Player Matchup

Zeus
Zeus
GlizzyxGobbler
Zeus
Level 145
God Stats
4W - 1L
1,657 SR
Queue Stats
30W - 42L
1,498 Elo+
Party 3
Thor
Thor
Knolur
Thor
Level 129
God Stats
2W - 0L
1,802 SR
Queue Stats
71W - 63L
1,598 Elo+
Party 2
Vamana
Vamana
Pauloeltico
Vamana
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 123L
1,604 Elo+
Party 3
Kali
Kali
Vendxttxs
Kali
Level 126
God Stats
2W - 0L
1,770 SR
Queue Stats
77W - 91L
1,475 Elo+
Party 3
Apollo
Apollo
ponchoman807
Apollo
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 41L
1,624 Elo+
Party 2
Team Averages
Level 137
1,646 SR
1,560 Elo+

VS

Team Averages
Level 130
1,785 SR
1,566 Elo+
Aphrodite
Aphrodite
Anjonu
Aphrodite
Level 186
God Stats
3W - 2L
1,859 SR
Queue Stats
52W - 64L
1,524 Elo+
Solo
Cabrakan
Cabrakan
Chakrom
Cabrakan
Level 141
God Stats
7W - 2L
1,959 SR
Queue Stats
119W - 113L
1,565 Elo+
Party 1
Mercury
Mercury
Lawaygo
Mercury
Level 88
God Stats
2W - 2L
1,727 SR
Queue Stats
151W - 129L
1,579 Elo+
Party 1
Danzaburou
Danzaburou
Zealót
Danzaburou
Level 108
God Stats
3W - 3L
1,790 SR
Queue Stats
115W - 100L
1,579 Elo+
Party 1
Heimdallr
Heimdallr
bigboiness
Heimdallr
Level 128
God Stats
9W - 12L
1,590 SR
Queue Stats
108W - 89L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 1 / 2
5,218
652
4,746
2,775
929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
Knolur
Thor
9
3 / 0 / 4
5,166
646
3,444
7,074
2,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
8
0 / 1 / 3
4,599
575
3,727
5,489
2,658
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kali
10
0 / 1 / 0
4,945
618
2,989
7,019
2,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
9
0 / 2 / 0
4,396
550
2,227
5,713
1,866
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Anjonu
Aphrodite
7
0 / 3 / 0
4,150
519
2,924
4,819
1,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Cabrakan
Chakrom
Cabrakan
8
0 / 1 / 3
4,747
593
2,100
6,801
6,290
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
Lawaygo
Mercury
9
1 / 3 / 0
4,651
581
1,816
7,738
3,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
Zealót
Danzaburou
9
1 / 0 / 0
5,252
657
4,087
6,033
3,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
bigboiness
Heimdallr
10
3 / 0 / 0
5,312
664
4,429
3,829
1,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
7
Kills
5
5
Deaths
7
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Anjonu
Aphrodite
0
3
0
0
L
Cabrakan
Chakrom
Cabrakan
0
1
3
1.5
W
4
1
2
5
W
Thor
Knolur
Thor
3
0
4
5
L
Mercury
Lawaygo
Mercury
1
3
0
0.33
W
Vamana
0
1
3
1.5
W
Kali
0
1
0
0
L
Danzaburou
Zealót
Danzaburou
1
0
0
1
L
Heimdallr
bigboiness
Heimdallr
3
0
0
3
W
Apollo
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,133
Damage
15,356
28,070
Taken
29,220
10,758
Mitigated
16,193
10,585
Healing
9,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Anjonu
Aphrodite
2,924
166
532
1,801
4,819
1,885
0
1,878
2,736
20,576
228
L
Cabrakan
Chakrom
Cabrakan
2,100
510
0
1,790
6,801
6,290
0
1,011
5,682
13,679
0
W
4,746
1,409
0
843
2,775
929
0
1,606
1,169
26,100
0
W
Thor
Knolur
Thor
3,444
1,521
0
2,964
7,074
2,567
0
2,035
5,039
0
22,036
L
Mercury
Lawaygo
Mercury
1,816
877
0
748
7,738
3,099
0
1,146
6,466
0
34,624
W
Vamana
3,727
1,638
0
1,566
5,489
2,658
0
913
4,576
0
23,292
W
Kali
2,989
1,146
0
3,274
7,019
2,738
0
0
7,019
0
32,382
L
Danzaburou
Zealót
Danzaburou
4,087
1,233
0
2,401
6,033
3,478
0
232
5,761
0
37,809
L
Heimdallr
bigboiness
Heimdallr
4,429
2,230
0
2,358
3,829
1,441
0
0
3,829
0
41,854
W
Apollo
2,227
1,562
0
1,938
5,713
1,866
0
417
5,296
0
30,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,324
Gold Earned
24,112
245
Minions Killed
251
0
Camps Cleared
0
881,473
Distance Traveled
743,192
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
4,150
519
40
5
0
118,500
0
L
Cabrakan
4,747
593
21
3
0
174,346
2
W
Zeus
5,218
652
48
6
0
155,289
1
W
Thor
5,166
646
45
6
0
181,746
0
L
Mercury
4,651
581
61
8
0
180,617
0
W
Vamana
4,599
575
40
5
0
188,426
0
W
Kali
4,945
618
58
7
0
165,351
1
L
Danzaburou
5,252
657
64
8
0
124,166
0
L
Heimdallr
5,312
664
65
8
0
145,563
0
W
Apollo
4,396
550
54
7
0
190,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role