Player Matchup

Osiris
Osiris
Bigblackball299
Osiris
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 38L
1,440 Elo+
Party 1
Bastet
Bastet
Moonlight2424
Bastet
Level 104
God Stats
17W - 13L
1,555 SR
Queue Stats
114W - 116L
1,412 Elo+
Party 1
Vulcan
Vulcan
XxnartutxX
Vulcan
Level 126
God Stats
6W - 2L
1,715 SR
Queue Stats
56W - 52L
1,522 Elo+
Party 2
Ares
Ares
Ymir2Brazy
Ares
Level 149
God Stats
0W - 1L
1,829 SR
Queue Stats
75W - 62L
1,586 Elo+
Solo
Skadi
Skadi
Zack1427
Skadi
Level 118
God Stats
17W - 10L
1,683 SR
Queue Stats
69W - 70L
1,449 Elo+
Party 2
Team Averages
Level 105
1,656 SR
1,482 Elo+

VS

Team Averages
Level 120
1,593 SR
1,490 Elo+
Khepri
Khepri
 
Khepri
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Guan Yu
Guan Yu
ImAdem1234
Guan Yu
Level 129
God Stats
4W - 3L
1,696 SR
Queue Stats
123W - 84L
1,604 Elo+
Solo
Cabrakan
Cabrakan
Ledgendary_Ant
Cabrakan
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 95L
1,488 Elo+
Party 4
Danzaburou
Danzaburou
McHolty
Danzaburou
Level 104
God Stats
2W - 2L
1,574 SR
Queue Stats
46W - 37L
1,502 Elo+
Party 3
Charon
Charon
kikibobo
Charon
Level 91
God Stats
2W - 1L
1,693 SR
Queue Stats
21W - 19L
1,358 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 0
8,322
555
5,779
16,721
16,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 5 / 0
6,393
426
3,022
13,318
5,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Vulcan
XxnartutxX
Vulcan
13
1 / 4 / 0
7,686
512
5,844
8,339
2,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 2 / 0
7,032
469
3,479
10,997
9,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Skadi
Zack1427
Skadi
12
0 / 1 / 1
6,833
456
7,657
5,591
2,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
3 / 1 / 2
7,684
512
4,109
7,237
3,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
ImAdem1234
Guan Yu
14
0 / 0 / 2
8,491
566
10,188
12,172
13,098
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
14
5 / 2 / 6
8,455
564
8,761
10,714
8,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
McHolty
Danzaburou
12
1 / 0 / 4
7,287
486
6,210
7,857
3,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
kikibobo
Charon
12
4 / 0 / 3
7,891
526
5,798
10,821
10,433
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
2
Kills
13
13
Deaths
3
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
3
1
2
4
L
0
1
0
0
W
Guan Yu
ImAdem1234
Guan Yu
0
0
2
1
W
Cabrakan
5
2
6
4
W
Danzaburou
McHolty
Danzaburou
1
0
4
3
L
0
5
0
0
L
Vulcan
XxnartutxX
Vulcan
1
4
0
0.25
L
1
2
0
0.5
L
Skadi
Zack1427
Skadi
0
1
1
0.5
W
Charon
kikibobo
Charon
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,781
Damage
35,066
54,966
Taken
48,801
36,921
Mitigated
39,649
13,110
Healing
18,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
4,109
511
0
500
7,237
3,472
186
4,041
2,841
40,551
1,925
L
5,779
2,290
0
7,234
16,721
16,952
0
1,376
15,345
0
76,769
W
Guan Yu
ImAdem1234
Guan Yu
10,188
2,878
168
6,338
12,172
13,098
88
0
12,172
0
79,715
W
Cabrakan
8,761
1,568
0
4,355
10,714
8,977
433
1,272
9,322
69,277
1,889
W
Danzaburou
McHolty
Danzaburou
6,210
3,578
0
4,717
7,857
3,669
364
888
6,969
0
52,606
L
3,022
1,060
0
1,890
13,318
5,456
0
4,467
8,851
0
45,101
L
Vulcan
XxnartutxX
Vulcan
5,844
1,728
0
1,517
8,339
2,998
636
4,675
3,664
53,318
0
L
3,479
61
0
1,614
10,997
9,264
0
5,306
5,691
11,348
0
L
Skadi
Zack1427
Skadi
7,657
2,832
0
855
5,591
2,251
0
2,414
3,177
0
65,516
W
Charon
kikibobo
Charon
5,798
1,791
0
2,074
10,821
10,433
156
2,617
8,174
21,556
615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,266
Gold Earned
39,808
420
Minions Killed
413
0
Camps Cleared
0
1,381,223
Distance Traveled
1,405,174
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,684
512
70
5
0
264,729
0
L
Osiris
8,322
555
131
9
0
218,002
0
W
Guan Yu
8,491
566
119
8
0
265,395
0
W
Cabrakan
8,455
564
107
7
0
322,919
4
W
Danzaburou
7,287
486
81
5
0
280,959
0
L
Bastet
6,393
426
66
4
0
313,408
0
L
Vulcan
7,686
512
98
7
0
283,964
0
L
Ares
7,032
469
21
1
0
296,884
2
L
Skadi
6,833
456
104
7
0
268,965
0
W
Charon
7,891
526
36
2
0
271,172
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role