Player Matchup

Sylvanus
Sylvanus
BoatWizard
Sylvanus
Level 133
God Stats
0W - 1L
1,692 SR
Queue Stats
20W - 28L
1,501 Elo+
Party 1
Thoth
Thoth
Botamon
Thoth
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,552 Elo+
Party 1
Anubis
Anubis
DomRevealing
Anubis
Level 142
God Stats
9W - 4L
1,586 SR
Queue Stats
84W - 70L
1,576 Elo+
Party 1
Bacchus
Bacchus
Godfadda
Bacchus
Level 134
God Stats
1W - 1L
1,706 SR
Queue Stats
33W - 30L
1,604 Elo+
Party 1
Medusa
Medusa
Jxlecler
Medusa
Level 126
God Stats
0W - 1L
1,723 SR
Queue Stats
35W - 32L
1,562 Elo+
Party 1
Team Averages
Level 136
1,641 SR
1,559 Elo+

VS

Team Averages
Level 136
1,595 SR
1,649 Elo+
Chiron
Chiron
Hosmer
Chiron
Level 102
God Stats
1W - 0L
1,650 SR
Queue Stats
6W - 2L
1,816 Elo+
Party 2
Guan Yu
Guan Yu
Kaiipo
Guan Yu
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,599 Elo+
Party 3
Danzaburou
Danzaburou
RadicalDogPaw
Danzaburou
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,720 Elo+
Party 2
Cthulhu
Cthulhu
TheRedFlash470
Cthulhu
Level 145
God Stats
6W - 0L
1,920 SR
Queue Stats
100W - 94L
1,582 Elo+
Solo
Skadi
Skadi
Ventrëss
Skadi
Level 177
God Stats
1W - 5L
1,404 SR
Queue Stats
25W - 20L
1,525 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BoatWizard
Sylvanus
15
2 / 5 / 12
9,359
669
10,365
23,796
35,207
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Thoth
Botamon
Thoth
17
6 / 5 / 5
10,076
720
15,192
12,859
7,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
17
3 / 5 / 11
9,744
696
19,239
13,421
8,784
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
Godfadda
Bacchus
17
3 / 4 / 10
10,401
743
13,367
19,886
25,715
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
Jxlecler
Medusa
15
3 / 6 / 10
9,192
657
12,279
14,652
7,999
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Hosmer
Chiron
17
6 / 3 / 16
10,783
770
22,101
14,184
5,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
Kaiipo
Guan Yu
16
2 / 3 / 18
10,677
763
7,651
20,171
24,044
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
RadicalDogPaw
Danzaburou
16
2 / 4 / 20
10,184
727
14,727
18,178
7,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

18
5 / 4 / 19
11,158
797
17,028
17,074
18,204
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
Ventrëss
Skadi
20
10 / 3 / 13
12,695
907
16,747
13,829
6,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
111
17
Kills
25
25
Deaths
17
48
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BoatWizard
Sylvanus
2
5
12
1.6
L
Thoth
Botamon
Thoth
6
5
5
1.7
L
Anubis
3
5
11
1.7
L
Bacchus
Godfadda
Bacchus
3
4
10
2
W
Chiron
Hosmer
Chiron
6
3
16
4.67
L
Medusa
Jxlecler
Medusa
3
6
10
1.33
W
Guan Yu
Kaiipo
Guan Yu
2
3
18
3.67
W
Danzaburou
RadicalDogPaw
Danzaburou
2
4
20
3
W
5
4
19
3.63
W
Skadi
Ventrëss
Skadi
10
3
13
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,442
Damage
78,254
84,614
Taken
83,436
85,634
Mitigated
62,272
23,992
Healing
36,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BoatWizard
Sylvanus
10,365
2,581
7,427
6,448
23,796
35,207
0
3,906
19,778
14,672
0
L
Thoth
Botamon
Thoth
15,192
202
913
486
12,859
7,929
0
3,753
9,106
25,314
0
L
Anubis
19,239
268
113
2,331
13,421
8,784
0
2,866
10,555
42,869
330
L
Bacchus
Godfadda
Bacchus
13,367
924
1,156
4,362
19,886
25,715
0
3,169
16,575
19,580
675
W
Chiron
Hosmer
Chiron
22,101
7,640
3,316
1,952
14,184
5,905
2,016
9,670
4,278
0
38,602
L
Medusa
Jxlecler
Medusa
12,279
4,342
0
756
14,652
7,999
0
3,080
11,572
0
29,150
W
Guan Yu
Kaiipo
Guan Yu
7,651
579
6,734
7,657
20,171
24,044
381
10,837
8,868
0
9,143
W
Danzaburou
RadicalDogPaw
Danzaburou
14,727
6,481
986
5,425
18,178
7,445
1,638
12,767
4,950
0
29,534
W
17,028
416
6,167
2,120
17,074
18,204
403
10,260
6,266
31,277
0
W
Skadi
Ventrëss
Skadi
16,747
7,060
774
1,744
13,829
6,674
3,269
11,685
1,752
0
49,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,772
Gold Earned
55,497
144
Minions Killed
162
0
Camps Cleared
0
1,167,208
Distance Traveled
1,278,712
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,359
669
11
1
0
196,185
0
L
Thoth
10,076
720
32
2
0
257,436
0
L
Anubis
9,744
696
49
4
0
243,827
0
L
Bacchus
10,401
743
17
1
0
279,928
0
W
Chiron
10,783
770
31
2
0
239,079
0
L
Medusa
9,192
657
35
3
0
189,832
0
W
Guan Yu
10,677
763
5
0
0
293,591
0
W
Danzaburou
10,184
727
32
2
0
224,230
0
W
Cthulhu
11,158
797
32
2
0
251,253
0
W
Skadi
12,695
907
62
4
0
270,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role