Player Matchup

Anubis
Anubis
Ed144Hz
Anubis
Level 120
God Stats
0W - 1L
1,618 SR
Queue Stats
146W - 127L
1,495 Elo+
Party 1
Guan Yu
Guan Yu
GhostlyTiger9
Guan Yu
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 4L
1,620 Elo+
Solo
Bacchus
Bacchus
Lazyking77
Bacchus
Level 156
God Stats
29W - 26L
1,562 SR
Queue Stats
116W - 86L
1,604 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Rivality_Diabolo
Ah Muzen Cab
Level 108
God Stats
2W - 1L
1,852 SR
Queue Stats
92W - 84L
1,510 Elo+
Party 1
Ullr
Ullr
ZaneFalcon
Ullr
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 50L
1,511 Elo+
Party 1
Team Averages
Level 138
1,606 SR
1,548 Elo+

VS

Team Averages
Level 118
1,607 SR
1,540 Elo+
Geb
Geb
BrotherShaw
Geb
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,536 Elo+
Solo
Nut
Nut
Ferronaut
Nut
Level 73
God Stats
1W - 0L
1,602 SR
Queue Stats
7W - 5L
1,454 Elo+
Party 2
Bastet
Bastet
Murray8585
Bastet
Level 142
God Stats
18W - 5L
1,920 SR
Queue Stats
92W - 76L
1,562 Elo+
Party 2
Anubis
Anubis
SetoKaiba666lol
Anubis
Level 151
God Stats
18W - 20L
1,433 SR
Queue Stats
276W - 245L
1,594 Elo+
Solo
Nemesis
Nemesis
Skedd
Nemesis
Level 100
God Stats
13W - 7L
1,583 SR
Queue Stats
47W - 34L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ed144Hz
Anubis
12
3 / 1 / 0
6,023
602
7,500
7,011
3,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Guan Yu
10
0 / 4 / 2
5,642
564
4,853
10,669
9,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bacchus
Lazyking77
Bacchus
7
0 / 3 / 1
4,830
483
3,342
8,486
7,297
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
Rivality_Diabolo
Ah Muzen Cab
11
0 / 2 / 0
5,677
568
1,176
5,935
2,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

8
0 / 2 / 1
4,697
470
2,582
6,742
2,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 5
6,010
601
4,667
7,314
5,249
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 0 / 1
5,589
559
5,081
4,989
1,811
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
Murray8585
Bastet
12
4 / 1 / 2
6,311
631
3,549
8,768
3,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 0 / 0
7,010
701
4,172
5,472
2,656
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Skedd
Nemesis
12
6 / 1 / 0
7,526
753
9,399
12,212
4,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
3
Kills
12
12
Deaths
3
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
1
5
2.5
L
Anubis
Ed144Hz
Anubis
3
1
0
3
W
1
0
1
1.5
L
Guan Yu
0
4
2
0.25
L
Bacchus
Lazyking77
Bacchus
0
3
1
0.17
W
Bastet
Murray8585
Bastet
4
1
2
5
L
Ah Muzen Cab
Rivality_Diabolo
Ah Muzen Cab
0
2
0
0
W
1
0
0
1
W
Nemesis
Skedd
Nemesis
6
1
0
6
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,453
Damage
26,868
38,843
Taken
38,755
25,122
Mitigated
17,073
12,534
Healing
16,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,667
1,033
0
2,473
7,314
5,249
226
3,019
4,295
24,417
0
L
Anubis
Ed144Hz
Anubis
7,500
608
0
3,446
7,011
3,484
0
1,323
5,688
54,558
0
W
5,081
3,118
0
1,660
4,989
1,811
0
2,013
2,976
0
37,717
L
Guan Yu
4,853
1,397
0
4,310
10,669
9,940
0
0
10,669
0
33,469
L
Bacchus
Lazyking77
Bacchus
3,342
172
0
3,056
8,486
7,297
0
3,517
4,969
13,518
0
W
Bastet
Murray8585
Bastet
3,549
1,191
0
1,832
8,768
3,265
0
2,355
6,378
0
48,636
L
Ah Muzen Cab
Rivality_Diabolo
Ah Muzen Cab
1,176
576
0
527
5,935
2,104
0
2,295
3,640
0
42,397
W
4,172
0
0
3,216
5,472
2,656
0
1,900
3,572
59,445
2,648
W
Nemesis
Skedd
Nemesis
9,399
5,101
0
7,506
12,212
4,092
577
1,781
9,878
0
48,594
L
2,582
921
0
1,195
6,742
2,297
0
1,485
5,257
0
28,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,869
Gold Earned
32,446
302
Minions Killed
354
0
Camps Cleared
0
966,553
Distance Traveled
1,038,889
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,010
601
26
3
0
201,553
0
L
Anubis
6,023
602
99
10
0
210,326
0
W
Nut
5,589
559
72
7
0
198,189
0
L
Guan Yu
5,642
564
57
6
0
187,400
0
L
Bacchus
4,830
483
14
1
0
204,256
4
W
Bastet
6,311
631
70
7
0
241,541
0
L
Ah Muzen Cab
5,677
568
86
9
0
187,983
1
W
Anubis
7,010
701
110
11
0
198,754
0
W
Nemesis
7,526
753
76
8
0
198,852
0
L
Ullr
4,697
470
46
5
0
176,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role