoth
9,465
223
0
1,587
6,849
2,461
0
4,892
1,909
60,984
2,193
W
Kumbhakarna
TKD1Ray
Kumbhakarna
4,957
654
0
3,085
9,103
6,894
0
3,158
5,848
19,674
506
W
Arachne
antros22
Arachne
10,089
7,414
0
8,613
16,313
7,241
0
6,192
9,899
0
53,620
L
Medusa
8,173
3,274
0
3,397
9,242
4,207
611
749
8,493
0
71,889
L
Surtr
golia98
Surtr
15,811
6,395
0
6,518
16,691
15,870
0
1,078
15,613
1,707
58,425
L
Yu Huang
kartynezusz
Yu Huang
3,376
192
0
698
7,097
2,180
38
5,658
1,439
30,583
2,015
L
Charon
mo_hawai
Charon
6,037
2,070
0
2,805
14,279
11,864
0
4,581
9,698
26,754
436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,935
Gold Earned
34,730
394
Minions Killed
393
0
Camps Cleared
0
1,265,953
Distance Traveled
1,093,648
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,782
599
106
8
0
222,073
0
L
Sylvanus
6,135
472
91
7
0
222,616
8
W
Izanami
6,655
512
96
7
0
212,377
0
W
Thoth
7,516
578
99
8
0
268,669
0
W
Kumbhakarna
6,771
521
18
1
0
287,366
4
W
Arachne
7,211
555
75
6
0
275,468
0
L
Medusa
7,929
610
118
9
0
242,664
0
L
Surtr
8,073
621
89
7
0
212,748
0
L
Yu Huang
5,950
458
59
5
0
175,951
6
L
Charon
6,643
511
36
3
0
239,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role