Player Matchup

Chang'e
Chang'e
Gold V
CruelGamer420
Chang'e
Gold V
Level 149
God Stats
2W - 2L
1,453 SR
Queue Stats
304W - 338L
1,281 MMR
Party 1
Cupid
Cupid
Gold II
UKGROWER420
Cupid
Gold II
Level 159
God Stats
5W - 3L
1,297 SR
Queue Stats
170W - 176L
1,493 MMR
Party 1
Horus
Horus
Silver II
deashot9419
Horus
Silver II
Level 44
God Stats
11W - 12L
1,488 SR
Queue Stats
24W - 35L
1,137 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 117
1,413 SR
1,304 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 148
1,583 SR
1,466 MMR
Discordia
Discordia
Silver I
 
Discordia
Silver I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Silver I
AkiBearBelle
Amaterasu
Silver I
Level 160
God Stats
2W - 2L
1,519 SR
Queue Stats
54W - 61L
1,430 MMR
Party 2
Ix Chel
Ix Chel
Silver I
kovaie
Ix Chel
Silver I
Level 156
God Stats
9W - 14L
1,729 SR
Queue Stats
82W - 87L
1,468 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
14
0 / 2 / 8
8,083
735
6,320
10,008
4,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
3 / 2 / 6
8,682
789
6,625
9,385
4,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
6 / 3 / 3
9,113
828
7,796
12,463
7,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AchillesCthulhuNe ZhaBake KujiraKuzenbo

VS

Bans
ThothHou YiAresDanzaburouMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
1 / 3 / 4
8,007
728
7,638
5,814
1,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
AkiBearBelle
Amaterasu
11
0 / 2 / 5
6,923
629
3,593
10,546
6,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Ix Chel
kovaie
Ix Chel
12
5 / 4 / 1
8,326
757
10,091
8,228
2,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
9
Kills
6
7
Deaths
9
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
3
4
1
L
Amaterasu
AkiBearBelle
Amaterasu
0
2
5
1.25
W
Chang'e
0
2
8
2
W
3
2
6
3
W
6
3
3
2.5
L
Ix Chel
kovaie
Ix Chel
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,741
Damage
21,322
31,856
Taken
24,588
15,885
Mitigated
11,023
11,951
Healing
6,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
7,638
376
0
1,048
5,814
1,552
0
1,321
4,053
30,828
0
L
Amaterasu
AkiBearBelle
Amaterasu
3,593
1,284
0
3,628
10,546
6,728
538
3,359
6,275
0
8,469
W
Chang'e
6,320
133
1,764
5,443
10,008
4,196
348
6,266
2,903
28,832
930
W
6,625
2,409
319
1,511
9,385
4,419
1,130
4,490
4,382
0
37,477
W
7,796
2,504
520
2,394
12,463
7,270
412
5,821
5,899
283
24,216
L
Ix Chel
kovaie
Ix Chel
10,091
1,571
690
867
8,228
2,743
62
1,320
6,278
31,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,878
Gold Earned
23,256
134
Minions Killed
123
0
Camps Cleared
0
608,820
Distance Traveled
538,434
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,007
728
60
5
0
169,488
2
L
Amaterasu
6,923
629
11
1
0
186,743
0
W
Chang'e
8,083
735
52
5
0
220,169
5
W
Cupid
8,682
789
57
5
0
173,308
0
W
Horus
9,113
828
25
2
0
215,343
1
L
Ix Chel
8,326
757
52
5
0
182,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role