Player Matchup

Ravana
Ravana
Heistivo
Ravana
Level 128
God Stats
5W - 3L
1,779 SR
Queue Stats
336W - 176L
1,620 Elo+
Party 2
Thoth
Thoth
Hovering_Death
Thoth
Level 265
God Stats
1W - 1L
1,710 SR
Queue Stats
312W - 269L
1,533 Elo+
Party 2
Chaac
Chaac
Lunaravity
Chaac
Level 198
God Stats
3W - 1L
1,740 SR
Queue Stats
256W - 134L
1,709 Elo+
Party 3
Charon
Charon
OnePizzaDatBooty
Charon
Level 159
God Stats
7W - 6L
1,701 SR
Queue Stats
137W - 150L
1,521 Elo+
Party 2
Anhur
Anhur
Salt-MK1
Anhur
Level 223
God Stats
1W - 6L
1,322 SR
Queue Stats
204W - 146L
1,652 Elo+
Party 3
Team Averages
Level 195
1,650 SR
1,607 Elo+

VS

Team Averages
Level 160
1,468 SR
1,537 Elo+
Vamana
Vamana
 
Vamana
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
GoddessTiamat
Awilix
Level 194
God Stats
3W - 1L
1,612 SR
Queue Stats
113W - 100L
1,577 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MikeAndoJr
Ah Muzen Cab
Level 144
God Stats
1W - 1L
1,382 SR
Queue Stats
15W - 25L
1,437 Elo+
Party 1
Xing Tian
Xing Tian
MysticDemonArts
Xing Tian
Level 158
God Stats
2W - 2L
1,300 SR
Queue Stats
79W - 67L
1,541 Elo+
Party 1
Ra
Ra
llRoboTechll
Ra
Level 126
God Stats
8W - 8L
1,546 SR
Queue Stats
51W - 47L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Heistivo
Ravana
13
0 / 2 / 0
7,485
749
9,796
11,184
8,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

14
0 / 1 / 1
7,481
748
10,175
5,176
2,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chaac
13
0 / 2 / 0
7,247
725
8,571
11,196
11,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
0 / 3 / 0
7,742
774
3,788
12,962
10,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
Salt-MK1
Anhur
15
1 / 5 / 0
8,229
823
3,209
12,892
5,474
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
2 / 0 / 7
8,463
846
13,562
13,714
9,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

16
4 / 1 / 5
9,003
900
9,057
9,050
4,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Ah Muzen Cab
MikeAndoJr
Ah Muzen Cab
15
2 / 0 / 6
8,612
861
11,242
8,172
3,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
MysticDemonArts
Xing Tian
14
0 / 0 / 8
7,601
760
4,752
9,605
9,921
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

16
5 / 0 / 3
8,946
895
7,091
6,864
3,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
42
1
Kills
13
13
Deaths
1
1
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
2
0
7
5.5
W
4
1
5
6.5
L
Ravana
Heistivo
Ravana
0
2
0
0
L
0
1
1
0.5
L
Chaac
0
2
0
0
W
Ah Muzen Cab
MikeAndoJr
Ah Muzen Cab
2
0
6
5
W
Xing Tian
MysticDemonArts
Xing Tian
0
0
8
4
L
0
3
0
0
L
Anhur
Salt-MK1
Anhur
1
5
0
0.2
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,539
Damage
45,704
53,410
Taken
47,405
38,161
Mitigated
29,963
13,220
Healing
9,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
13,562
5,063
0
1,514
13,714
9,413
832
5,011
8,579
0
28,405
W
9,057
3,383
0
710
9,050
4,052
139
2,426
6,393
0
30,216
L
Ravana
Heistivo
Ravana
9,796
3,063
0
752
11,184
8,168
0
1,389
9,469
0
24,857
L
10,175
218
0
1,927
5,176
2,115
0
893
3,919
28,409
0
L
Chaac
8,571
522
0
3,351
11,196
11,872
0
3,340
7,383
0
25,152
W
Ah Muzen Cab
MikeAndoJr
Ah Muzen Cab
11,242
3,658
0
1,081
8,172
3,523
1,041
1,336
6,717
0
31,547
W
Xing Tian
MysticDemonArts
Xing Tian
4,752
101
0
1,599
9,605
9,921
120
3,604
5,724
14,313
0
L
3,788
457
0
3,564
12,962
10,532
0
3,353
9,197
13,450
0
L
Anhur
Salt-MK1
Anhur
3,209
1,627
0
3,626
12,892
5,474
0
2,047
10,641
0
30,579
W
7,091
649
2,558
2,086
6,864
3,054
508
1,586
5,072
33,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,184
Gold Earned
42,625
218
Minions Killed
231
0
Camps Cleared
0
1,010,659
Distance Traveled
1,200,975
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,463
846
33
3
0
251,470
0
W
Awilix
9,003
900
49
5
0
251,315
0
L
Ravana
7,485
749
37
4
0
226,378
0
L
Thoth
7,481
748
48
5
0
202,860
0
L
Chaac
7,247
725
36
4
0
206,892
2
W
Ah Muzen Cab
8,612
861
56
6
0
228,185
0
W
Xing Tian
7,601
760
20
2
0
228,386
0
L
Charon
7,742
774
23
2
0
175,820
0
L
Anhur
8,229
823
74
7
0
198,709
0
W
Ra
8,946
895
73
7
0
241,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role