Player Matchup

Erlang Shen
Erlang Shen
Erempla
Erlang Shen
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 51L
1,527 Elo+
Solo
Nu Wa
Nu Wa
LiaLoveVik
Nu Wa
Level 46
God Stats
43W - 42L
1,571 SR
Queue Stats
63W - 76L
1,458 Elo+
Solo
Tyr
Tyr
SOZ_ShadowDemon
Tyr
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 157L
1,554 Elo+
Solo
Neith
Neith
Techy Turtlee
Neith
Level 84
God Stats
13W - 9L
1,494 SR
Queue Stats
95W - 85L
1,470 Elo+
Solo
Sylvanus
Sylvanus
bIisss
Sylvanus
Level 128
God Stats
14W - 11L
1,710 SR
Queue Stats
26W - 22L
1,645 Elo+
Solo
Team Averages
Level 91
1,555 SR
1,531 Elo+

VS

Team Averages
Level 100
1,509 SR
1,490 Elo+
Persephone
Persephone
 
Persephone
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Qeril
Neith
Level 100
God Stats
82W - 110L
1,456 SR
Queue Stats
90W - 117L
1,432 Elo+
Solo
Osiris
Osiris
Stefon329
Osiris
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,424 Elo+
Solo
Geb
Geb
dITA R3turns
Geb
Level 172
God Stats
2W - 1L
1,797 SR
Queue Stats
167W - 146L
1,555 Elo+
Solo
The Morrigan
The Morrigan
gEthoN
The Morrigan
Level 155
God Stats
4W - 11L
1,290 SR
Queue Stats
96W - 85L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Erempla
Erlang Shen
13
6 / 2 / 1
7,688
513
7,442
14,657
7,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Nu Wa
13
0 / 1 / 3
6,972
465
3,597
5,755
2,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 3 / 4
7,107
474
6,968
14,113
12,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 1 / 6
7,263
484
7,591
9,187
3,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
bIisss
Sylvanus
12
3 / 2 / 5
7,804
520
5,680
10,520
8,471
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
2 / 2 / 0
8,226
548
3,455
6,989
2,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Qeril
Neith
11
1 / 4 / 1
6,711
447
1,684
9,989
3,261
Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
Stefon329
Osiris
14
1 / 0 / 2
8,464
564
6,232
11,073
11,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
1 / 3 / 4
6,634
442
7,364
13,603
11,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Morrigan
gEthoN
The Morrigan
14
4 / 2 / 4
7,836
522
13,323
9,873
3,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
11
Kills
9
9
Deaths
11
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
2
2
0
1
W
Erlang Shen
Erempla
Erlang Shen
6
2
1
3.25
W
Nu Wa
0
1
3
1.5
L
Neith
Qeril
Neith
1
4
1
0.38
W
0
3
4
0.67
L
Osiris
Stefon329
Osiris
1
0
2
2
W
2
1
6
5
W
Sylvanus
bIisss
Sylvanus
3
2
5
2.75
L
1
3
4
1
L
The Morrigan
gEthoN
The Morrigan
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,278
Damage
32,058
54,232
Taken
51,527
34,642
Mitigated
31,596
23,981
Healing
17,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
3,455
380
80
2,237
6,989
2,180
0
2,397
4,584
52,109
2,544
W
Erlang Shen
Erempla
Erlang Shen
7,442
4,772
0
7,082
14,657
7,682
0
4,835
9,822
0
47,341
W
Nu Wa
3,597
1,861
0
871
5,755
2,000
297
3,264
2,491
56,258
0
L
Neith
Qeril
Neith
1,684
781
0
2,784
9,989
3,261
42
1,822
8,167
0
35,602
W
6,968
813
0
5,419
14,113
12,601
0
3,196
10,917
0
50,351
L
Osiris
Stefon329
Osiris
6,232
3,047
0
5,158
11,073
11,099
590
271
10,802
0
62,117
W
7,591
2,841
0
4,489
9,187
3,888
400
3,796
5,391
0
60,936
W
Sylvanus
bIisss
Sylvanus
5,680
1,312
2,446
3,674
10,520
8,471
180
6,033
4,487
27,723
0
L
7,364
563
0
3,210
13,603
11,112
0
3,216
10,387
33,494
0
L
The Morrigan
gEthoN
The Morrigan
13,323
2,828
0
4,386
9,873
3,944
0
1,769
8,104
65,060
16,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,834
Gold Earned
37,871
380
Minions Killed
393
0
Camps Cleared
0
1,430,885
Distance Traveled
1,300,579
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,226
548
95
6
0
259,195
5
W
Erlang Shen
7,688
513
75
5
0
337,333
0
W
Nu Wa
6,972
465
102
7
0
268,080
0
L
Neith
6,711
447
66
4
0
212,703
0
W
Tyr
7,107
474
86
6
0
283,806
2
L
Osiris
8,464
564
107
7
0
240,468
0
W
Neith
7,263
484
90
6
0
251,668
2
W
Sylvanus
7,804
520
27
2
0
289,998
3
L
Geb
6,634
442
20
1
0
287,534
4
L
The Morrigan
7,836
522
105
7
0
300,679
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role