Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Akura13
Jormungandr
Level 36
God Stats
4W - 2L
1,500 SR
Queue Stats
27W - 47L
1,266 Elo+
Party 1
Freya
Freya
Vicentiu
Freya
Level 146
God Stats
10W - 6L
1,609 SR
Queue Stats
397W - 388L
1,534 Elo+
Solo
Ix Chel
Ix Chel
aphanath
Ix Chel
Level 100
God Stats
15W - 10L
1,579 SR
Queue Stats
560W - 574L
1,500 Elo+
Solo
Lancelot
Lancelot
hazimaru
Lancelot
Level 28
God Stats
2W - 4L
1,166 SR
Queue Stats
6W - 23L
978 Elo+
Party 1
Team Averages
Level 93
1,471 SR
1,356 Elo+

VS

Team Averages
Level 105
1,556 SR
1,594 Elo+
Nut
Nut
Akiyama227
Nut
Level 156
God Stats
1W - 2L
1,310 SR
Queue Stats
9W - 8L
1,588 Elo+
Solo
Hun Batz
Hun Batz
NorthWarrior476
Hun Batz
Level 128
God Stats
210W - 151L
1,545 SR
Queue Stats
329W - 327L
1,527 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Shampers
Morgan Le Fay
Level 63
God Stats
5W - 6L
1,515 SR
Queue Stats
79W - 72L
1,501 Elo+
Solo
Baron Samedi
Baron Samedi
Whatlex
Baron Samedi
Level 140
God Stats
3W - 1L
1,909 SR
Queue Stats
77W - 79L
1,506 Elo+
Solo
Maui
Maui
Zyonor
Maui
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 56L
1,848 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
5 / 0 / 4
7,844
1,307
4,735
3,721
2,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Jormungandr
Akura13
Jormungandr
12
2 / 1 / 8
7,279
1,213
7,316
7,564
6,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
Vicentiu
Freya
12
1 / 0 / 8
7,045
1,174
9,287
5,244
2,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ix Chel
aphanath
Ix Chel
12
0 / 1 / 9
6,764
1,127
4,750
4,354
3,379
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lancelot
hazimaru
Lancelot
12
4 / 2 / 6
7,624
1,271
5,668
7,381
4,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

375

VS

Team 2 Tickets

295

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,598
1,100
4,752
7,105
2,922
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
11
0 / 4 / 2
6,353
1,059
8,759
10,145
5,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
Shampers
Morgan Le Fay
11
0 / 1 / 1
5,812
969
637
1,423
535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Whatlex
Baron Samedi
12
3 / 3 / 1
7,262
1,210
7,552
7,648
3,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Maui
Zyonor
Maui
12
0 / 2 / 3
7,308
1,218
2,207
8,423
8,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
12
Kills
4
4
Deaths
12
35
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
5
0
4
7
L
1
2
0
0.5
W
Jormungandr
Akura13
Jormungandr
2
1
8
6
L
Hun Batz
0
4
2
0.25
L
Morgan Le Fay
Shampers
Morgan Le Fay
0
1
1
0.5
W
Freya
Vicentiu
Freya
1
0
8
5
L
Baron Samedi
Whatlex
Baron Samedi
3
3
1
1.17
L
Maui
Zyonor
Maui
0
2
3
0.75
W
Ix Chel
aphanath
Ix Chel
0
1
9
4.5
W
Lancelot
hazimaru
Lancelot
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,756
Damage
23,907
28,264
Taken
34,744
18,592
Mitigated
20,824
4,421
Healing
5,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
4,735
1,510
0
331
3,721
2,005
0
661
3,060
0
11,811
L
4,752
2,319
0
0
7,105
2,922
0
3,903
3,069
0
22,990
W
Jormungandr
Akura13
Jormungandr
7,316
1,088
0
865
7,564
6,870
0
2,403
4,753
17,563
1,780
L
Hun Batz
8,759
1,563
0
952
10,145
5,459
0
6,928
2,905
0
14,031
L
Morgan Le Fay
Shampers
Morgan Le Fay
637
38
0
212
1,423
535
0
562
823
2,351
0
W
Freya
Vicentiu
Freya
9,287
3,374
0
1,771
5,244
2,139
0
1,044
4,200
21,894
0
L
Baron Samedi
Whatlex
Baron Samedi
7,552
255
1,292
1,856
7,648
3,659
0
3,734
3,878
17,812
0
L
Maui
Zyonor
Maui
2,207
672
0
912
8,423
8,249
0
4,881
3,338
5,143
0
W
Ix Chel
aphanath
Ix Chel
4,750
116
521
441
4,354
3,379
0
2,571
1,783
10,860
0
W
Lancelot
hazimaru
Lancelot
5,668
943
0
492
7,381
4,199
0
3,717
3,664
0
13,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,556
Gold Earned
33,333
107
Minions Killed
95
6
Camps Cleared
4
685,048
Distance Traveled
495,474
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,844
1,307
16
3
3
136,007
0
L
Nut
6,598
1,100
36
6
4
111,889
0
W
Jormungandr
7,279
1,213
30
5
1
137,787
0
L
Hun Batz
6,353
1,059
17
3
0
128,595
0
L
Morgan Le Fay
5,812
969
3
1
0
28,085
0
W
Freya
7,045
1,174
25
4
2
128,129
0
L
Baron Samedi
7,262
1,210
33
6
0
124,280
0
L
Maui
7,308
1,218
6
1
0
102,625
0
W
Ix Chel
6,764
1,127
10
2
0
117,641
1
W
Lancelot
7,624
1,271
26
4
0
165,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role