Player Matchup

Olorun
Olorun
 
Olorun
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
AntonyOz1700
Agni
Level 157
God Stats
4W - 1L
1,622 SR
Queue Stats
73W - 63L
1,558 Elo+
Solo
Heimdallr
Heimdallr
Izziany
Heimdallr
Level 133
God Stats
3W - 0L
1,809 SR
Queue Stats
143W - 130L
1,501 Elo+
Solo
Nemesis
Nemesis
JRKILLAH300
Nemesis
Level 157
God Stats
18W - 14L
1,689 SR
Queue Stats
79W - 85L
1,499 Elo+
Solo
Team Averages
Level 141
1,624 SR
1,512 Elo+

VS

Team Averages
Level 140
1,575 SR
1,576 Elo+
Ishtar
Ishtar
AXE__Senpai
Ishtar
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,498 Elo+
Party 1
Ares
Ares
LeUltBot
Ares
Level 105
God Stats
0W - 1L
1,557 SR
Queue Stats
24W - 18L
1,617 Elo+
Party 2
Scylla
Scylla
PutridGoose
Scylla
Level 152
God Stats
0W - 1L
1,387 SR
Queue Stats
29W - 23L
1,620 Elo+
Party 2
Loki
Loki
SheerVoltage
Loki
Level 148
God Stats
1W - 1L
1,713 SR
Queue Stats
24W - 15L
1,645 Elo+
Party 2
Amaterasu
Amaterasu
ToXiiC_Senpai
Amaterasu
Level 146
God Stats
1W - 1L
1,717 SR
Queue Stats
2W - 7L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
3 / 1 / 2
6,898
627
5,479
5,876
2,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Geb
 
Geb
9
2 / 2 / 5
6,157
560
7,093
13,205
8,563
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 2 / 2
6,708
610
5,018
4,118
1,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Izziany
Heimdallr
11
2 / 3 / 1
6,367
579
6,440
8,913
3,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Nemesis
JRKILLAH300
Nemesis
12
4 / 1 / 3
6,404
582
6,759
7,753
2,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
8
0 / 4 / 0
4,974
452
3,922
8,221
2,807
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Ares
8
1 / 3 / 3
5,475
498
4,257
10,797
7,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Scylla
10
1 / 1 / 4
5,997
545
5,058
6,644
2,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

13
5 / 3 / 1
6,882
626
8,227
11,227
4,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Amaterasu
ToXiiC_Senpai
Amaterasu
13
2 / 2 / 2
7,425
675
5,752
12,067
7,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
19
13
Kills
9
9
Deaths
13
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
1
2
4
W
Geb
 
Geb
2
2
5
2.25
L
Ishtar
0
4
0
0
W
2
2
2
1.5
W
Heimdallr
Izziany
Heimdallr
2
3
1
0.83
W
Nemesis
JRKILLAH300
Nemesis
4
1
3
5.5
L
Ares
1
3
3
0.83
L
Scylla
1
1
4
3
L
5
3
1
1.83
L
Amaterasu
ToXiiC_Senpai
Amaterasu
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,789
Damage
27,216
39,865
Taken
48,956
18,964
Mitigated
24,651
11,506
Healing
13,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
5,479
2,660
170
1,920
5,876
2,427
1,024
1,670
4,166
49,264
4,374
W
Geb
 
Geb
7,093
1,213
1,265
2,710
13,205
8,563
0
3,158
9,949
18,375
1,583
L
Ishtar
3,922
2,628
0
1,226
8,221
2,807
0
3,829
4,392
0
27,862
W
5,018
305
0
631
4,118
1,389
0
2,448
1,376
43,365
1,500
W
Heimdallr
Izziany
Heimdallr
6,440
2,589
0
2,458
8,913
3,758
0
0
8,913
0
43,256
W
Nemesis
JRKILLAH300
Nemesis
6,759
2,921
0
2,352
7,753
2,827
0
1,489
6,128
0
49,817
L
Ares
4,257
461
0
2,480
10,797
7,682
0
6,538
4,259
15,680
0
L
Scylla
5,058
557
0
433
6,644
2,201
0
3,272
3,372
33,438
846
L
8,227
2,817
0
4,425
11,227
4,247
0
3,175
8,052
0
50,482
L
Amaterasu
ToXiiC_Senpai
Amaterasu
5,752
2,478
0
4,860
12,067
7,714
0
354
11,713
0
56,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,534
Gold Earned
30,753
329
Minions Killed
314
0
Camps Cleared
0
1,145,891
Distance Traveled
1,217,486
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,898
627
91
8
0
222,513
1
W
Geb
6,157
560
12
1
0
225,864
5
L
Ishtar
4,974
452
46
4
0
217,576
0
W
Agni
6,708
610
79
7
0
232,376
0
W
Heimdallr
6,367
579
64
6
0
204,448
2
W
Nemesis
6,404
582
83
8
0
260,690
3
L
Ares
5,475
498
17
2
0
212,274
0
L
Scylla
5,997
545
71
6
0
241,210
3
L
Loki
6,882
626
81
7
0
249,586
0
L
Amaterasu
7,425
675
99
9
0
296,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role