Player Matchup

Vamana
Vamana
Bellonuts
Vamana
Level 107
God Stats
9W - 4L
1,805 SR
Queue Stats
19W - 21L
1,482 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Thanafart
Cu Chulainn
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,448 Elo+
Party 1
Sol
Sol
Tyranahax
Sol
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
bruhgarrison
Ah Puch
Level 69
God Stats
5W - 7L
1,510 SR
Queue Stats
49W - 52L
1,525 Elo+
Party 1
Thanatos
Thanatos
burgerboski
Thanatos
Level 68
God Stats
11W - 10L
1,542 SR
Queue Stats
58W - 39L
1,544 Elo+
Party 1
Team Averages
Level 68
1,571 SR
1,500 Elo+

VS

Team Averages
Level 89
1,488 SR
1,457 Elo+
Cerberus
Cerberus
B33LZ3BUG
Cerberus
Level 33
God Stats
9W - 11L
1,354 SR
Queue Stats
96W - 129L
1,419 Elo+
Party 2
Mulan
Mulan
DontSmileJ
Mulan
Level 127
God Stats
3W - 0L
1,494 SR
Queue Stats
195W - 234L
1,488 Elo+
Party 2
Ao Kuang
Ao Kuang
FearSomeJack505
Ao Kuang
Level 61
God Stats
32W - 26L
1,627 SR
Queue Stats
218W - 240L
1,457 Elo+
Party 2
Medusa
Medusa
x iG PButta x
Medusa
Level 127
God Stats
8W - 7L
1,673 SR
Queue Stats
52W - 43L
1,480 Elo+
Solo
Ra
Ra
xDaddySmiles
Ra
Level 99
God Stats
6W - 5L
1,293 SR
Queue Stats
130W - 156L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Bellonuts
Vamana
14
0 / 5 / 0
8,286
436
8,355
20,057
20,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cu Chulainn
Thanafart
Cu Chulainn
12
1 / 4 / 3
7,448
392
9,709
17,663
17,887
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 2 / 1
7,602
400
6,977
9,140
3,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Puch
bruhgarrison
Ah Puch
17
3 / 2 / 1
10,499
553
7,890
12,793
5,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Thanatos
burgerboski
Thanatos
15
2 / 3 / 3
8,441
444
8,874
19,798
8,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
B33LZ3BUG
Cerberus
14
0 / 1 / 7
9,002
474
8,470
20,620
22,050
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mulan
18
8 / 1 / 3
12,047
634
22,555
20,498
21,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ao Kuang
18
4 / 1 / 1
10,063
530
4,972
10,115
5,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

16
1 / 1 / 4
9,440
497
11,519
8,916
4,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 2 / 1
10,839
570
8,313
9,088
3,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
6
Kills
16
16
Deaths
6
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cerberus
B33LZ3BUG
Cerberus
0
1
7
3.5
L
Vamana
Bellonuts
Vamana
0
5
0
0
W
Mulan
8
1
3
9.5
W
Ao Kuang
4
1
1
4.5
L
Cu Chulainn
Thanafart
Cu Chulainn
1
4
3
0.63
L
0
2
1
0.25
L
Ah Puch
bruhgarrison
Ah Puch
3
2
1
1.75
L
Thanatos
burgerboski
Thanatos
2
3
3
1.17
W
1
1
4
3
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,805
Damage
55,829
79,451
Taken
69,237
55,483
Mitigated
56,052
27,999
Healing
28,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
B33LZ3BUG
Cerberus
8,470
924
0
7,778
20,620
22,050
388
5,101
15,372
41,385
845
L
Vamana
Bellonuts
Vamana
8,355
3,344
0
2,904
20,057
20,919
0
3,025
16,916
0
56,940
W
Mulan
22,555
2,842
0
9,977
20,498
21,012
171
2,360
17,178
0
102,559
W
Ao Kuang
4,972
1,550
0
2,786
10,115
5,131
0
147
9,929
113,206
0
L
Cu Chulainn
Thanafart
Cu Chulainn
9,709
2,764
402
2,138
17,663
17,887
0
6,883
10,780
0
42,304
L
6,977
2,813
0
3,004
9,140
3,126
0
818
8,322
43,883
4,075
L
Ah Puch
bruhgarrison
Ah Puch
7,890
1,044
0
3,141
12,793
5,341
0
6,651
6,142
88,432
1,548
L
Thanatos
burgerboski
Thanatos
8,874
2,585
0
16,410
19,798
8,210
0
3,872
15,926
0
69,891
W
11,519
4,763
0
5,327
8,916
4,318
1,800
1,324
7,541
0
90,148
W
8,313
625
910
2,206
9,088
3,541
0
5,571
3,517
90,385
297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,276
Gold Earned
51,391
512
Minions Killed
651
0
Camps Cleared
0
1,785,817
Distance Traveled
1,912,927
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,002
474
68
4
0
380,956
0
L
Vamana
8,286
436
110
6
0
336,267
0
W
Mulan
12,047
634
144
8
0
373,615
0
W
Ao Kuang
10,063
530
147
8
0
372,370
1
L
Cu Chulainn
7,448
392
53
3
0
362,903
0
L
Sol
7,602
400
89
5
0
330,796
0
L
Ah Puch
10,499
553
153
8
0
356,243
0
L
Thanatos
8,441
444
107
6
0
399,608
0
W
Medusa
9,440
497
121
6
0
399,626
5
W
Ra
10,839
570
171
9
0
386,360
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role