Player Matchup

Arachne
Arachne
CrowwOnKick
Arachne
Level 109
God Stats
4W - 5L
1,616 SR
Queue Stats
72W - 70L
1,483 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
daddynesss
Ah Muzen Cab
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 40L
1,478 Elo+
Party 2
Eset
Eset
twogirlsonebub
Eset
Level 49
God Stats
2W - 0L
1,670 SR
Queue Stats
48W - 50L
1,484 Elo+
Party 2
Team Averages
Level 61
1,595 SR
1,482 Elo+

VS

Team Averages
Level 71
1,629 SR
1,446 Elo+
Ao Kuang
Ao Kuang
Dartzzy
Ao Kuang
Level 126
God Stats
6W - 1L
1,680 SR
Queue Stats
19W - 15L
1,495 Elo+
Party 1
Ymir
Ymir
Trppi Llama
Ymir
Level 18
God Stats
2W - 2L
1,341 SR
Queue Stats
2W - 3L
1,366 Elo+
Party 1
Skadi
Skadi
braggerhorse587
Skadi
Level 68
God Stats
11W - 3L
1,865 SR
Queue Stats
87W - 75L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CrowwOnKick
Arachne
17
6 / 6 / 6
11,913
794
16,653
17,605
8,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Muzen Cab
daddynesss
Ah Muzen Cab
19
6 / 1 / 10
12,770
851
17,966
10,390
5,450
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
6 / 2 / 7
11,448
763
16,173
12,950
6,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Dartzzy
Ao Kuang
15
6 / 7 / 2
11,140
743
17,302
24,890
18,635
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 4 / 5
9,882
659
5,007
20,756
19,565
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
2 / 7 / 4
10,566
704
7,207
16,005
6,731
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
18
Kills
9
9
Deaths
18
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Arachne
CrowwOnKick
Arachne
6
6
6
1.5
L
Ao Kuang
Dartzzy
Ao Kuang
6
7
2
1
L
1
4
5
0.88
L
2
7
4
0.57
W
Ah Muzen Cab
daddynesss
Ah Muzen Cab
6
1
10
11
W
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,792
Damage
29,516
40,945
Taken
61,651
21,141
Mitigated
44,931
11,147
Healing
7,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
CrowwOnKick
Arachne
16,653
11,975
0
6,449
17,605
8,702
927
10,668
6,937
0
54,023
L
Ao Kuang
Dartzzy
Ao Kuang
17,302
4,090
0
6,123
24,890
18,635
42
6,529
18,325
47,763
2,237
L
5,007
1,068
0
740
20,756
19,565
0
4,398
16,333
24,400
0
L
7,207
2,778
0
1,105
16,005
6,731
602
4,401
11,604
0
44,516
W
Ah Muzen Cab
daddynesss
Ah Muzen Cab
17,966
7,080
0
1,099
10,390
5,450
1,520
5,782
4,608
0
76,071
W
16,173
2,618
326
3,273
12,950
6,989
478
5,797
7,153
38,425
3,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,131
Gold Earned
31,588
212
Minions Killed
200
0
Camps Cleared
0
785,668
Distance Traveled
703,824
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,913
794
55
4
0
275,769
8
L
Ao Kuang
11,140
743
65
4
0
227,203
0
L
Ymir
9,882
659
42
3
0
226,960
0
L
Skadi
10,566
704
93
6
0
249,661
0
W
Ah Muzen Cab
12,770
851
104
7
0
273,430
0
W
Eset
11,448
763
53
4
0
236,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role